Escape from 5th Door
The last couple of weeks have been pretty easy, so this week we're going hard, real hard, concrete hard. Put on your thinking caps, fellow escape fanatics! This weekday escape is a tough little room escape by Tesshi-e, creator of Escape from the Snowman's Room and Escape from Bed Room, Escape from 5th Door. Can you find all three escape scenarios?
Definitely take time to watch the opening animation, as this is classic Tesshi-e. "Look, a mysterious door in a concrete building! Hey, stairs that go down into the ground, let's go! Look, a strange elevator that goes who-knows-where, we have to ride that! Hey, we're in a square room with four identical doors, all of which are locked. Oh, crap." Yes, in the world of this room escape designer you are just that stupid.
Move around using the bars that appear at the sides of the screen, but be warned: it is very easy to become disoriented and forget which way you are facing, as each wall/door combo is completely identical, at least at first. There's no changing cursor, so there will be pixel hunting. Fortunately, in this sparse, industrial space there's not much clutter, and almost everything you need is easily visible. A standard "about item" button is handy to examine things you've picked up, and extremely necessary. Yes, there will be combining and construction ahead, so be warned.
Analysis: With a nice mix of math, logic, color, and construction, Escape from 5th Door is fun, balanced room escaping. The puzzles are logical for the most part and the construction and use of found objects is amusing. Most fun of course is trying to find the various ways out, as there is a "bad", a "neutral", and a "good" (aka happy coin) escape, each with their own ending animations. This is not a ten minutes and easy out puzzle, so be prepared to spend a little time in a claustrophobic underground space.
As usual the surroundings are nicely rendered 3D, but rather than Tesshi-e's usual warm, comfortable space you're looking at a lot of stark, industrial ugly, apropos of the escape itself. The music is...well, you've probably heard it before, so be thankful for the handy mute button. The only thing missing is a save button which would have been nice, especially with the three escape scenarios.
Yes, there is some pixel hunting. Yes, some rather strange construction is necessary to find your way out. Yes, the game is in Japanese, but you don't need to be able to read Japanese to play. Regardless, Escape from 5th Door is escaping done well, casual gameplay that challenges and teases and taunts and eventually leaves you happy to escape. Be prepared for some odd leaps of logic, and laugh at the "bad" escape when you find it. Just get escaping!