And the winner is...
Today a very special Casual Gameplay Design Competition comes to a close, one dedicated to the realm of interactive fiction. We are very fortunate to have received so many excellent entries, and we are grateful to the development community for taking on our challenge.
We are here to honor all of the games that were entered, as well as award a few prizes, too. Thanks to our kind and generous sponsors: Armor Games and their continued unwavering support for our competitions (Thanks Dan!); and to everyone at Casual Gameplay for just being awesome. It is due to the efforts of all these people that we have the following prizes to award, so please show them your kind support as well.
This time we left the judging up to the JIG community, and all the games were scored based on theme, appeal, fun, composition, and technical merit. After all the scores were tabulated there was one clear winner. However, the next 3 games were just too close to call. Therefore, we are calling 2nd place an even tie between 3 games, and we will distribute the 2nd and 3rd place prize money evenly between them.
Once again, congratulations to everyone who submitted an entry!
Following is a list of the top 10 games by score:
- Fragile Shells
- Dual Transform
- Party Foul
- Monday, 16:30
- The Usher
- Into the Open Sky
- Lurid Dreams
We have published the community scores in a spreadsheet showing the average scores in each category for each entry. Look for reviews of the top games here on Jayisgames.com in the coming days and weeks.