Enola Prelude


DoraEnola PreludeQualifications? Kid, lemme tell you, heroes don't need no qualifications. Training, experience, proper equipment... all useless unless you have an RPG hero's most important tools. Namely, a vendetta and a really spiky haircut. In JIMP and Grindhead Games' combat-oriented Enola Prelude, you've spent your whole life inside the walled, self-sufficient city of your birth, but a journal left behind after your father's death makes you restless where the rest of the people are complacent. Together with your sword and... floating... fish... thinger?... you set out to form your own legacy and take down the beast you believe was responsible for dear old dad's dirt nap.

Just click on your choices and options to navigate through menus and the game world. The game is, essentially, a series of battles that takes you all over the world toward your eventual goal of revenge, without any exploration or chit-chat to really speak of. Fights are technically turn-based but have more in common with "Active Time Battles", which means that once your enemy's attack bar fills up it tacks its turn whether you've finished with deciding yours or not. Most battles consist of a series of waves of enemies, so fight strategically, conserving some magic points to cast healing spells and clicking the Attack or Defensive stances as the situation calls for it. Win and gain EXP towards leveling up and learning new spells or attacks, but also crafting items you can use to make better swords. Eventually, you'll gain a Limit Break ability that allows you to unleash a powerful attack when your yellow damage gauge fills up and makes use of your fishy friend in a way that will make you think he and Magikarp probably went to the same school. HA! Get it?! School? Fish?! Ha, 'cause... uh... *sigh*... okay, okay... back to work...

Enola Prelude is one of those games probably best suited for coffee break style gaming, or even just for those players who don't mind linearity and repetition. The game has a series of challenging battles, and JIMP's artwork makes watching combat play out against the increasingly bizarre beasties a real pleasure. Eventually, however, you do start to wish you could do something other than simply stab things, especially after the plot-heavy opening scene, and the lack of more in-depth character or equipment customisation also feels like it limits your involvement. Where Enola Prelude shines, however, is by providing a straight-forward and uncluttered RPG combat experience that looks great too. It'll make you hope the next installment allows for more freedom and typical adventuring, but for players looking for a simple, colourful, engaging game of fantasy fisticuffs with style and charm, Enola Prelude will provide.

Play Enola Prelude

4 Comments

Cute, well made, but stupid easy. Didn't come close to dying once and the end boss is a total joke. Poison him and durdle around until it dies as it can barely touch you.

I agree, the restore MP white magic especially is way too over powered.

I'll agree, the only time I died was when the final boss used the 5000 damage charged attack. Use poison and slow him then attack and heal as needed.

Also your limit breaks don't seem very effective. even level 3 version.

Too easy to even be fun. Felt like I was playing a prehacked game.

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Welcome! We review, discuss and recommend only the best games available on the Web.

Review Schedule:
Anydays: mobile games
Weekdays: free online games
Weekends: indie games

Welcome! We review, discuss and recommend only the best games available on the Web.

Review Schedule:
Anydays: mobile games
Weekdays: free online games
Weekends: indie games

Favorite Games [edit]

Save links to your favorite games here. Use the Favorites editor.

Top Rated | Recommended

Grow Maze Station Factory Balls (mobile) FireBoy and WaterGirl 4: The Crystal Temple Kids Room (MyGames888) Candy Box! Mild Escape 6 Briquid Simian Interface Nameless: The Hackers Renegade Racing Slender: The Arrival Bearbarians Which? No-One Has to Die Cursed Treasure 2 Driftmoon Escape from the Quiet Room
Choose between Top Rated or random Recommended games. Setting is saved in a cookie.

Candy Box!

Fireboy and Watergirl 4: The Crystal Temple

The Grey Rainbow

Simian Interface

Worldgate 2: Contact

Submachine 8: The Plan

Fireboy and Watergirl 3: The Ice Temple

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2013 Casual Gameplay. All Rights Reserved.




MAXCDN

The Royal Trap

Heileen Series

1931: Scheherazade at the Library of Pergamum

Loren The Amazon Princess

Magical Diary