Within


  • Currently 3.6/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.6/5 (65 votes)
| Comments (17) | Views (52)

Within

elleExplore and overcome obstacles in an undefined space of reflection and doubt in Within, Nicolas Lesec's puzzle platform game that begins with a simple concept then layers on the challenges. Using [WAD] or [arrow] keys to move, and [E] to interact with elements, you're tasked with manipulating gravity, deactivating laser beams and following off stage routes until you reach the red door. Go through to another, very similar scenario containing more questions or regret-tinged remarks.

WithinIf the moody introspection and melancholic music were replaced with something more witty and jazzy, it'd better fit the acrobatic feats of timing and spatial reasoning, yet the puzzles are quite enjoyable and the difficulty ramp is well balanced. The sudden ending did leave me wondering what all this effort was about. Perhaps that's the point. If the payoff you're looking for is a clean design to please your eyes and something to entertain your agility and brain power, plunge into Within and enjoy your fifteen minutes of puzzle platformer gratification.

Play Within

17 Comments

silent george Author Profile Page March 12, 2013 1:13 PM

Yep, "fifteen minutes of puzzle platformer gratification" is about right. Very nice, clean design, not innovative but well executed. The emo loss-of-love story is tacked-on, at best, though. I guess not all the narratives can be about captured princesses or mad scientists!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Username Author Profile Page March 12, 2013 1:17 PM

More like 5 minutes of play.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

In all honesty. I thought that game was a complete waste of time.

We've all seen the screen wrap puzzle type before. It really is a generic puzzle gimmick.

That, and a bunch of text that doesn't tag along to any of the puzzles. It's like we're being given a context and not told what to do with it.

A stick-man pressing a bunch of switches with Gravity Flips and screen-wrapping and lasers rearranged a little does not constitute a game!

1 Star.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Oh yea. Am I the only who has had the slightest trouble? I can't get past the "What to do?" level.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

i'm stuck at "just lie"

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I sure hope Nicolas is a girl. This is a decent enough, if not too original or challenging, game. But to make this the basis of some pseudo-emotional, hand-washing, love-gone-wrong, angry emo girl story is just...bad. Hike up your skirt, little lady and try again!!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
CrankYanker Author Profile Page March 13, 2013 4:14 AM

Wow, HammyJay, that was quite random.

I'm not sure if I should be offended by your comment, or just to keep re-reading it in hopes of discovering a worthwhile snippet of information in there that wasn't typed by some sort of cro-magnon, pre-1940's, "women belong in the kitchen" old fashioned misogynist.

To be honest, I agree with the second and third sentences of your assessment of the game; The first and fourth sentences have absolutely no place in civilized discussion though.

I have absolutely no connection with Nicolas, and to be honest, don't know or care whether Nicolas is male or female. I do know, however, that on multiple occasions, specifically with smaller independent game releases, game authors do visit here to get feedback on their games. They come here because, by and large, the community here gives meaningful and well reasoned feedback. Nicolas (if he or she does visit), is unlikely to come back after reading your comment, and is unlikely to communicate with any members of the community after such blatantly sexist comments.

Please choose your words more carefully next time, as your opinions unfortunately reflect on our whole community.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

CrankYanker, I'd like to point out I am also a small time Game Developer.

It wouldn't be hard to make a platformer like this. I know, I've made platformers like this.

I know my Critique was harsh, but hey. I'm a GM developer and I know many people in the GM community who have made astounding games that have not been featured on this website.

I feel it unfair that Nicolas gets the advantage to make a mediocre game simply because this was made in flash.

Although, I agree with you on the sexist comments business, that was out of line.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I have to agree with Elle about the music although very lovely, it doesnt quite fit the quick, sprightly acrobatics.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
CrankYanker Author Profile Page March 13, 2013 12:33 PM

Roytheshort: I have no problem at all with critiques of games, even harsh ones, or criticisms that I don't personally agree with. What I specifically reacted to was the explicit sexism of those specific lines in HammyJay's comment.

I'm not a game developer, but I have done business software development on a few different platforms in the past. I appreciated the feedback that I got from people who used my applications, and that helped me (in my opinion) make better applications.

IMHO, criticism is fair game in a public forum such as this; Where I personally draw the line is with blatantly sexist comments.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Carny Asada Author Profile Page March 13, 2013 11:38 PM

"Hike up your skirt, little lady girl, and try again" is pretty offensive.

I was actually hoping for a hint on "Just Lie." But, wow.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I don't think this was a very good game. There have been so many games exploring dating that new games taking on the subject matter need to do something original with it, and I don't think "Within" really did. The main character was having trouble with relationships and then decided to lie about something, ruining things with the person they liked... but it was vague enough that I couldn't tell the specifics of the situation, and it really had nothing to do with the gameplay (which I did enjoy.)

But that has nothing to do with the gender of the developer, and making sexist comments is gross.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
argyblarg Author Profile Page March 14, 2013 8:59 AM

I'm in the same boat.

This is just a simple platformer. It's OK at that. What I can't understand is the current trend of trying to add a "deeper meaning" to a game by adding "deep, meaningful sentences" to each level. Why can't a simple game just be what it is?

I think I should remake Minesweeper in the same fashion. Slow, depressing music. The text on the levels would include: "I'm walking in a minefield." "Nothing is certain." "Everything blows up in my face." "Why can't I ever see what's going on around me?"

I suppose it worked for Braid, and maybe that's where it started (although I didn't care for it there, either).

For "Just lie" (which I thought was the trickiest level):

Take the leftmost gravity reverser, and leap over the chasm to pull the lever. Go to the right until you're standing upside down on the bottom of the screen. Position yourself under the gravity reverser at the top of the screen and jump. When you're back at the bottom, use the left gravity reverser and fly up to the top center reverser. After going through this one, fly to the left. Keep walking until you're at the leftmost edge, but not offscreen. Walk off to the left, and immediately go right when you start falling. There's the door!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
fallinghawks Author Profile Page March 15, 2013 4:59 PM

FYI HammyJay, Nicolas *is* a dude. Shocking to think that a guy is capable of writing a "pseudo-emotional, hand-washing, love-gone-wrong, angry emo girl story," no? Oh the horror! What is your world coming to?

(Answer: the 21st century. Get with it.)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I guess I'm the only one who actually liked the game...

Even though the design is simplistic and this puzzle has been used before, I feel that the narrative did a decent job of conveying the level layout. What I did enjoy most was that in the love triangle themed story, it was the protagonist who was chasing after the red door. The relationship got out of hand when the protagonist started to use the "gravity switch" to reach the red door. Having the the red door which left you in the end.

I for one really liked that aspect of it, even the music feels as if "Within" was also "Dear Esther" inspired.

If Nicolas Lesec does come here to get feedback, my advice would be to continue with this kind of idea where meaningful narrative can still exist within simple game play, look at "Thomas was alone" for example. Don't give into the nay-sayers and continue to do what you love. :)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
607 Views
5 Comments
Blob's Story 2> Lori.h The warm fuzzies are back! Get ready for more levels of cut-the-rope style puzzles and reunite the darling couple and pick up some flowers for them on the way. Just make sure those pesky saw blades don't pop ya.  ...
5,391 Views
37 Comments
Weekday Escape N°42> elle We have three fresh, fun and a little bit tricky escape games from Kamokichi, Sanpoman, and Flash512 for your weekday escape enjoyment this week. I think you'll like them. Enough said.  ...
885 Views
1 Comment
Magic Maker> Dora When a wizard needs a job, the temp agency decides their destiny... and apparently yours is to be a security guard. But it's not as cushy as it sounds, and in this chaotic and creative dungeon-crawling action platforming shooter, you'll need to craft your spells from multiple components to unlock powerful (and weird) effects as you try to save the world.  ...
897 Views
8 Comments
El Papel> Ally Part puzzle game and part 1960's luchador movie homage, this wacky adventure places you in the tightly-laced boots of El Macho... a luchador who's about to be late to his fight, because his rival stole his toilet paper. Luckily, he has a massively stretchy neck he can use to go hunt out some more! Wiggle through pipes, past piñatas, and around cacti in search of the mystical tissue, but stretch with caution--your neck can't cross over itself!  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Danse Macabre: Moulin Rouge

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.