Love may make the world go 'round, but All We Need is Brain! This new puzzle game from VladG takes away the typical tools for a zombie invasion like shotguns, pick-up trucks, and scantily-clad co-eds, and places them with just one; brains. A number in the top left corner displays how many brains you have available to use per level, and all you need to do is click on the screen to drop them. As long as zombies can smell it (the range is indicated by some fetching green stink lines) they'll move towards them. If you get stuck, just click the reset button in the bottom right corner to instantly reload. Although things start out simple with good old fashioned land mines and acid pools like Grandma used to make, All We Need is Brain gradually ramps up and includes things like physics contraptions and forcing you to react quickly in order to pull off the all-important dirt-nap.
It's just kind of disappointing that it feels like the game runs out of things to keep the gameplay fresh fairly early on. Instead of using a wide variety of environmental tools, you're stuck with a few elements that you just reuse in increasingly complicated fashion across bigger levels. The other problem is that although the physics are generally reliable, there will still be a few times when you have to cross your fingers and hope everything happens the way it should. This isn't a big deal on early levels, where resetting just sets you back a few seconds, but the farther you go and the more complicated stages become, the more it stings when you're forced to reload for any reason.
Zombies. You can't live with them because they want to crack open your skull like a Cadbury's Creme Egg, but you can't live without them because then what would the nerds do in our downtime? Zombie shooters are a dime a dozen, so it's always nice to see a new take on everyone's favourite shambling monstrosities. While the premise and basic gameplay of All We Need is Brain is simple, it's presented in such a silly, charming package that it's a lot of fun to play, and a welcome addition to the puzzle game stable. Just remember, kids, this is only a game. In real life you always double-tap.