It was supposed to be a quick and easy heist. Break in to the museum, snag the Lupine Twine Amulet, sneak out. Profit! But then, something unfortunate happened: Lucas MacGuffin put the amulet on. With the amulet permanently attached to him, Lucas now had the unfortunate ability to turn into a werewolf whenever he was exposed to moonlight. On top of that, the entire city went into lockdown as a result of his bungled theft. Making delicious lemonade out of those lemons, though, Lucas turned his misfortune into a boon, using his lupine skills to work his way through town in a sokoban-style puzzle adventure. MacGuffin's Curse, from Jolly Rover creator Brawsome, is one of those light-hearted, funny, challenging and visually gorgeous games you won't be able to put down.
Lucas in human form can do all sorts of things, from swimming through water, activating panels, and opening doors with his fingerprint-covered human hands. When he steps into the moonlight and transform into a werewolf, he gains the ability to shove blocks around and smash piles of rock. The furry beast can't cross water and can't open doors, though, so in order to work your way through the game's 150 rooms, you'll have to switch back and forth, playing a sort of single player version of The Lost Vikings.
Even though it takes place is a surprisingly open world, most puzzles in MacGuffin's Curse are of the sokoban variety, challenging you to turn off barriers, push blocks to hold switches, sneak through windows, and the like. Laced throughout the levels are thousands of lines of dialogue and descriptions, encouraging you to examine every piece of scenery you walk by and talk to every person you meet multiple times. To make the distractions even more tempting, the visuals are amazing, like a living parody of a noir mystery graphic novel, and the music is something to get lost in.
Analysis: MacGuffin's Curse draws a lot of inspiration from several decades' worth of cult-hit and best-selling video games. Classic adventure fans will recognize the sense of humor from the good old days of point-and-click graphical adventures, and the room and puzzle design has subtle undertones of the original The Legend of Zelda. Rounding off the high notes are the game's healthy quest system, unlockables, easter eggs, and incentives to keep playing even after you beat the game. MacGuffin's Curse is so full of joy and happiness, you can't help but have a good time while playing it for hours on end.
There's really nothing to harp on with this smartly made game. Some of the visual design seems as if the perspectives are in conflict, though that hardly affects your enjoyment or the game's playability. The strict grid movement is occasionally a bother, as there's no free motion, just the four main cardinal directions to keep things nice and crisp. But, most sokoban games control like this, so again, it's hardly something to call up and complain about.
Every moment of MacGuffin's Curse is enjoyable, from the first few lines of dialogue to the end credits (and beyond!). It's a puzzle game with a personality you won't forget, and it's got plenty of content and humor to keep you happily entertained for hours on end!