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Vampire's Fall


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Vampire's Fall

Reader ReviewWhen I first ran across Vampire's Fall from Krime Media, I was on a quest for a new mobile RPGany new mobile RPG—because, I admit it, I have an addiction. I really only downloaded the game because it was free, and for the first few rounds I wasn't really hooked. But then I started noticing the details. And trust me, there are a lot of details.

Vampire's Fall is, in many ways the perfect mobile RPG, with a rich community experience as well as satisfying solo play. You begin in the dark, just awakening, unsure of who you are. You have a choice to be a blood or death vampire (which provides certain attack differences), and to be either male or female (although apparently someone forgot to tell the writer there was a choice, so the dialogue assumes you are male). Once you're good to go, Vampire's Fall sets you free in a world of menu-based upgrades, item management, and of course, plenty of combat!

Vampire's FallVampire's Fall doesn't hold your hand. At all. But that's what makes the game worth experiencing. The single player adventure is maybe 10-12 hours of play, but then it opens you up to the community which can provide even more opportunity for advancement through PvP matches. And it's worth doing that, as well, as a couple of side quests can't be completed without some serious leveling up. Best of all, as you glean armor and weapons from your foes (who drop really good stuff!) or buy it in the stores, your tiny little character actually dresses in the new loot!

What makes Vampire's Fall the most fun to play, however, is the randomization of certain attacks, including your chance to miss, dodge, or even receive Might attacks. That, combined with a somewhat obtuse map and sometimes opaque Quest inventory ("Go kill the trolls at the rocks to the west"...but wait, everything to the west looks like rocks!) reminds me of my junior high days playing Rogue on the library's Compaq 64. While there are no dungeons, there is still an element of adventure.

All in all, Vampire's Fall will tickle your turn-based-RPG bone, if you have one, and is set up in such a way that you can easily pick it up for a few minutes or a few hours. It's definitely worth a play.

Cheers to Dsrtrosy for the review!

Found a sweet game you think deserves some attention? Write a review, send it in, and we might feature your article!

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NOTE: This game was played and reviewed on the Nexus 4. Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.

5 Comments

Hey, dsrtrosy!

I'll be getting my first smart phone in a few days (yay!) and it's an Android (woo-hoo!)

I'll check this game out as soon as I can, and leave a comment once I've played enough of it to have an opinion.

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brianjthompson Author Profile Page March 6, 2013 10:38 PM

I'm really enjoying this game, even though it's pretty superficial in a lot of ways. That being said, it looks good and the mechanics are fun.

My big frustration with the game is it's very luck-based, or it requires a huge amount of grinding to progress easily.

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Well, I've started playing. I'm a level 11 blood vampire. So far, so fun. :-)

I am a little...stuck is the wrong word. Uncertain. I'm on a quest for

wood

but I don't know how to

fight the treants. They can heal themselves!

Do I just grind a lot, or is there a trick or something?

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@ray9na: Just keep going.

So far, I've only ever seen monsters heal themselves once per fight. It's annoying, but not much of a problem, once you are strong enough.

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I think I've played long enough to have an opinion. :) It's been more than a month and I've got two games going: as a blood vampire and as a death vampire. The essential difference between the two is

blood vampires get more money, death vampires get more XP. I'd recommend playing as a death vampire. You level up more quickly (which means you get stronger faster) and honestly, the money takes care of itself.

The game is addictive, there's no denying that. I think what makes it so compelling is the wry humor, including

and I don't know if it's deliberate or if it's because I do a lot of grinding between quests, but there's a point at which you're bestowed some armor (a non-random, non-dropped item) and in both of my games, I was already equipped with better. Now, in the one game, it was armor I got at the item shop, but in the other game, it had been a dropped item. Gee, thanks! :-P

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