The ability to change size is an oft explored trope from our favorite stories, from Alice in Wonderland to classic science-fiction films. But how many have asked what effects such an ability would have on the protagonist of classic sidescrolling platform games? That's the gist of the odd premise of Specter Spelunker Shrinks. Created by Ken Grafals, Specter Spelunker Shrinks is an experimental puzzle platformer where the ability to grow and shrink the main character is key to navigating a world of dangerous pink prisms and disparately sized passageways.
The [arrow] keys move Specter Spelunker, while [Z] makes him jump. The [up] arrow causes Specter Spelunker to grow (I mean, grow physically ... I mean, vertically ... oh, nevermind), while the [down] arrow makes him, well, shrink. Use your ability to change size at will to avoid obstacles, leap over walls, and negotiate tiny tunnels.
The game isn't very long and seems more like a showcase for a cool new idea than a fully-developed game. It's a very cool idea, though. Specter Spelunker Shrinks basically has one level divided into a bunch of areas, with each area featuring a different sort of challenge. Many challenges require careful adjustment of Specter Spelunker's size, a few require some advanced planning, and still others are more about reflexes, as you quickly change size in midair to avoid obstacles. Ken Grafals has generously distributed numerous save points throughout the game before each area, so you never have to backtrack to get past the more challenging stages.
Specter Spelunker Shrinks is a nifty presentation of a neat idea. The novelty of the concept, plus the variety and inventiveness of the puzzles, will encourage you to keep playing, and the length makes it perfect for any small break in your day.
This game makes use of the Unity plugin. You may need to download it if you cannot play the game on your system.