Escape from Blender
Art Gallery


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Rating: 3.7/5 (128 votes)
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Weekday Escape

GrinnypMuseums and Art Galleries are some of the best places in the world. Stuffed to the gills with the fruits of artistic creation, they are places of wonder and whimsy. The greatest expressions of civilization can be found there, with Monet rubbing cheeks with Picasso, Renaissance art sharing space with Ancient Egypt, and monkey head statues that make you dizzy...

Escape from Blender Art GalleryWelcome to Escape from Blender Art Gallery, a simple room escape game that manages to convey the entire depth and breadth of the surrealistic movement in one small package. Created by Bianco Bianco, authors of the Dr. Ichi series and Magical Sphere Escape, Escape from Blender Art Gallery almost completely jettisons any kind of internal logic and just presents the player with strange, surreal puzzles to solve.

So the story begins after the aforementioned monkey makes you dizzy enough to miss the closing of the gallery. Oh no, you're locked in! Confined to a single room in the gallery (or else it's a very small gallery) you must find objects and solve puzzles to make your way out. Why did the monkey make you dizzy? Why didn't security notice you lying there? Why is this gallery decorated so strangely? All questions that have no answers.

At first you'll notice that the gallery itself is quite a departure from Bianco Bianco's usual clean, minimal designs. From the patterned and textured carpeting (that itself belongs in a 70s rec room) to each wall having a different color and pattern, the room seems designed to disorient and confuse. Navigation is extremely simple, accomplished by directional bars at the edge of the screen. Although there are sound effects when you pick up or manipulate objects, there is nothing but eerie silence to accompany your quest to get the heck out. Is this real? Is this a bad dream? You decide.

Inventory control is straightforward. Objects go into an inventory at the right of the screen, double click on an object to examine it close up. Most objects are single-use, making the game even simpler. There's no save button or mute button, but they're not really needed.

Analysis: There's usually not a lot of logic involved in room escape games, unless, perhaps, you are the main character in one of the "Saw" movies. It's nice to see a game that basically ignores story, background, motivation, etc. You got dizzy, you're locked in, you need to get out. The puzzles you need to solve also jettison most of the logic of room escape. Eye lasers? Really? Fun, challenging, simple, Escape from Blender Art Gallery is the perfect antidote to the mid-week blahs.

Although most experienced gamers could blow through this in 10 minutes or less, slow down, take your time. Enjoy the headache-inducing clash of carpeting and wall patterns, contemplate the meaning of the displays, or just gaze at the monkey head and wonder, is that post modern or post-post-modern? Dali or Dada? Stay in the game too long and you will half expect dripping clocks to appear across a landscape. Perfect for casual gameplay, Escape from Blender Art Gallery is a fun break from whatever you are doing. Just remember afterwords, it was only a dream.

Play Escape from Blender Art Gallery

Walkthrough Guide


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Walktrough

Codes given were the same both times I played.

Collecting items

First, find the chair.

Look at it.

Behind it is a pen.

Second, look at the monkey statue.

Zoom in, then look around the right side.

There is a pen top on the ground.

Continue looking around to the back and take the blue card.

Color Box

Look at the pen, then click on its top.

You should see the top is empty.

Click on the colorful item in your inventory and put it on the pen.

The pen works now.

Look at the barricade in front of the elevator.

Click on the top of the right post.

Click on the side and a color code extends.

Remember the colors.

Go to the chair and click on the color box.

Use the pen to set the colors to the code given earlier.

green, blue, magnenta, red.

For the colorblind, click the squares the following number of times with the pen:

7, 2,4,6

Open the drawer on the box.

Take the key.

Number puzzle

Go to the blue panel next to the elevator.

Use your key to open it.

There is a numpad. You need the code.

Go to the Blue-O kid painting and swipe the card in the reader.

The painting moves revealing a monkey plate in a hidden chamber.

Take the monkey plate.

Go to the monkey statue.

Look at its left side.

Put the monkey plate in the indentation.

Lights are shining out of the monkeys eyes

Look at the number painting.

The eyes are highlighting two numbers.

the colors indicate the order.

The order is the same as the order in the title of the painting.

red-blue

Put the two numbers together to get a four digit code

3123

Now you need to input that code into the keypad.

But the numbers change each time you hit a key.

The number in parentheses tells you which key press you are on.

Look at the picture on the other side of the elevator.

It shows you the number locations for each key press.

Figure out which buttons you need to push to input your code.

top right, then bottom right 3 times

Input your code and hit enter.

Click on the elevator twice and you have escaped.

Escape from Blender Art Gallery Walkthrough

  • That must have been some monkey!

  • Click on the sign to the right of the door. Yay, numbers. Back up.

  • Click on the tape barrier on the right of the door for a close up. Click on the top of the barrier to pull the tape out. Yay, colors. Back up.

  • Click on the blue thing to the left of the door. Yay, need a key. Back up.

  • Turn left.

  • Ah, the infamous monkey. Click on the monkey for a close up.

  • Click to the right of the monkey podium.

  • Examine the floor closely. There is a little dark object there (knob). Pick it up and click to the rear of the podium.

  • Behind the podium you will find a swipe key. Take it. Back up.

  • Click on the podium again, and this time click on the left of the podium.

  • Hmmm, looks like something goes there. Back up.

  • Turn left.

  • Click on the picture for a close up.

  • Blue O-kid? Seriously?

  • Oh yeah, I think that was written on the key card I just picked up.

  • Click on the sign below the picture for an even closer close up.

  • Use the swipe card on the swipe card reader.

  • Hey, the picture moved! Take the object revealed.

  • Gee, there are monkeys everywhere!

  • Click on the chair in the corner for a close up.

  • Click on the box on the chair. Okay, buttons that I can't do anything with.

  • Back up, then close up on the chair again.

  • Look closely, there's an object on the floor behind the chair (right behind the rear left leg). Pick it up. Is that a pen? A pencil?

  • Click on the back of the object to turn it around. Look, a hole!

  • Place the little knob-thing you found by the monkey statue at the end of the color pen/pencil.

  • Now click on the box on the chair again for a close up.

  • Hey look! If you use the color pen on the buttons they change color!

  • Remember the barrier tape?

  • You need to change the buttons to the colors on the barrier tape, green, blue, pink, red. Then click on the little handle in front and it will open.

  • When the box opens take the key.

  • Back up and turn right to the monkey statue.

  • Click on the podium for a close up then click on the left side.

  • Gee, the monkey plate will fit perfectly in the recess.

  • Place the monkey plate in the recess and back up.

  • Cool, laser monkey eyes!

  • Turn right twice.

  • Click on the picture for a close up.

  • Gee, prime numbers, and two of them are highlighted! I wonder if that's important...

  • Back up and turn left.

  • Click on the blue thing to the left of the door for a close up.

  • You should now have a key, so use it.

  • Ah, a keypad! Now if I just knew the code...

The code probably has something to do with the prime number picture.

I'm sure the colors that "prime number" were written in are important too.

Obviously the code will consist of the two sets of numbers in a particular order.

I should probably pay attention to the color of the monkey eye laser beams as well.

"Prime" is in red, "number" is in blue.

The numbers should be in the order of red, blue. Not the color of the numbers, but the color of the light highlighting them.

The code is 3123.

  • Well, I've figured out the code, now I just need to punch in the numbers.

  • Hey, this keypad doesn't have numbers on the buttons!

  • Everytime I punch a button a different number comes up!

Maybe this has something to do with the picture on the right of the door.

If you look at the picture, it appears to be a cluster of keypad numbers.

Maybe the large green numbers have something to do with it.

Perhaps they indicate an order?

Each time you use the keypad the configuration of the numbers on the buttons changes.

Perhaps I should start with "0" and work my way to "3".

The large green numbers indicate the configuration of the keypad based on the number of times you use it. So "0" is when you haven't used the keypad.

On the "0" configuration 3 is the upper right button. On the "1" configuration 1 is the lower right button. On the "2" configuration 2 is the lower right button. On the "3" configuration 3 is the lower right button.

Push the upper right button, then the lower right button three times. 3123 should come up on the display. Press "enter".

  • Back up.

  • Click on the doors. Out!

23 Comments

Cute one! And yeah, pretty easy if you've done many escape games before. But I liked the graphics and the stuff you saw and used.

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This is the best escape game I have ever played. Everything was logical, everything way straightforward. I wish ALL escape games had such sensible (although perhaps a tiny bit harder) puzzles.

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Hooray - an escape game that requires no walkthrough!

Fun, simple, mostly obvious in a good way. I only found the final puzzle to take more than a minute to piece together.

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Walktrough

Codes given were the same both times I played.

Collecting items

First, find the chair.

Look at it.

Behind it is a pen.

Second, look at the monkey statue.

Zoom in, then look around the right side.

There is a pen top on the ground.

Continue looking around to the back and take the blue card.

Color Box

Look at the pen, then click on its top.

You should see the top is empty.

Click on the colorful item in your inventory and put it on the pen.

The pen works now.

Look at the barricade in front of the elevator.

Click on the top of the right post.

Click on the side and a color code extends.

Remember the colors.

Go to the chair and click on the color box.

Use the pen to set the colors to the code given earlier.

green, blue, magnenta, red.

For the colorblind, click the squares the following number of times with the pen:

7, 2,4,6

Open the drawer on the box.

Take the key.

Number puzzle

Go to the blue panel next to the elevator.

Use your key to open it.

There is a numpad. You need the code.

Go to the Blue-O kid painting and swipe the card in the reader.

The painting moves revealing a monkey plate in a hidden chamber.

Take the monkey plate.

Go to the monkey statue.

Look at its left side.

Put the monkey plate in the indentation.

Lights are shining out of the monkeys eyes

Look at the number painting.

The eyes are highlighting two numbers.

the colors indicate the order.

The order is the same as the order in the title of the painting.

red-blue

Put the two numbers together to get a four digit code

3123

Now you need to input that code into the keypad.

But the numbers change each time you hit a key.

The number in parentheses tells you which key press you are on.

Look at the picture on the other side of the elevator.

It shows you the number locations for each key press.

Figure out which buttons you need to push to input your code.

top right, then bottom right 3 times

Input your code and hit enter.

Click on the elevator twice and you have escaped.

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Walkthrough:

click on the pole to the right of the elevator for a closeup

click on the top part of the pole to see colors slide out - note the colors

turn to the left and click on the bottom right section of the almighty monkey statue

take the eraser thing off the floor (looks like a speck). click on the carpet between the wall and statue and pick up a Blue O-kid card

back up so you're facing the monkey again, and turn left

click on the Blue O-kid painting, and then again on the card swiper, and swipe your card!

take the monkey plate, back up so you're facing the painting again, and click on the chair in the corner

click on the back left leg of the chair (your left, not the chair's left!) to get the pen!

combine the pen with the eraser-thingy you got by the monkey statue

click on the box sitting on the chair, then use your pen to enter in the colors you got off the pole by the elevator:

Green, blue, pink, red....voila! a key!

turn so you're facing the monkey statue, and click the left side of the statue's base

put the monkey plate in the hole, and let the monkey entrance you...just kidding, that's what got you in this mess in the first place!

turn around and note which numbers the lasers light up on the painting...

also note the order of the numbers! it goes according to the colors of the lasers and plaque below the painting: "Prime Numbers" = Red, Blue = 3123

go back to the elevator, and put the key in the box on the wall

enter in 3123...but the order of the numbers on the keypad change after every number you enter in. look on the plaque to the right of the elevator for the code. the numbers in brackets on the keypad correspond to the green numbers on the plaque to the right of the elevator.

the order of buttons on the keypad in order to get 3123 are:

top right, bottom right, bottom right, bottom right

once you've got the right code, press ENT, back up, click on the elevator, and you're free!

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Enjoyed the puzzles, but really didn't like that the pixel-hunting was 2/3 of the game.

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Wow. That was short. Too short. Took me about five minutes. I didn't encounter any pixel-hunting at all, though, which was nice. And I like monkeys, so all in all it was an enjoyable game.

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This one was pretty enjoyable. There was no pixel hunting and everything followed logically.

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no pixel hunting? took me 15 mins of randomly clicking around to find the pen, and i never would have found the pen lid if it werent for the walkthroughs

average to the max

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i hate to be a nerdburger. but i thought i would just mention that blender is an amazing free 3d program, and that the joke here seemed to be that all of the visual content of this particular game was made within blender, hence the funky cellular textures.

also the monkeys name is suzanne

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Fun, logical, attractive, but short. A delicious little escape amuse-bouche.

-Joe

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I WANDERED into an art gallery. WANDERED. Not WONDERED.

I wonder why this is the 24th Japanese game I've played this year that contains this particular spelling mistake.

/Rant over

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For an art gallery like this... wandering in might really be the only point of entry.

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I liked it. short and sweet. But I didn't notice the color combo the first time through (had to look at the walkthrough)

It has a lot of potential, maybe the next game will have more to do.

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blerg
I guess yo and me are the only ones who know what blender even is lol

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Nice and short. Logic puzzles. I found the last escape games i played a bit dissappointing but this was easy and fun to play although a bit short.
And no pixel hunting this time, and needed no walkthrough.

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Second one I've gotten through with no help :) I admit I'm proud of working out the end. I'm not the best with number puzzles. Fun short game!

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I don't know what's going on with my computer, but I can't seem to play this game. When I try to load it, I continually get a black screen that says, "Infinity%". Refreshing doesn't help; my OS is updated and I'm baffled. Any suggestions/ideas/feedback? Thanks in advance!

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Okay, because no one else pointed it out:

Hee, hee! "Tittle" Hee!

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Okay, it seems the English version is gone or being updated or something, because the page cannot be found. For those of you who still want to play the game (in Japanese), follow these steps:

1. Click the link on the "page not found" page.
2. Scroll down and click the first link for 9/30. (It's currently the very first link in general.)
3. Click the first link you see under "Escape from Blender Art Gallery," towards the top of the page.
4. Clink the link to the right of the game header/logo (the picture that says "Escape from Blender art gallery").
5. Click the link that takes you to the Japanese version and begin. :)

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Anonymous October 11, 2009 1:35 PM

I get "page not found" when following the link.

[Edit: Looks like the English version was removed. I've updated the links with the Japanese version. Not optimal, but still playable. -Jay]

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I found 2 endings.

The End/The END

(It depends on clicking the monkey head or not, before going through the door.)

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