A murder has happened. Yours. And with the storm, it could be days till the road is cleared enough to let the police in to investigate. You've helped a lot of the people staying at your hotel, and hurt just as many. But who would want to kill you? No one is going to tell a ghost... but your sure your guests won't mind if you borrow their bodies to gather a little information. After all, you'll be happy to move on when you're finished. Why Am I Dead? is a retro-style mystery adventure by Peltast Games, where possession is nine-tenths of the fun.
Move your spirit around the hotel using the [WASD] or [arrow] keys. When coming across a guest you wish to possess, move into them, and hit the [spacebar]. Once possessing a physical form, you can open doors and talk to other people with [E] or [X] Characters will react differently to different guests talking to them, and advancing the plot all the way to the conclusion will require quite the bit of detective work. Why Am I Dead's plotting and characters more than make up for its somewhat rough-around the edges programming and control scheme. Clearly at the moment, the developer has a greater amount of skill at constructing an effective mystery than depicting it in Flash. However, it is an ambitious, atmospheric work reminiscent of Hotel Dusk or Colonel's Bequest, and it has quite the killer ending. This marks Peltast Games as a designer to watch out for in the future. Especially if they're coming towards you with a knife.