The Scene of the Crime: Golden Doll


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Rating: 4.4/5 (525 votes)
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DoraScene of the Crime: Golden DollWaaaaaay back in 2009, dinosaurs roamed the earth and the fine folks at Pastel Games let you be a detective for a short, shining time. Now it's time to dust off the old fedora and practice your cynical cop sneer once again with The Scene of the Crime: Golden Doll, a new noir point-and-click mystery that asks you to solve a murder on some quiet beachfront property.

Click to interact with people and objects, and click on items in your inventory to use them. Dust for prints, Remember to check your reports tray on your desk back at the office frequently; as evidence is analysed, reports will come in that can unlock new clues and locations. The office is also where you'll be able to dust evidence you find for fingerprints and track your progress on the leads board; click and drag items pinned to it to attempt to combine clues. Click on your map to travel to new locations as they become available.

The first title in this atmospheric little mystery series had a lot going for it. Unfortunately, it was also very short. By contrast, Golden Doll is somewhat longer, and requires you to do a bit more detective work this time around. (Although you still don't get to ask anyone if they're a wise guy; this is a critical oversight.) The game is no slouch in regards to its presentation either; the artwork is gorgeous, and the soundtrack is so mellow and appropriate you'll probably find yourself spontaneously sprouting a trench coat just by listening to it.

Navigation is, unfortunately, a little awkward initially; navigational arrows can pop up in odd places, and you'll find yourself wagging the cursor around the screen, watching for it to change. The hot spots are a decent size, but it's still easy to miss a new perspective point or scene shift. Combine that with the constant backtracking to and from your office whenever you get stuck, hoping to trigger a new report to advance the gameplay, and it's more frustrating than it needed to be.

The only other downside is that so much of the story and exposition is left to a cut-scene at the very end of the game you can't interact with. I assure you, game, our brave and stoic readers are very adept at apprehending perps! While it isn't quite perfect, while it lasts, The Scene of the Crime: Golden Doll is a fun and stylish experience, and a welcome addition to what's shaping up to be a very clever series.

Play The Scene of the Crime: Golden Doll

Walkthrough Guide


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The Scene of the Crime: Golden Doll WALKTHROUGH

Crime Scene

  1. Click on the car door of the cop car.

  2. Talk to the cop and then go down the path on the left.

  3. Back up one screen.

  4. Enter the house on the right and walk down the hallway.

  5. Talk to the old lady and say "Did you see the shooter?".

  6. Now leave the house.

  7. Go inside the middle house and walk down the hallway.

  8. Click on the broken window.

  9. Back up one screen.

  10. Click on the victim's face.

  11. Back up one screen.

  12. Click on the victim's arm.

  13. Use the fingerprint brush on the dusting agent in your inventory.

  14. Now use the fingerprint brush on the victim's hand.

  15. Use the fingerprint tape on the victim's hand to get her fingerprints.

  16. Back up until you have a view of all three houses.

  17. Zoom in on the house on the left.

  18. Click on the space to the left of the house.

  19. Now click on the deck just left of the door.

  20. Pick up the necklace.

  21. Back up.

  22. Enter the house.

  23. Go down the hallway and zoom in on the fireplace.

  24. Grab the half-burnt driver's license and then collect a blood sample using the fingerprint tape.

  25. Back up until you're in the hallway and click on gun next to the door.

  26. Pick up the gun and the bullets.

  27. Back up all the way to the policeman.

  28. Talk to him and then click on the city map in your inventory.

  29. Select the Police Department.

Police Department (1st visit)

  1. Click on the forensics desk.

  2. Collect fingerprints off of the gun, bullets and necklace.

  3. Take the 300 dollars of the desk and search the reports bin.

  4. Click the "add to leads" button.

  5. Drag the "Burt Wilco" paper on to the picture with two houses on it.

  6. Click on your city map and go to Burt Wilco's House.

Burt Wilco's House

  1. Enter the store on the right and buy the blanket and bread.

  2. Back up to the main screen.

  3. Go through the door and walk down the hallway.

  4. Click on the furthest door on your right and ring the doorbell.

  5. When the door opens click on the crack and ask Burt where he was at 3 AM.

  6. Continue through the conversation then click your city map.

  7. Go to the Police Department.

Police Department (2nd visit)

  1. Click the forensics table and check for a report.

  2. Once you have it click your city map and go to the Golden Doll Club.

Golden Doll Club

  1. Go down the alley to the left and click the box on the left side of the alley.

  2. Talk to the homeless guy.

  3. Then use the blanket on him.

  4. When he conversation is over give him the bread.

  5. Talk to him again.

  6. Now use the city map to go to the Police Department again.

Police Department (3rd visit)

  1. Check for reports again.

  2. Drag the note about the car on to the picture of the car.

  3. Then drag the note about Arthur Gardner dying on top of that.

  4. Use your city map to go to the gas station.

Gas Station

  1. Click on the gas station door to zoom in on it, then click it again to go through it.

  2. On the ground a little bit to the left is a pamphlet.

  3. Zoom in on it and pick it up.

  4. Click on the Employee of the Month poster and take it.

  5. Go behind the counter and click on the coat to the left.

  6. Grab the piece of paper out of the pocket and back up once.

  7. Click on the cash register and take the keys on the counter.

  8. Take the bloody hankerchief from the cash register and then examine the bank account detail in your inventory.

  9. Click on it again, then use your city map to go to the Oceanic Bank.

Oceanic Bank

  1. Click the area in front of you and then zoom in on safebox number 6812.

  2. Use the key you found on it and take the notebook.

  3. Go back to the Police Department.

Police Department (Final Visit)

  1. Go to the desk and get a fingerprint sample from the bank detail and a blood sample from the hankerchief.

  2. Open the notebook and tear the page out.

  3. Get up from the desk and go to the leads board.

  4. Drag the picture with one house on it on to the employee of the month poster, then drag the burnt driver's license on to that.

  5. Now drag the hotel pamphlet on to the note about room 14.

  6. Take the fingerprint from the necklace and match it to Peter Steele's fingerprint.

  7. Go back to the desk and check for reports. (You may have to leave and come back in order to receive the report.)

  8. Finally match the two blood samples together, go to Sunset Motel and enjoy the ending.

48 Comments

KitKatFox Author Profile Page July 20, 2010 5:06 PM

oo! loved the first one, let's give this one a go!! :D

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KitKatFox Author Profile Page July 20, 2010 5:51 PM

don't think i have much left, maybe i'll post a walkthrough tomorrow, but now it's time for bed! :)

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Vogonviking Author Profile Page July 20, 2010 6:09 PM

I'm stuck at the Golden Doll club. How do I talk to the old man?

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Vogonviking:

Took me a while too, you have to give him something to help with the cold

Where could you get something to make him warm? A blanket perhaps

If you have found Wilco's house, check the store next door

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Mahmoth Author Profile Page July 20, 2010 6:38 PM

A small tip for those stuck near the end as I was:

You can pick up blood with fingerprint tape.

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Vogonviking Author Profile Page July 20, 2010 6:42 PM

Thanks skumpe, your help has got me going again. I'm enjoying this game but it is now time for bed! Thank goodness for games that save your progress!

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tinyflames Author Profile Page July 20, 2010 7:14 PM

The game won't let me access the map anymore. HELP?! :'(

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dubaiss July 20, 2010 7:25 PM

This game is really awesome, good flow, intriguing plot, good user interface nice animation sequence at the end, still don't really like the drawn artwork. Nice take on the point and click genre I'll keep waiting for the followup.

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sunnylauren Author Profile Page July 20, 2010 7:51 PM

I was just stuck and had to use the video walkthrough for something, so I'm leaving a hint for anyone else who can't

unlock a new location after seeing the cold hobo at the Golden Doll club, and has 2 progress circles filled in.

Hint:

You can drag leads on top of each other if you think they're related.

Drag the address of the owner of the beach houses on top of a picture of a different house. You will unlock a new location.

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Night Stryke Author Profile Page July 20, 2010 8:20 PM

Hmm, think I'm running into a bug.

I get Burt Wilco's address from the reports, but it doesn't actually show up on my map, and from what a previous poster has said I need to get there. Am I missing something?

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Night Stryke Author Profile Page July 20, 2010 8:31 PM

Nevermind, I got it.

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time for a walkthrough. anyone?

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OK, I'm stuck near the end, with... six dots lit up on my "leads board".

I cannot find the hotel, despite having linked the room number to it... the only thing I can think of is that I keep missing something at the petrol station? (I have no idea why you get a close-up of the petrol pump!) Oh, for the Americans out there, that is of course the "gas station"! :-)

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Pon-chan July 20, 2010 10:44 PM

Help! I can't find Irvine Blvd. Are you supposed to find it on the map, or is there something I'm missing?

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mario fan8 Author Profile Page July 20, 2010 11:08 PM

Paul: I'm working on it, give me an hour or two and it will be done.

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Is this the same people that did Daymare Town? The menus look the same.

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If you're stuck at the end (missing last location)...

I needed to connect the poster of Steel with the house, burned license, and fingerprints on necklace

I was missing one of those pieces.

Oh and about the gas station, Guthlaf...

I never found anything you could do there and I still beat it

I liked the leads board and the gameplay overall, but some leads seemed like they should go together but didn't. And the ending made kind of a big leap from our evidence, in my opinion.

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mario fan8 Author Profile Page July 21, 2010 12:07 AM

The Scene of the Crime: Golden Doll WALKTHROUGH

Crime Scene

  1. Click on the car door of the cop car.

  2. Talk to the cop and then go down the path on the left.

  3. Back up one screen.

  4. Enter the house on the right and walk down the hallway.

  5. Talk to the old lady and say "Did you see the shooter?".

  6. Now leave the house.

  7. Go inside the middle house and walk down the hallway.

  8. Click on the broken window.

  9. Back up one screen.

  10. Click on the victim's face.

  11. Back up one screen.

  12. Click on the victim's arm.

  13. Use the fingerprint brush on the dusting agent in your inventory.

  14. Now use the fingerprint brush on the victim's hand.

  15. Use the fingerprint tape on the victim's hand to get her fingerprints.

  16. Back up until you have a view of all three houses.

  17. Zoom in on the house on the left.

  18. Click on the space to the left of the house.

  19. Now click on the deck just left of the door.

  20. Pick up the necklace.

  21. Back up.

  22. Enter the house.

  23. Go down the hallway and zoom in on the fireplace.

  24. Grab the half-burnt driver's license and then collect a blood sample using the fingerprint tape.

  25. Back up until you're in the hallway and click on gun next to the door.

  26. Pick up the gun and the bullets.

  27. Back up all the way to the policeman.

  28. Talk to him and then click on the city map in your inventory.

  29. Select the Police Department.

Police Department (1st visit)

  1. Click on the forensics desk.

  2. Collect fingerprints off of the gun, bullets and necklace.

  3. Take the 300 dollars of the desk and search the reports bin.

  4. Click the "add to leads" button.

  5. Drag the "Burt Wilco" paper on to the picture with two houses on it.

  6. Click on your city map and go to Burt Wilco's House.

Burt Wilco's House

  1. Enter the store on the right and buy the blanket and bread.

  2. Back up to the main screen.

  3. Go through the door and walk down the hallway.

  4. Click on the furthest door on your right and ring the doorbell.

  5. When the door opens click on the crack and ask Burt where he was at 3 AM.

  6. Continue through the conversation then click your city map.

  7. Go to the Police Department.

Police Department (2nd visit)

  1. Click the forensics table and check for a report.

  2. Once you have it click your city map and go to the Golden Doll Club.

Golden Doll Club

  1. Go down the alley to the left and click the box on the left side of the alley.

  2. Talk to the homeless guy.

  3. Then use the blanket on him.

  4. When he conversation is over give him the bread.

  5. Talk to him again.

  6. Now use the city map to go to the Police Department again.

Police Department (3rd visit)

  1. Check for reports again.

  2. Drag the note about the car on to the picture of the car.

  3. Then drag the note about Arthur Gardner dying on top of that.

  4. Use your city map to go to the gas station.

Gas Station

  1. Click on the gas station door to zoom in on it, then click it again to go through it.

  2. On the ground a little bit to the left is a pamphlet.

  3. Zoom in on it and pick it up.

  4. Click on the Employee of the Month poster and take it.

  5. Go behind the counter and click on the coat to the left.

  6. Grab the piece of paper out of the pocket and back up once.

  7. Click on the cash register and take the keys on the counter.

  8. Take the bloody hankerchief from the cash register and then examine the bank account detail in your inventory.

  9. Click on it again, then use your city map to go to the Oceanic Bank.

Oceanic Bank

  1. Click the area in front of you and then zoom in on safebox number 6812.

  2. Use the key you found on it and take the notebook.

  3. Go back to the Police Department.

Police Department (Final Visit)

  1. Go to the desk and get a fingerprint sample from the bank detail and a blood sample from the hankerchief.

  2. Open the notebook and tear the page out.

  3. Get up from the desk and go to the leads board.

  4. Drag the picture with one house on it on to the employee of the month poster, then drag the burnt driver's license on to that.

  5. Now drag the hotel pamphlet on to the note about room 14.

  6. Take the fingerprint from the necklace and match it to Peter Steele's fingerprint.

  7. Go back to the desk and check for reports. (You may have to leave and come back in order to receive the report.)

  8. Finally match the two blood samples together, go to Sunset Motel and enjoy the ending.

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(Reads walkthrough) Good grief....

I missed two things at the beginning:

1) I failed to get the "corpse's arm" close-up, and thus her fingerprints.

2) I failed to notice that you could look closely at the left-hand beachhouse's verandah/porch/etc - so I never found the necklace....

Once I'd done that, it was all settled...!

:-/

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Ee-yoiks. Possibly because it was a year between the last game and this one, I didn't know a couple of things the game never said how to do to solve it:
1) The fingerprint tape can pick up more than just fingerprints
2) Two leads that are related have to be placed directly on top of each other; if they aren't related, one ends up underneath the other, and has to be moved out of the way.
The lack of this information left me wandering around, clicking every square inch of everything, thinking I had missed something. After looking up the necessary information here, I found the game to be smooth, with a big reveal that sounded more like the prime suspect confessing than a fully-explained accusation.

Why do albinos have a tendency to be portrayed as a bad guy? It's kind of unfair that they're rarely anything else.

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They really should have pointed out that you can connect things on the "leads" page. Also, there's a little bit of pixel hunting in one part. And like all Pastel Games games, it's always extremely hard to tell where to click to go from screen to screen.

Otherwise, a great game.

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I have the blood sample from the hankerchief, but I can't find the 2nd blood sample to give me the location of the hotel.

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Cant use the map anymore! Bogus!

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mario fan8 Author Profile Page July 21, 2010 2:38 PM

Any chance of getting an alternate walkthrough from Sonic_Lover?

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Mystify Author Profile Page July 21, 2010 4:36 PM

I've done everything on the walkthrough, and triple-checked the entire thing, but I am still a progress dot short

and I can't go to the hotel

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Another enjoyable game from Pastel Games, although I agree with Gar that the clue-matching leaves a little to be desired. I also found that sometimes the direction arrows made it look like you were going to leave the scene rather than find a clue, so it took me a loooong time to get all the pieces together.

Nevertheless, noir "hand-drawn" mystery adventure? I'm always up for more of those.

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for people trying to get to the motel:
i was stuck trying for a long time, then i realized i had to:

drag the information about mark gardner together. the picture of the car, the note about him being shot at the golden doll and the note about him being the owner.


once i did that, the hotel unlocked.

i have to say, i didnt like the ending...it didnt seem to fit the way the story was going.

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expired Author Profile Page July 23, 2010 5:02 PM

Nice relaxed game, the action packed ending seemed a bit out of place.
Like Gar I don't understand

Why the albino always turns out to be the bad guy. I am yet to come across an evil person with albinism and they often have eyesight problems which might affect their aim(?).

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Jellybones Author Profile Page July 23, 2010 8:35 PM

I think that while the cutscene at the end did seem a bit superfluous, it was really well done. It looked good, and the sequences were pretty creatively conceived.

Though I admit I would have liked

to have had to discover the path of the bullet interactively, by looking through the holes that would have been left in the wood of the house on the left for example. Anyone else get reminded of the movie Running Scared when they saw that part?

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Anonymous July 26, 2010 2:12 AM

Whoa. That city map is definitely at least based on a pre-interstate version of the southern half of San Francisco. (In the upper left corner, you can see the lower bits of the Haight, the upper right is the Dogpatch/Potrero Hill area, the lower right is a pre-renaming Bayview, and the lower left is Ingleside. (The Southern Pacific railroad marked on the map is roughly where I-280 is now.)

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For anyone stuck with one progress dot remaining, I had all the clues and all the connections with the clues, but you need the very last forensic report. I had to revisit several spots on the map and double check and when I returned to the police department the report was ready.

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Anonymous August 9, 2010 1:02 PM

I can't even click the darn box to get the blanket.

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UGH!!!! I CAN'T GET TO THE MAP!!!! I HAVE TO QUIT NOW. UGGGH.

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gosh..who was the girl?:| this still leaves a lot of questions unanswered...that's life for ya. Give you most of the things you need to know,but there's always one bit missing....

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I have 7 progress dots and I still can't get to the hotel. I've done everything. But I think there's a glitch or something.

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There is a big bad bug in the game... right after getting

notebook from the bank

I returned to my desk and examined it carefully. I then went to the Leads board and out of curiosity tried to drag the

motel brochure

down onto the city map. What happened next is the bug:

The brochure and the page from the notebook merged right above the citymap. Unfortunately this left the pushpin and the merged items in the "return" area so I could no longer access the clues in any way, not even to get the item description text to pop up. Suggest you rewrite so that nothing can ever be dropped inside the return area.

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Lucas Gelati September 18, 2010 11:17 PM

How am i supose to know that i have to double-click the blood on the board?
But, still a good game

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problemchild September 19, 2010 6:15 AM

I cant get to the hotel, for some reason i cant get any fingerprints of the necklace or gun or the bullets, and i cant find the way to the hotel... so i dont know what to do now, help?

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Didn't examine the bank details, now it's on the desk and I haven't got the address.

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I have 8 dots and i cant do anything else... help?

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JetSetVegas Author Profile Page October 9, 2010 2:41 PM

I was stuck with all the dots but no hotel access until I

Combined both blood samples.

That, in addition to having all other clues properly combined, gave me hotel access.

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How on earth do you buy bread and a blanket? I walk in and the guy says I have no money :/

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ILoveJayIzGames!!!!!!!! December 20, 2010 12:55 PM

I loved the first one i hope golden doll is good

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jonesmeisterhaha January 14, 2011 7:56 PM

started at about 1130 at night finished at 1am heads battered but quite a good game....good ending too easy to miss details because the exit arrows are too close to clues....jones e oto

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i cant find the note about arthur gardner! i click on the leads bin and it keeps on saying no new leads, ughhh!

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WhydoIhavetopickaname September 2, 2011 2:13 PM

I only have one blood sample from

the handkerchief in gas station

where's the other one?

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MirooGamalZ Author Profile Page September 3, 2011 3:11 PM

Its amazing i finished it and it took me a pretty long time to understand whats going on and it needed lots of patient to be finished but it was good enough tho

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Lemon Sparkles Author Profile Page August 7, 2014 5:17 PM

Requires a lot of back-and-forth clicking and a touch of patience. Pretty interesting.

I didn't know bullets could go that far. Poor girl.

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