Carry on, my wayward sooo-o-on! Whether it's from belting out prog-rock standards way too loud at 2 a.m., a mugging after having a night of one drink too many, or just plain getting shipwrecked, the protagonist of Unlok's new crafting survival adventure Wayward (currently in BETA) definitely isn't in Kansas anymore... but that's only good news for you! You wake up on a desert island with no recollection of what happened, nothing but a few shoddy tools to your name, and you're thinking what we'd probably all be thinking in a situation like that: TREASURE! It's going to take a whole lot of fortitude to make it, but with a bit of ingenuity and plenty of raw natural resources just laying around you'll be throwing together everything but coconut radios before you know it.
Movement is via the [arrows], though the mouse option is there as well if that's your preference. For inventory and crafting management, it's mouse all the way as you use and slot your vast array of items and equipment. Everything including the combat is turn-based. Crafting aficionados are going to be thrilled with this system. Recipes for which you've got all the items will display at the top of your list, with the rest greyed out. Each recipe tells you what you'd need to craft it, and hovering the mouse over it will also highlight what you've got in your inventory to make it happen. There are no levels, classes or experience points here. Using skills gradually improves them, and you'll occasionally learn relevant new crafting recipes in the process.
Death is permanent, so don't expect to be taking your settlement or items with you, though you'll keep any recipes you learned. Unlok's site features a Save / Load add-on for the previous beta version of the game, but as of this writing it appears to be outmoded by the latest beta release so for now it's probably better to leave a browser tab open for it. And do take notice, Wayward is still in beta. It's been exceptionally stable when we played through it though, and the only problems we encountered beyond the Save / Load modding were mild latency and a tendency for equipment being slotted not to register with the mouse the first time. Which is pretty darn good for a game this complex still being in beta, and we definitely wanted to bring you its phenomenally detailed crafting system. Wayward is available for all the major operating systems, and probably several brands of toasters as well, so you have no reason for not playing it! All crafting and survival buffs, just cross out the rest of your weekend now.
Mac OS X: