This week's escape is a previous work from one of the talented new designers recently featured on Weekday Escape. Remember Rosetta Escape, with its cool and fresh new take on escape the room puzzles? Well, Otousan designed a game before that, a lovely little gem titled Enigma. Buckle up folks, It's Weekday Escape time!
At first glance Enigma is pretty bare bones. A room, 4 walls, a door, a few pieces of furniture, all in a very flat cartoony style is basically all you see in this fun little point-and-click escape. However, the depth reveals itself as you explore the small space. Once again we have the basic conventions of a standard room escape: keys, screwdrivers, and lots of doors and drawers to open. Then you stumble across the unique puzzles, centered around a cool, retro orange rotary dial phone.
You can see here the germ of what would later become the amazingly complex tile puzzles of Rosetta Escape, this time contained within the aforementioned phone. Each puzzle becomes a little more difficult than the last, requiring some lateral thinking. The combination of the expected elements with the keys and screwdrivers and the original puzzles dealing with the phone are what make Enigma so fun, and are definitely the blueprint for the later game with its even more convoluted puzzles.
Move around by using the arrows at the side and bottom of the screens and click on items for a close up or to manipulate them, all pretty basic navigation. A changing cursor would have been nice, but frankly the space is so uncluttered that it's pretty easy to see what you can click on for a close up. Although a Japanese game, Enigma requires absolutely no knowledge of the language to complete it. All of the puzzles are use of found objects, logic, or math. The only puzzle that features letters uses basic English alphabet, so no worries there. Some of the puzzles are color based, though, so the game might be difficult for the color-blind crowd.
Is this the perfect escape game? Well, no, but it's nice to go back and see the progression from Enigma to Rosetta Escape, and realize that we have here a very talented designer who is not afraid to create unique and fun puzzles rarely seen in standard room escapes. Enigma is not that difficult, but it might take more than a few minutes to find your way out of this charming game. However, taking your time is half the fun. Sit back, relax, and see if you can solve...Enigma (cue appropriately dramatic music here)!