Explore and overcome obstacles in an undefined space of reflection and doubt in Within, Nicolas Lesec's puzzle platform game that begins with a simple concept then layers on the challenges. Using [WAD] or [arrow] keys to move, and [E] to interact with elements, you're tasked with manipulating gravity, deactivating laser beams and following off stage routes until you reach the red door. Go through to another, very similar scenario containing more questions or regret-tinged remarks.
If the moody introspection and melancholic music were replaced with something more witty and jazzy, it'd better fit the acrobatic feats of timing and spatial reasoning, yet the puzzles are quite enjoyable and the difficulty ramp is well balanced. The sudden ending did leave me wondering what all this effort was about. Perhaps that's the point. If the payoff you're looking for is a clean design to please your eyes and something to entertain your agility and brain power, plunge into Within and enjoy your fifteen minutes of puzzle platformer gratification.