We thought we had seen the last of Being One. But here he is again puzzling his was through another mysterious space station. Here though, the stakes are higher: It's a race against time to cure himself of the disease he's been infected with, battle the station's other inhabitants, and move one step closer to his revenge. But nothing is as it seems in Being One: Episode 5 - Infection, the newest in Psionic's series of horror adventure games.
As in previous installments, Being One: Episode Five is very much a cross genre work. The framework is point and click adventure, where you use the mouse to examine and pick up items from around the station. Your inventory, accessible in the upper-right corner of the screen, has a number of tools you'll use in your investigation: a microscope for examining biological samples, an autohacker used to access terminals around the station, a multi-tool for disassembling mechanical devices, and, of course, a gun for use on any hostile creatures. These tools will often prompt minigames of all different kinds: shooter, arcade, puzzle, and so forth, all controlled with the mouse. The story is told through datapads and evidence collected hidden-object style around the station, and the plot is sure to leave you twisted.
Play the entire Being One series:
Franchises that release new installments several years after a supposed finale are usually met with skepticism. We're looking at you, Indiana Jones. Fortunately, Being One had enough dangling plot lines and questions that the transition to a new episodic is relatively seamless. It may be a little convenient that the first place Being One goes to after his escape is another atmospheric space station, but let's face it, it's good atmosphere, and it'd be weird if this game took place on a farm or something. The graphics are as gorily beautiful as ever, with some CGI bits that are almost aggressive in their "check out what our animators can do!" awesomeness. The game could have used a little more hand-holding, especially in the use of your new inventory devices. There is a logic behind all of them that is satisfying to discover for yourself, but it's hard to do that when bullets start flying. Also, the game ends rather suddenly, which is good in the sense that an Episode 6 must certainly be in development, but man, let's hope we don't have to wait another three years. All in all, though, fans of the series and of scifi horror in general will be happy to spend a little more time in the skin of Being One, and will definitely be eager for more.