3LIND game


| Comments (16) | Views (31)

3LINDgame

kyhIt's not uncommon for games to have an underlying message or philosophy behind the gameplay. For Spyker's arcade puzzle title, 3LIND game, that message is 'think outside the box'. Or, rather: 'think around the box, under it, away from it, then, when you think you've got the idea, back inside it'. In a, perhaps, intentional addition to the metaphor, your goal in each level is to reach each of the boxes as they appear.

kyh_3lindgame_screen.pngUse the [arrow] keys to maneuver your eye character around spikes, between sawblades and through a number of other obstacles presented in the 20 levels of the game. And just try your best not to be bothered by the fact that no matter where on the screen it goes it's just... staring at you. With eerie black and white graphics and a fitting soundtrack by Methamphetabear, 3LIND game is sure to have you wracking your brain over each level while considering yourself a philosophizer between them. It's a coffee break game that is short enough to counteract any frustration in the levels, so go ahead and give it a shot. Believe me: I know you wanna try it, you know you wanna try it, and I know you know that I know you wanna try it.

Play 3LIND game

16 Comments

This is a gorgeous game. Sometimes the philosophy side of games can either feel tacked on as a afterthought or cheesy like a Hallmark moment. Other times the message is good but the gaming side of it suffers and feels like the same level over and over. This was a perfect balance of both. The last level was a nice challenge.

Just because it says THE END doesn't mean it is the end.

5 Mushrooms from me... :D

This was fun. The Antichamber influence is strong with this one.

Not a bad game, but it really needs a mute button. Yeah yeah, the music is part of the experience... Except it's the same thing looped over and over again. Besides that, it was pretty fun.

You cannot finish the final level without the sound on. In my case, I had to go back to level one to learn what to listen for, before tackling the final level.

how to go past that level where you're trapped in a square?

That was satisfying :) 5 mushrooms

This game was clearly inspired by Antichamber, which was pretty good. It did however have a bunch of really infuriating aspects. I strongly advise that whoever made this game watch this video on the difference between difficult and punishing games: https://www.youtube.com/watch?v=toVNkuCELpU . You'll note that Antichamber has no real complete fail state, the walls don't kill you, and walking feels right. 3LIND on the other hand often fails to even remotely give you an indication of what's what.

I can't figure out level 15.

It's the level where the goal is encased in an invisible box. What do I do?

Never mind, I found a walkthrough. :)

If you can't pass a certain level then look up the walkthrough on youtube ;p.

In relation to what coronacoreanici said above that 3LIND fails to even remotely give you an indication of what's what... That is part of the game! Once you do figure out the rules for one level they change. You have to make assumptions and then alter your perception. I didn't even find this difficult let alone punishing. When the walls kill you it's not as if you have to restart from the beginning. The whole game should take less than ten minutes.

Dandy: I didn't find it challenging. I just found some of the levels and some of the irritating things the creator pulled just infuriating. The one with four appearing sawblades and

a giant finger that pushes you right into a godsdamned killwall

comes to mind.

Irritating things the creator pulled? Like design puzzles? Maybe this game is suited better to people with modicum of patience. You know what I did after the finger poked me into the wall? I didn't go near the finger again.

But I'm just crazy like that.

I don't no why. This game is look like Antichamber

Superb.

Very nice. I had no problems with the game play. Fairly easy and fun. I just am not a big fan of Zig Ziglar games. I don't play games to learn life lessons. Just me...I know others feel different.

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Welcome! We review, discuss and recommend only the best online, indie and mobile games.

Casual game of the week

Cadenza: Music, Betrayal and Death

Recent Comments

Reload

Display 5 more comments
Display only the 5 latest comments

Your Favorite Games [edit]

Save links to your favorite games here. Use the Favorites editor.

Popular games & walkthroughs on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.