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Aquascapes
Aquascapes

Happy Dead Friends


ElleHappy Dead FriendsSure these friends are dead. But are they happy? No. Absolutely not. What makes dead friends happy? Holding hands of course! In this grid puzzle game by Gluk, move the creatures so that each is joined hand-in-hand with his friends; no one should be left empty-handed if you want to have many Happy Dead Friends.

Along with the grid itself, this feat is made by challenging by various factors including: some creatures are immobile, some can only turn in particular directions, some want to be alone and so on. In terms of brain tickling puzzles to work around, it's very reminiscent of Monsterz-Chainz of Friendz from Casual Gameplay Design Competition #9 and, although it's similar in gameplay and mechanics to the iOS game, Joining Hands, which inspired it, Happy Dead Friends is well-made and has enough unique qualities of its own to keep us smiling. With its forty levels plus a level editor and achievements to earn, there's plenty here to endlessly occupy your zombie social networking skills.

Play Happy Dead Friends

Walkthrough Guide


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Happy Dead Friends Walkthrough

Gameplay

Different Creatures and Terrain

  • Zombies: These are the nicest of the bunch, willing to move their arms toward other characters.

  • Skeletons: Less friendly. You have to manually click their arms to move them and there's no flexibility, the arms stay where you shift them.

  • Frankensteins: These guys like to be left alone so place them somewhere far from other characters to make them happy.

  • Ghosts: Ghosts are scary and thus prevent the other friends from being happy. Keep ghosts away from all other characters.

  • Rocks on squares mean nothing can be on that square and no arms can reach around it. It's an unfortunate obstacle.

  • If a friend is locked with chains it means it can't be moved and you'll have to link hands around it.

  • If there is a heart on a spot any friend placed there will be automatically happy, whether holding hands or not.

Trophies

  1. Interested Player: Coming back to the game.

  2. Levelmaker: For using level editor.

  3. Respecter: Click on the sponsor button.

  4. Beginner: Complete the first level.

  5. Hardplayer: Play the game for thirty minutes.

  6. Skillplayer: Finish level 6 in three moves.

  7. Proplayer: Win level 30 in less than thirty moves.

  8. Advanced Gamer: Finish all zombie levels (1-10).

  9. Megagamer: Finish all skeleton levels (11-20).

  10. Supergamer: Finish all Frankenstein levels (21-30).

  11. Ultragamer: Finish all ghost levels (31-40).

  12. Zombie Secret: Collect all gold skulls on zombie levels.

  13. Skeleton Key: Collect all gold skulls on skeleton levels.

  14. Frankenstein Keeper: Collect all gold skulls on Frankenstein levels.

  15. Ghostbuster: Collect all gold skulls on ghost levels.

  16. Winner: Complete all levels.

  17. Awesome Collector: Collect all 120 skulls.

  18. Total Collector: Unlock all trophies.

Levels 1-10

Level One

Level Two

Level Three

Level Four

Level Five

Level Six

Level Seven

Level Eight

Level Nine

Level Ten

Levels 11-20

Level Eleven

Level Twelve

Level Thirteen

Level Fourteen

Level Fifteen

Level Sixteen

Level Seventeen

Level Eighteen

Level Nineteen

Level Twenty

Levels 21-30

Level Twenty-One

Level Twenty-Two

Level Twenty-Three

Level Twenty-Four

Level Twenty-Five

Level Twenty-Six

Level Twenty-Seven

Level Twenty-Eight

Level Twenty-Nine

Level Thirty

Levels 31-40

Level Thirty-One

Level Thirty-Two

Level Thirty-Three

Level Thirty-Four

Level Thirty-Five

Level Thirty-Six

Level Thirty-Seven

Level Thirty-Eight

Level Thirty-Nine

Level Forty

3 Comments

Happy Dead Friends Walkthrough

Gameplay

Different Creatures and Terrain

  • Zombies: These are the nicest of the bunch, willing to move their arms toward other characters.

  • Skeletons: Less friendly. You have to manually click their arms to move them and there's no flexibility, the arms stay where you shift them.

  • Frankensteins: These guys like to be left alone so place them somewhere far from other characters to make them happy.

  • Ghosts: Ghosts are scary and thus prevent the other friends from being happy. Keep ghosts away from all other characters.

  • Rocks on squares mean nothing can be on that square and no arms can reach around it. It's an unfortunate obstacle.

  • If a friend is locked with chains it means it can't be moved and you'll have to link hands around it.

  • If there is a heart on a spot any friend placed there will be automatically happy, whether holding hands or not.

Trophies

  1. Interested Player: Coming back to the game.

  2. Levelmaker: For using level editor.

  3. Respecter: Click on the sponsor button.

  4. Beginner: Complete the first level.

  5. Hardplayer: Play the game for thirty minutes.

  6. Skillplayer: Finish level 6 in three moves.

  7. Proplayer: Win level 30 in less than thirty moves.

  8. Advanced Gamer: Finish all zombie levels (1-10).

  9. Megagamer: Finish all skeleton levels (11-20).

  10. Supergamer: Finish all Frankenstein levels (21-30).

  11. Ultragamer: Finish all ghost levels (31-40).

  12. Zombie Secret: Collect all gold skulls on zombie levels.

  13. Skeleton Key: Collect all gold skulls on skeleton levels.

  14. Frankenstein Keeper: Collect all gold skulls on Frankenstein levels.

  15. Ghostbuster: Collect all gold skulls on ghost levels.

  16. Winner: Complete all levels.

  17. Awesome Collector: Collect all 120 skulls.

  18. Total Collector: Unlock all trophies.

Levels 1-10

Level One

Level Two

Level Three

Level Four

Level Five

Level Six

Level Seven

Level Eight

Level Nine

Level Ten

Levels 11-20

Level Eleven

Level Twelve

Level Thirteen

Level Fourteen

Level Fifteen

Level Sixteen

Level Seventeen

Level Eighteen

Level Nineteen

Level Twenty

Levels 21-30

Level Twenty-One

Level Twenty-Two

Level Twenty-Three

Level Twenty-Four

Level Twenty-Five

Level Twenty-Six

Level Twenty-Seven

Level Twenty-Eight

Level Twenty-Nine

Level Thirty

Levels 31-40

Level Thirty-One

Level Thirty-Two

Level Thirty-Three

Level Thirty-Four

Level Thirty-Five

Level Thirty-Six

Level Thirty-Seven

Level Thirty-Eight

Level Thirty-Nine

Level Forty

better than it might first appear.

premise is not new but well done, sound fx could be annoying but strangely are not. soundtrack itself is oddly mellow, of all things--kinda sorta jars w/ the underlying theme & scheme [which is, of course, none other than death] but works well w/ actual gameplay. graphics could be better but it's not really necessary [& probably would annoy non-designers less than this type thing always does me]. it's probably more a 4 or 4.5 star game but i like to err on the side of niceness whenever possible so i gave it a 5. it's pretty gripping for what it is. yeah.

ps. the further along you get into it, the [unexpectedly] harder it gets. at that point you might wanna get some relief from the sound effects before yr concentration drifts too far into strangling the curious little cartoons that make up this game!

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