Gretel and Hansel: Part One


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DoraGretel and HanselAh, childhood. Is there nothing about it that can't be twisted? Not if Gretel and Hansel, a new episodic point-and-click adventure by Mako Pudding, has anything to say about it. When she overhears their parents decide they would be better off without two additional grubby mouths to feed, it's up to Gretel and Hansel to save the day! Or, uh, Gretel anyway. Hansel is a little... thick. But who needs boys when you've got a slingshot anyway? It's more fun, and has less cooties besides! Parents be warned, this one isn't for the young'uns.

For the most part, the game is controlled like your standard point-and-click. You use your mouse to interact with objects if a thought balloon appears above Gretel's head, and once you acquire the slingshot, you can fire from your endless supply of ammo by clicking on a target, holding briefly, and then releasing. Unlike most other games in the genre, however, Gretel can be moved around the screen with either the [wasd] or [arrow] keys.

The object in this first installment of a planned three part series is for Gretel to gather shiny stones to mark a path with when their parents lead them into the woods. Don't expect much help from Hansel; he's too busy eating flies. You'll need to venture outside and hunt down some suitable rocks around the house. Just remember to steer clear of bees. And giant spiders. And rabbits. And... ahhhhhh, you'll figure it out.

Gretel and HanselAnalysis: The author states in the game's description that it was a labour of love. And frankly, I believe them. The hand-painted visuals here combined with the storybook soundtrack make for a lush experience. Although fairly simplistic looking with their smudged bobbleheads, Gretel and the rest of the cast still manage to be surprisingly expressive, and the story is more funny than tragic like the original. Despite featuring a perplexingly out of place and mildly annoying chase/avoidance sequence at the end, Gretel and Hansel is still a pretty well polished little adventure.

I do wish the adventure aspect of the game had been as tight as the rest of the design. It almost feels like the whole thing was intended originally to be an animated short, and then someone suggested they make a game out of it. While never really illogical, none of the puzzles are terribly unique either. You can find most of the ten stones you need simply by walking around behind things, and it makes the game feel a little lopsided. It's still adorable and fun to play, but it doesn't feel as fully realised as it could.

The whole game is actually fairly short, and I'd be surprised to hear it ate up more than a half hour of your time. Unless, of course, it's because you were tracking down additional death scenes like the sick little bunny you are. Yes, like any good, treasured childhood fairytale, Gretel and Hansel features unpleasant things. While most of them actually take some determination (or good old fashioned tick-headedness) to see, you can still meet an untimely (and humourous) demise if you aren't careful. There's no real penalty for death, however, and you'll just restart from the point where you entered the area.

Play both games in the Gretel and Hansel series:

If you can't laugh at bad things happening to adorable little watercolour moppets, Gretel and Hansel may not be the game for you. It takes a slightly off sense of humour to take everything that happens in the game without getting riled up. (Death by bunny, anyone?) But if you're looking for a quirky, quality treat to fill some time, Gretel will greet you with open arms and slingshot at the ready.

Play Gretel and Hansel

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

In this Walkthrough and Achievement I'm going to skip the part where you are in the house and you are already outside. This is a walkthrought not on how to control or use the character. And their will be grammer and spelling mistakes for it was type out in a short amount of time.

Walkthrough:
-House Area- outside the house

Item:
1. Shoot the Branch on the top left side to get it.
2. Poke the Bee Hive with the Stick/Branch. We will come back to it later
-Note- Get away from the bee hive when you have knock it down for the bee will kill you

Stone:
1. left side of the house wall you will notices a shine. shoot the wood to get it
2. under the stairs
3. behind the large stomp left side
4. bottom right on the floor
5. If you got all 3 acrons you put it right under the cage. The Squirrel will come out from the top of the cage. Shoot it down and cage it and you get your stone.

-Note- information of getting the acorn is in the Achievement section title Pest Removal. And also the nob is pertty useless unless you use the cage before the Squirrel is under it so you can get it up again.

-Well area- Far right of the house where you can see a well walk toward it.

Crow drop stone in well. get the bucket and go toward the back side of the well. The flowers/root will block your path. To clear the path you just simply turn all the black flower to white by shooting them. Now go toward the back again and use the bucket. You have your stone.

-Spider Den- Follow the arrow on the right side of the house.

Item:
1. A Nob on the left side cover in web to a rock.
-Note- the Nob is not that important only if you drop the cage before you use it on the squirrel.

2. Mushroom right side of rock
3. Stone, Top left side behind a tree root
4. Go back to the house arae to the fallen Bee Hive and use the Mushroom on it. The bee will die and you get the stone.
5. Use doll on honey and go back
6. Get the Honey Cover Doll you got. Lay it where the spider is and he will grab it. Now you can get the Stone.

-Inside House- The same way you came out of the house.

1. Get the boys drawing and put them in the fire places
2. Shoot the shining part of the pipe and it will start a fire. get out and the bird will fly away and drop the stone. Your done and now all you have to do is the mini game and your finish.

Congratulations you bet the game.

Achievement: total of 18 achievement

Baby Steps:
use the key to make the girl walk for the first time.

Slingshot Breakfast:
Pick up the Slingshot

Bitch Slap:
In the end with the mini game you shoot the mother in the face with the Slingshot.

Honey Horror:
1. Shoot the Branch on the top left side to get it.
2. Poke the Bee Hive with the stick/branch and stand there to let them kill you.

Sucked Dry:
Walk under the spider and it will kill you.

Time is Running out:
Inside the house shoot the clock down on top of the door.

Electra Complex:
Shoot the father in the mini game in the end to make him trip and die from getting run over.

Gretel Unit:
Shoot yourself with the slingshot 200 times

Here is mommy:
Use the key you got in the Clockspert achievement to open the door.

Kain:
Shoot the boy to death

Kiss that Cyuke:
Kiss the rabit and keep kissing until the load scene pop up.

Pecking Order:
walk toward the left side of the well and the crow will flow down. It will ask if you want to pet it. Pet it and you will get kill from it.

Pest Removal/Acorn/Squirrel:
1. Behind the small stomp on the left side of the house.
2. Behind the large stomp at the well area
3. Behind the large rock at the Spider Den
4. put acrons right under the cage. The Squirrel will come out from the top of the cage. Shoot it down and cage it.

The Flamer:
1. Get the boys drawing and put them in the fire places
2. Shoot the shining part of the pipe and it will start a fire. Stand on the fire and wait for it. You will than catch on fire and die.

Clockspert:
1. Inside the house shoot the clock down on top of the door.
2. Kill the green buterfly at the well area you will get one of the hands.
3. Kill the boy and after the load scene you will find the other hand on the floor next to the door, inside house.
4. turn the hand to 4:30 to get a key. you got the achievement

Get Stoned:
Get all 10 stones which is the purpose of the game so look throught the walkthrough.

Pop,Rock, and Drop it:
In the mini game at the end you will have to drop all 10 stones on the road. Whenever a stone image on the bottom right pop up you
click on it which resolve in droping the stone. Drop all 10 and you get the achievement

Grimm Master:
Get all 10 death achievement

71 Comments

dokidanga Author Profile Page October 21, 2009 3:26 PM

I had a wonderful time playing this little game. I can see this game as only the tip of the iceberg for the crew that made this. I agree with the review that is simple, but not to a fault in anyway. Like fine chocolate cake, I am overwhelmed by how luscious it is while at the end I am left wanting more. I urge anyone who has not played around with Gretel and Hansel to give it a whirl. It is short and wickedly sweet, tempered by a delicate artistic hand. You too will be yearning for that second slice.

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Anonymous October 21, 2009 4:11 PM

9 of 10 coins. Where is the last one?

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aktoaster Author Profile Page October 21, 2009 4:16 PM

I also love the graphics on this one. I am stuck, though:

I have all of the pebbles but one, the one in the crow's nest. I have used all of the items but the clock -- and Hansel's drawings. I can't figure out what to do next. Any help?

Also,

I missed out on the bunny death by scaring the bunny off with the slingshot. But I did manage to get killed by the spider, the bees and the crow.

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aktoaster Author Profile Page October 21, 2009 4:19 PM

JIGuest: Which 9 do you already have?

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Bloatedsack Author Profile Page October 21, 2009 4:22 PM

First Alice, and now this!

I love these stylized re-imaginings of childhood treasures. I hope the episodes keep coming.

Plus, this is a game where I enjoy running TOWARDS death.

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kinghomer October 21, 2009 4:27 PM

@aktoaster:

Where does the bird sit? What could you do to get it away? The paintings might be useful and if you are that far already, well, it only needs a spark... does something sparkle in that view of the room?

As for myself, I'm stuck at the last one that gets carried away by that nice little squirrel. :/ Also I only have 2/3 acorns.

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aktoaster Author Profile Page October 21, 2009 4:36 PM

Ok, I managed to finish, but:

I did not end up getting the pebble (or coin) from under the crow. I somehow ended up with 10 after hitting myself with my own slingshot pebble by bouncing it off the spider web. I never used Hansel's drawings, either. Though I did get another hand for the clock, and fiddled with it. Not sure if that ended the game or not.

Also, re: deaths:

I missed rabbit, fire, cart Gretel, Cart Father and Axe. I assume the fire death had to do with Hansel's drawings and the fireplace. Missed the card deaths due to my general lack of coordination. Not sure where the axe was, though.

Loved it, would love to see more -- something longer!

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I'm stuck at:

the bird and the squirrel. What am I supposed to do with the drawings and the clock. I have one hand.

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I love the artwork for this <3
But I'm stuck. D:

I need 3 more stones,

The one in the well and the one in the spider's nest, and I'm assuming the last one has something to do with the beehive?

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Where is the spider?

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Nevermind! Looked at the walkthrough.
And for the clock;

It's unnecessary. But...

to find one hand you need to shoot that butterfly at the well. I really don't know for the other hand, I just randomly found it on the cottage floor. xD
Lots of random clicking on the clock later, it popped open at 4:30? At least for me it did.

Definitely the most distributing thing in the game for me. O_o

Can't wait to see what comes next! :D

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thought I was supposed to kill the squirrel and give it to the spider, but I don't think I can.

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stick = hive

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Waffles, where's the walkthrough?

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while i was being stuck, i discovered something quite disturbing

you can kill hansel o_O

by repeatedly shooting at him... he starts looking like a zombie.... and the face gretel makes when he dies is priceless

too bad you "die" that way. technically shouldn't you win because you've solved the original problem? ^_~

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AAHHH

opening door with key = bad idea

(sry for the double post)

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BladeStorm Author Profile Page October 21, 2009 10:18 PM

hahahaha, he cowers in fear when u shoot at him

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jingidy: I know! Almost makes you want to shoot him again. x3

Paul: Scroll down to the author's comments on the game page, mind the space in the address.

Also, when I said distributing, I meant disturbing. ^^"

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In this Walkthrough and Achievement I'm going to skip the part where you are in the house and you are already outside. This is a walkthrought not on how to control or use the character. And their will be grammer and spelling mistakes for it was type out in a short amount of time.

Walkthrough:
-House Area- outside the house

Item:
1. Shoot the Branch on the top left side to get it.
2. Poke the Bee Hive with the Stick/Branch. We will come back to it later
-Note- Get away from the bee hive when you have knock it down for the bee will kill you

Stone:
1. left side of the house wall you will notices a shine. shoot the wood to get it
2. under the stairs
3. behind the large stomp left side
4. bottom right on the floor
5. If you got all 3 acrons you put it right under the cage. The Squirrel will come out from the top of the cage. Shoot it down and cage it and you get your stone.

-Note- information of getting the acorn is in the Achievement section title Pest Removal. And also the nob is pertty useless unless you use the cage before the Squirrel is under it so you can get it up again.

-Well area- Far right of the house where you can see a well walk toward it.

Crow drop stone in well. get the bucket and go toward the back side of the well. The flowers/root will block your path. To clear the path you just simply turn all the black flower to white by shooting them. Now go toward the back again and use the bucket. You have your stone.

-Spider Den- Follow the arrow on the right side of the house.

Item:
1. A Nob on the left side cover in web to a rock.
-Note- the Nob is not that important only if you drop the cage before you use it on the squirrel.

2. Mushroom right side of rock
3. Stone, Top left side behind a tree root
4. Go back to the house arae to the fallen Bee Hive and use the Mushroom on it. The bee will die and you get the stone.
5. Use doll on honey and go back
6. Get the Honey Cover Doll you got. Lay it where the spider is and he will grab it. Now you can get the Stone.

-Inside House- The same way you came out of the house.

1. Get the boys drawing and put them in the fire places
2. Shoot the shining part of the pipe and it will start a fire. get out and the bird will fly away and drop the stone. Your done and now all you have to do is the mini game and your finish.

Congratulations you bet the game.

Achievement: total of 18 achievement

Baby Steps:
use the key to make the girl walk for the first time.

Slingshot Breakfast:
Pick up the Slingshot

Bitch Slap:
In the end with the mini game you shoot the mother in the face with the Slingshot.

Honey Horror:
1. Shoot the Branch on the top left side to get it.
2. Poke the Bee Hive with the stick/branch and stand there to let them kill you.

Sucked Dry:
Walk under the spider and it will kill you.

Time is Running out:
Inside the house shoot the clock down on top of the door.

Electra Complex:
Shoot the father in the mini game in the end to make him trip and die from getting run over.

Gretel Unit:
Shoot yourself with the slingshot 200 times

Here is mommy:
Use the key you got in the Clockspert achievement to open the door.

Kain:
Shoot the boy to death

Kiss that Cyuke:
Kiss the rabit and keep kissing until the load scene pop up.

Pecking Order:
walk toward the left side of the well and the crow will flow down. It will ask if you want to pet it. Pet it and you will get kill from it.

Pest Removal/Acorn/Squirrel:
1. Behind the small stomp on the left side of the house.
2. Behind the large stomp at the well area
3. Behind the large rock at the Spider Den
4. put acrons right under the cage. The Squirrel will come out from the top of the cage. Shoot it down and cage it.

The Flamer:
1. Get the boys drawing and put them in the fire places
2. Shoot the shining part of the pipe and it will start a fire. Stand on the fire and wait for it. You will than catch on fire and die.

Clockspert:
1. Inside the house shoot the clock down on top of the door.
2. Kill the green buterfly at the well area you will get one of the hands.
3. Kill the boy and after the load scene you will find the other hand on the floor next to the door, inside house.
4. turn the hand to 4:30 to get a key. you got the achievement

Get Stoned:
Get all 10 stones which is the purpose of the game so look throught the walkthrough.

Pop,Rock, and Drop it:
In the mini game at the end you will have to drop all 10 stones on the road. Whenever a stone image on the bottom right pop up you
click on it which resolve in droping the stone. Drop all 10 and you get the achievement

Grimm Master:
Get all 10 death achievement

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i cant even get out of the house!!! :(

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CaptainLepton Author Profile Page October 22, 2009 7:55 AM

@rhianna

To get out of the house:

Shoot at Hansel when the fly is just above his mouth and highlighted

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I can't get out of the house either.

There is no fly that I can see

help

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Did you

shoot the window? A fly should come in after you've done that.

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can't get out of the house.

i click the window but no fly comes in as stated in the help above. what's up with this?

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ChairmanMUHC October 22, 2009 4:58 PM

Hmm... kinda buggy. I KNOW that I...

checked all three acorn hiding spots, and I KNOW I killed the butterfly and got the key


... yet my inventory shows none of these items, and the various bits of game these items relate to are not open for me.

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ChairmanMUHC October 22, 2009 5:10 PM

Ah, I see. That wasn't a... thing. It was... that other thing. The 3 things issue still applies, though.

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I found my problem. I was clicking on things thinking I was shooting, but was not. you have to hold down the mouse button for a few seconds to actually shoot.

I had clicked on the window dozens of times. Then I clicked and held to find that I was able to break the window.

Hope that helps paul

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i posted a message a couple of hours back but it never made it on the board here,but anywat,this game is hard and complicated. I couldn't figure out how to do half of it,even with the walkthrough. i guess i'll wait for something else to come on this site.

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bluecanary Author Profile Page October 23, 2009 12:19 AM

Funny thing, I thought I had to:

Shoot the rocking horse out of the way so I kept shooting it but Hansel was in the way so I killed him by accident!

It kind of surprised me but very awesome graphics. Love the style! I can't wait to see the next installments.

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Wolfsrose Author Profile Page October 23, 2009 3:18 AM

Can't find the last acorn and I don't get the thing with the flowers O_o

Do you have to shoot them in a special order?...

Anyway, nice game, I love the design :)

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i don't understand why this post never makes it in the board but i just feel this is is hard. i guess i'll wait for the next one. that bee part especially is hard to bypass.

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It's really saddening how pervasive and acceptable a certain kind of sexist bigotry has become. If this were a game about an adventuresome boy with a stupid, useless sister, there'd be all kinds of foofooraw about patriarchy and negative stereotypes. But when it's the boy who's stupid and useless, it's just a fun game.

You can't watch an hour of television without seeing a "loveably" inept and immature male with a hyper-competent female companion (wife or sister) in either the show or the commercials- probably multiple examples. The reverse is close to non-existent.

I won't play this game or any others which perpetuate this meme.

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Hm, I can't figure out how to use the mushrooms on the (fallen) bee hive. I am either to far away, or I get killed.

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How do i do the flower shooting thing? I cant seem to get all the flowers to go white. When i shoot one another goes back to being black. Is there some special order or way to shoot them and make them stay white?

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Aside from the numerous spelling errors (every two seconds, it was a pretty good guide.

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Offriender Author Profile Page October 24, 2009 9:35 PM

Mildly serious bug: After you get the thing from the squirrel, you can leave the room and then come back and step on where you got it to get another one. You can win the game this way.

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Hi I'm stuck with only 2/3 acorns!

I can only find the two got one behind the small stump in front of the house and the one at the spiders den, but there seems to be nothing behind the large stump near the well. Is that a glitch or should I be looking elsewhere?

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I'm stuck with only 2/3 acorns, there isn't the one the guide says is by the well when I go to that place.

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Anonymous October 26, 2009 9:58 PM

How long do u hav to wait till

grettel gets killed by the fire?

and i thought i had to shoot the rocking horse but shot hansel so i decided to keep shooting him till he died lol didnt know

that was an achievment

lol

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JIGuest: there is a bug and author says:

SETTING ON FIRE BUG is being fixed and uploaded now. Please be patient, in the meantime if you want the Flamer medal and Grimm Master Medal kill hansel AFTER standing in the fire.

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@Gabriel, I'm sorry. But, that is the most ridiculous sentiment I have ever heard. You will really not play this game because Hansel is a blubbering oaf who eats everything? It's funny, it's different. In all of the traditional stories Gretel is meek, and useless. How's that for a stereotype? Please, save your mumbo jumbo. If you couldn't figure out how to get out of the first room, just admit it. This game is a masterpiece and the beginning of a revolution.

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How do you get the Cage to drop? I have the

three acorns, put them under the cage, shot the squirrel so he's standing under the cage holding the pebble...

and i've tried shooting the cage from every angle, tried shooting the pulley, the rope, and nothing is working.

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Concorde22 November 1, 2009 4:37 AM

I can't even get out of the house! Help! I have

shot the windows, the fly has come out, and I've got a clock hand but now I can't get out. I've moved over to the rocking horse and shot it.

Please help, all the walkthroughs are after you get out of the house!

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@Amanda, you don't shoot the cage. You need to

click that red button that looks like a doorbell to make it fall.


I was stuck there for ages too.

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Arrg Im stock..

how do you make the cage fall!?

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I don't know how to use the stuff in my inventory! I tried dragging it and double-clicking,but nothing works!

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The "Here's mommy!" part was soooo freaking creepy! My sister was in the room and she cried. Most goriest scene in the game.

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This is a very beautiful game, but please consider that it is very useful to use words properly when you write a walkthrough. For example, a stump is not a stomp, and searching acorns behind a small or a large stomp makes absolutely no sense to people like me who have learnt English language at school and even university. First, there is not that much people who speak English through the world, and then, if you start writing slang or whatever, only a couple of Londoners will understand you.

If once, mind you, the sun never sat over the British empire, there is no reason for people of the rest of the world, to sunburn their tongue's skin at their historic and ancient ennemy's sun. If again we make the effort to learn a bit of this language, please make an effort, try to write correctly, like I try myself.

As a matter of fact, after looking in a dictionnary in order to verify if I wasn't missing a meaning of the word "stomp", which is a kind of step, I read the walkthrough and found the word "stump", which is the lower part of a tree after it's been cut down. This is to say, nothing in common.

Something else : most of the time, the captcha is considered like not matching, though you type it correctly. May be it's because of Firefox ?

Whatever, thank you for this very good game !

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This butterfly will not die!!!!

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Oh my. You do NOT want to see what happens when you manage to open the door in your room. You don't.

What, you do? Fine then. Here comes the guide to opening the door from Gretel's view.

Alright, mum and dad want us dead? Well, mum? Oh great, i'll have to go through a whole fricking ceremony again to get me and mr. stupid out of this affair. RAGE! Let's cool it on that clock over there. Where's that slingshot... aha! Bang, bang bang! Gotcha!... might as well pick it up. Now, i need some idea to get out of here... any ideas, Hansel? Hansel? Helloooooo?...

ALRIGHT, STUPID! EAT THESE FLIES! BANGBANGBANGBANGBANGBANG!

Ooooops.....oh wait, now he's alive again. And.... what's that? A clock hand? Hey, yeah, there aren't any hands on the clock. Let's wrench it on, and voila! Now where do i find that small hand? Gotta get this rocking horse outta the way... mr. stupid is good for something still.

Okay, let's go see. Maybe... hey, wait a moment! That butterfly is holding something! Chase!

Alright, you got to the well, but you ain't getting no further! *bam* Ooh... the small hand! Fix it on... i'll bring this back.

Mr. stupid, i got a toy for you. Wait, what're you doing? Why would you in earth put the large hand at 6? What're you doing with the small one? One...two...three...*DING* Hey, a key! Thanks, mr. stupid! Maybe i can open the door with this... let's see what i can find. Clink-clunk...

*CRASH*

What was that?

*CRASH*

An axe? A hole?

*CRASH*

Oh great, not her, please not her...

*CRAAAAAAAAAAAASH!*

Oops... erm, hello, mummy... had any fun in the bedroom? Erm... what's that axe for? Ooh, oh no, oh no, oh NAAAAAAAAAAAAAAAAAAARGH!

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I couldn't get the 'axe' ending, I'm not sure if there's a bug. I tried a few times, but

every time I knocked down the clock and picked it up, there was no hand. I know it was there once, when I didn't know what to do with it, but I haven't been able to get the second-hand since. no trouble getting the hour-hand from the butterfly.

Is it a bug or am I forgetting something?

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maybe I'm just slow, but I'm brain farting on what to do with the flowers, since they turn white but then won't stay white when i shoot them. Is it just that i'm too slow?(darn you, laptop mousepad! Dx)

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If you don't know how to get the stone under the bird,

you must go back inside and you see the chimney, right? Take Hansel's drawings and go up close to the chimney. It will have the thought bubble of a fire. Drag the drawings into the chimney and then slingshot the shiny spot on the pole thingy. It will create sparks to light the fire.

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I can't get the squirrel...

I've place the three acorns under the cage, but every time I shoot the squirrel, he just runs away

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Same problem as Nicole,.. I cannot use the stuff in my inventory. HELP!

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I loved that this game was a take on a classic tale, the appropriate pleasant music, the beautiful watercolor renderings, and that it twists you into almost beginning to enjoy causing and watching your characters' imaginative deaths. Well, that's it for the good part. Kudos to the author on an excellent concept, but the execution leaves much to be desired. In general, I found this game extremely ponderous and irritating to play.

Without use of the walkthrough, figuring out many parts of the game was impossible for me. It is not logical; i.e., even when you supposedly know exactly what to do, you often must be in some unknown exact position to complete something - there is no point to such hurdles. To me, that's unnecessary and boring rather than vaguely fun or interesting to figure out. In general, rather than pixel hunting the correct location to engage in an activity / to use an item, move around an area until you see a thought bubble appear which indicates that you're in the right spot to do something and the bubble will give you a hint as to what item to use (except I think for the stick). Then drag the item over the girl to use rather than directly to the point where you want it to be used. But regardless of the hints in the thought bubbles, if you're in the immediate area surrounding an item, I think you should be able to use the inventory item rather than be forced to engage in boring hunting for one specific spot for an inventory item to become functional. I would also have the inventory items available directly from the game page at the side or top so an item could be tried more quickly (rather than open, click, drag to girl, it whips back, close, move girl a bit or similar, open, etc.), and perhaps then rather than hints in thought bubbles, you could make an item throb when the girl was in the appropriate area.

For those desperate to finish this (these are not hints, but detailed instructions, so don't read if you want to figure the topic out on your own):

FLOWERS ON WELL / BUCKET spoiler:

It seemed impossible to get all the flowers to turn from black to white until I put the girl to the right of the well and hit each of the flowers located at the far left of the well - this will also turn those in the same line of fire (closer to the girl) white. Once all flowers are white at the same time, the vines will fall from the well, so you can then take your time moving the girl to the rear of the well and dragging the bucket to her - she will take it and use it to retrieve the stone.

Elusive ACORN behind stump at well spoiler:

As an earlier poster noted, there certainly does seem to be nothing behind the large stump near the well. To get the acorn, rather than walking close behind the stump as would be the logical assumption, walk behind the stump further away from its base - so only the girl's head is hidden by the stump.

Knock BEEHIVE down spoiler:

Multiple attempts to use the stick to poke the hive to get it to fall failed; it was incredibly irritating. A thought bubble appears when the girl is directly under the hive, but that wasn't helpful. Locate the girl to the right of the hive at the lower intersection of the two tree roots; assuming those roots look like a "V" on its side with the pointy end to the left, she should be just under the lower leg of the "V" where it meets the upper leg. Only then will she take the darn branch and poke the hive.

Get STONE in BEEHIVE spoiler:

It's only interesting getting killed by the bees once - trying to figure out where to stand and how close to get to use the mushroom without getting killed over and over again was boring. Stand in the center of the first (lowest) of the three steps leading to the front door until you see a thought bubble, then select the mushroom, and kill the bees. It was a very imaginative method of killing the bees!

Get STONE in house wall spoiler:

I hit the wood down to see the stone behind it in the wall, only to be flummoxed as to how to get the darn stone DOWN so the girl could pick it up. Walkthroughs indicate the stone was supposed to drop down immediately, but that didn't happen at least in my play. The stick was useless. Solution after much mind-numbing use of the slingshot: shooting the dark area of the hole to the direct right of the stone will result in it falling down.

Catch SQUIRREL spoiler:

I tried shooting the darn squirrel from many vantage points to make it come down to get the acorns placed under the cage to no avail; it just ran away. If I read instructions advising merely to "shoot the squirrel to make it come down to the acorns" one more time I thought I would burst into tears of frustration... Then I found the walkthough below, to which I've added a bit:

1. Go to red button on house, click button or thought bubble that appears.

2. Open inventory, drag crank to red button, click crank to make cage go up again. (Wow, isn't it illogical that if the cage is already up we have to make it go down and up again before being able to continue?)

3. If you didn't put acorns in the circle under the cage already, do so. (Since I already put acorns under the cage earlier, I tried to shoot the squirrel again right after cranking the cage back up, but the squirrel just disappeared again for a while. The key if you already placed the acorns under the cage is to start walking toward the circle again - after you've lowered and raised the cage for no reason - as if you were going to put the acorns down in the circle a second time - the squirrel will appear when you're just to the left of the front corner of the house, and if you hit it then it will drop to the acorns.)

4. Go back to the red button. After you see the thought bubble again, click the red button with your mouse to lower the cage, and the caught squirrel drops the stone. I actually wasn't able to click the button, I had to step back and use the slingshot, go figure!

Get stone behind SPIDER spoiler:

Stick doll in honey after you kill the bees as instructed by the thought bubble, go to right of black circle under spider until see thought bubble, give doll to spider, retrieve stone behind spider.

After getting the 10th stone I looked forward to setting the clock and returning to the house to ‘enjoy' the Axe Death. But I was immediately taken to the mini-game cart run at the end and couldn't figure out how to return to the rest of the game, so be warned to finish all you want to do before picking up the last stone. The mini-game at the end was very out of place; although I certainly understand the concept it should have had an intro showing the reason for it and instructions. The girl should have been able to kill the evil mom with the slingshot there and while continuing to run - while I hit the dad and the boy multiple times with the slingshot I couldn't get either to trip and fall to be killed by the cart to achieve the Cart Death or Hansel Death either, so I'm sure I missed some other needed element. Note you can let the girl trip and be run over to restart the chase. The last page was dull and a big let down - it should have been more far more celebratory.

Supposedly you can return to play it again in the same session even if you haven't saved the game as long as you haven't closed the page, but by that time I was so exhausted I gave up. What's odd to me is that it's as if the game was designed assuming that walkthroughs will be used to figure out not only what to do but also all the ways to be killed; either that or the icons and descriptions of methods of death that runs only AFTER the credits would have to be viewed and then the game replayed, which doesn't make much sense, particularly where as here some of the methods of death are so obscure. Please add the same death icons and descriptions that appear at the end of the game to the bottom of the active game page so we can keep track of our progress DURING the game. While I'm sure some people can figure this game out without outside hints, I doubt many can.

So much obvious time, effort and creativity went into this it's a real shame that the small amount of additional effort required to have decent instructions, better movement and action (meaning a non-pixel hunting layout as to location to use an object) wasn't applied. For example, it would be nice if it was indicated in any way to return to the house from the well or spider pages by trying to walk off the lower edge of the page.

- Constantly going back and forth between arrows and the mouse was ponderous. For example, walking the character over and over an item to get her to manage to pick it up is not a reflexive option compared with simply clicking the item with the mouse. Also, when trying to get in and out of the house (arrow to move around area until see pointer out, thought bubble with a crawl drawing, then click arrow with mouse button and cut to girl crawling out - argh, why?! When she has exited the house, please delete the continued animated crawling drawing in the bubble, and when she has entered, delete the immediate point out with mouse button - players have the concept by then.) Please improve the game by making it all point and click, as in click to where you want the character to move, and click to pick up an item.

- Movements are too slow. The girl's awkward movements, the cut scenes to and from pages, the cut scene of the death head and subsequent reset to continue playing, and certainly the slingshot use and re-use are all far too slow. Also, regarding the rabbit:

I can't imagine why we'd have to watch the girl kiss the rabbit for 40 or so seconds before another death - what's the possible point of that delay?

- Movements are too limited by the landscape. Limiting her access to the house to using the stairs is unnecessary. For example, after she shoots the stick if she's adjacent to the house, she has to go up and down the stairs to retrieve it from the far lower left corner into her inventory - why not allow her to just walk to it directly? Why can't she jump using the spacebar during the entire game rather than only in the cart game at the end?

I look forward to seeing a second version of this game after it's been tightened up - despite the comments above, it has much to recommend it.

Thank you again for this site, Jay, it's the best on the web in my opinion and just keeps getting better and better with time! What a great service you provide, particularly to those of us who loathe downloading games and look specifically for flash games! :)

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i cant shoot the flowers. they keep turning black!!

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This game is UNPLAYABLE. Gretel constantly, CONSTANTLY, keeps walking in any direction and will not stop. It's grueling and it totally ruined the game for me.

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IzzyBella March 15, 2010 7:44 PM

I collected all 3 acorns and put them under the cage but the squirell wont come....I have 9 stones and cannot get the one from the squirrell!!!

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IDK! How to get the bee's away so i can get the rock inside):

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BlutRegen Author Profile Page March 31, 2010 2:34 AM

I know this must be the dumbest question ever, but... how do I get out of the bedroom?
you know, I've already got the slingshot, but I can't manage to get out...

Please, help!

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ok im playing the game and i only find 2 acorns and i looked when you said to look :(

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Chalikun Author Profile Page May 16, 2010 5:30 PM

I got all the stones, then

It took me to the minigame where they're being chased by the mother and father, but I can't get her to lay any stones down.

How do you get her to do that?

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Chalikun Author Profile Page May 16, 2010 5:44 PM

Course as soon as I post I realize it was in the walkthrough.

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To get the elusive acorn behind the big stomp in the well area, position Gretel so her hands are horizontally even with the top edge
of the stomp. Walk back or forth to get her to get the acorn. If she doesn't get it on your first try move her up or down by just one or two clicks, it IS there, keep trying and she will get it....... R2

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To get the stone inside the beehive:

Knock the hive down with the branch from above house that you knocked down with the slingshot. Feed Gretel the poison mushroom from the spiders den. She will get very ill. Then she will turn green and belch out a huge cloud of deadly phosgene gas.
This will kill all of the bees.

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How do will kill Hansel to get the clockwork piece?

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LittleMissBria Author Profile Page March 2, 2012 4:53 PM

@Ann Quark
You do realize how many grammatical errors there were in your own comment, right? Where exactly did you go to college? I'd like a word with your English teacher. Though it would probably be best if I spoke to them in person. After seeing the way they taught you, I'm not sure they'd understand a word I type!

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shipoopie Author Profile Page June 8, 2014 2:21 AM

I was able to get 10 rocks without having to deal with the spider. Then I couldn't figure out the running thing so I clicked the fast forward and the game was over. There is a flash after you click play of a continue feature but it goes away. I wish you could continue and keep trying. Especially since this game has medal for deaths.

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