Room Escape SIX


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Rating: 3.9/5 (126 votes)
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Weekday Escape

JessA lighter. Some flour. A stick, a rock, a knife and a towel. How, using only these handful of items, can you escape a room? Six different ways, apparently, at least in Room Escape SIX, a new escape-the-room game from Japanese designer Kotaro. You are the latest challenger to enter a strange, hexagon-shaped building that exists solely to be escaped from; how you do so depends upon the way in which you use the room's odd furnishings.

RoomThis game is a bit unusual in that the meat of its challenge takes place on the inventory screen. After the room's objects have been collected (which will take, even the first time you play, a total of about 30 seconds) you can begin the entertaining, experimental process of combining them. Each method of escape requires certain combinations of objects (and/or actions to be performed upon those items); as you might imagine, this involves a good bit of trial-and-error. To a limited extent, it is possible to reverse the combining process; with the push of a button, you can separate an object into its original component parts. This only works, however, if the separation process is realistically feasible. For example, if you've tied the towel to the stick, you can separate the two; if you've cut the towel into pieces and realized it was a mistake, however, tough luck. In the latter situation, the "Reset" button is your only option.

You'll probably be using that button a lot. The constant resetting can become a little bit tedious, but the short setup time needed to get back to where you were pre-mistake keeps it from being too much of a bother. It's a lot of fun to explore the different ways you can use and combine the objects; the game has a great sense of fun and whimsy, and an undeniable but not cloying cuteness. My one complaint is that one of the six endings (the simplest, ironically) is, in my opinion, really unintuitive. The other five, however, are all reasonably logical, and you'll probably stumble upon the last one by mistake anyways.

The game's graphics are simple and colorful, not extraordinary but certainly pleasant enough to look at. A soundtrack would have been nice, but the game's lack of one isn't a huge detriment. There is no pixel hunting, and navigating around the room is easy. The inventory system, by far the game's most important feature, is set up in a straightforward, user-friendly manner. Also, while there's no save button, the game will remember what methods of escape you've already discovered. You can play, find an ending, leave, come back and escape two more times, and so on--the game is basically a series of little escape vignettes. This makes it the perfect two-minute diversion, ideal for slipping in between classes or on a coffee break. Enjoy!

Play Room Escape SIX

Walkthrough Guide


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Room Escape Six walkthrough
Start by getting all six items from around the room.

  • There is a towel in the cupboard under the fish tank

  • There is also a bag of flour in the same cupboard

  • Inside the fish tank there is a mortar stone

  • The other three items are on/by the fireplace. Knife, lighter, log.

Once you get all six items reset the room and do it again. And again, and again. This will sound stupid but after the fourth time you do this you will start with all six items when you reset. Saves time overall.

There are six ways to escape the room.

    • Use the knife to cut the bag of flour open.

    • Scoop up some water with the bowl, then pour the flour in the bowl.

    • Click on it a few times till you get a ball of dough out of the bowl.

    • Flip the bowl over and use the dough on it. You should get a bowl shaped piece of dough.

    • Go to the picture of the baby and cut it with the knife.

    • Cut the towel up with the knife as well.

    • Click on the towel to make a rope.

    • Get the bowl upside down and use the knife on it a few times to break it.

    • Use the rope on the bowl, and then the stick to make a hammer.

    • Bash the crack in the wall with the hammer.

    • Untie the rope (Use the disassemble button).

    • Wrap the towel around the stick, and light it on fire.

    • Use the torch on the fireplace, then the snake, then the fireplace again, to get a fire going.

    • Bake the dough once.

    • Go to the fishtank and scoop some water out with the pastry.

    • Dump all your items into the hole. The lighter needs to be closed to be able to dump it in.

    • Go open the door.

    • cut the towel and make a rope.

    • Tie the rope to the stick, then tie the knife to the stick.

    • Use the new tool on the fireplace, then on the snake. when the snake spits out the stick grab onto it.

    • Make the hammer you made in the first escape with the rope, rock and the stick.

    • Use the hammer to smash the lighter.

    • Disassemble the hammer, and the rope.

    • Soak up the lighter fluid with the towel shreds, and use it repeatedly on the painting.

    • Make a ball of dough like you had to before, but when it is in a ball cut it up into four pieces with the knife.

    • Throw the bowl through the window

    • Spin around the room and some birds will show up by the open window. Give them the pieces of dough

    • Tie the rope to the stick and use it on the birds. They will make a ladder for you.

    • Wet the towel in the fish tank, and use it to wipe off the graffiti on the wall.

    • Cut the piece of carpet the arrow is pointing at with the knife.

    • Scoop up the fish with the bowl, and let him go in the drain.

    • Make the torch like you were trying to bake bread (no need to cut the towel)

    • Use the torch on the wax on the pop to cause a flood.

    • Cut open the bag of flour.

    • Stir the flour in the bag with the stick until the room is all white

    • Use the lighter. SPUDOW!

50 Comments

Must...not...say..."first"... OK now that that's out of my system, the game is quite fun. I only have one ending so far.

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chocolate June 10, 2009 12:27 AM

Well, found one way at long last... I feel dumb. =/

Got out by :
Wrapping towel around stick
Setting stick on fire
Using it on the hardened wax stuck on the pipe

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Room Escape Six walkthrough
Start by getting all six items from around the room.

  • There is a towel in the cupboard under the fish tank

  • There is also a bag of flour in the same cupboard

  • Inside the fish tank there is a mortar stone

  • The other three items are on/by the fireplace. Knife, lighter, log.

Once you get all six items reset the room and do it again. And again, and again. This will sound stupid but after the fourth time you do this you will start with all six items when you reset. Saves time overall.

There are six ways to escape the room.

    • Use the knife to cut the bag of flour open.

    • Scoop up some water with the bowl, then pour the flour in the bowl.

    • Click on it a few times till you get a ball of dough out of the bowl.

    • Flip the bowl over and use the dough on it. You should get a bowl shaped piece of dough.

    • Go to the picture of the baby and cut it with the knife.

    • Cut the towel up with the knife as well.

    • Click on the towel to make a rope.

    • Get the bowl upside down and use the knife on it a few times to break it.

    • Use the rope on the bowl, and then the stick to make a hammer.

    • Bash the crack in the wall with the hammer.

    • Untie the rope (Use the disassemble button).

    • Wrap the towel around the stick, and light it on fire.

    • Use the torch on the fireplace, then the snake, then the fireplace again, to get a fire going.

    • Bake the dough once.

    • Go to the fishtank and scoop some water out with the pastry.

    • Dump all your items into the hole. The lighter needs to be closed to be able to dump it in.

    • Go open the door.

    • cut the towel and make a rope.

    • Tie the rope to the stick, then tie the knife to the stick.

    • Use the new tool on the fireplace, then on the snake. when the snake spits out the stick grab onto it.

    • Make the hammer you made in the first escape with the rope, rock and the stick.

    • Use the hammer to smash the lighter.

    • Disassemble the hammer, and the rope.

    • Soak up the lighter fluid with the towel shreds, and use it repeatedly on the painting.

    • Make a ball of dough like you had to before, but when it is in a ball cut it up into four pieces with the knife.

    • Throw the bowl through the window

    • Spin around the room and some birds will show up by the open window. Give them the pieces of dough

    • Tie the rope to the stick and use it on the birds. They will make a ladder for you.

    • Wet the towel in the fish tank, and use it to wipe off the graffiti on the wall.

    • Cut the piece of carpet the arrow is pointing at with the knife.

    • Scoop up the fish with the bowl, and let him go in the drain.

    • Make the torch like you were trying to bake bread (no need to cut the towel)

    • Use the torch on the wax on the pop to cause a flood.

    • Cut open the bag of flour.

    • Stir the flour in the bag with the stick until the room is all white

    • Use the lighter. SPUDOW!

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I got Ending #5 so far!
In involved...

the side of the room with the pipe and the hardened wax. How exactly?

While examining the stick, add the towel and it should look like a torch. You know what comes next. Light that baby on fire and apply to the hardened wax! You'll need to examine and open your lighter first, of course. I don't know if it's necessary, but I threw the mortar stone (from the fish tank) through the window before all of this. What happens next?

The room floods and you crash through the window. Success!

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chocolate June 10, 2009 12:38 AM

Yes, got another one!

Cut up towel with knife.
Click on cut-up towels to tie them into a rope.
Attach towel-rope to stick.
Attach knife to rope.
Click on the fireplace.
Use stick on snake.
When the snake opens its mouth, quickly click on the protruding stick.

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JenniferJuniper Author Profile Page June 10, 2009 12:52 AM

this is fun, I have escaped 4 ways so far but I am lost on what to do with the

dough formed from the water and flour

and

stick drawing behind the painting

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JenniferJuniper Author Profile Page June 10, 2009 1:15 AM

ok, finished but needed the walkthrough for the last two. Some escapes are easy and take only a few steps and some are really complicated. I was dissappointed that there was no fanfare when I finished all 5, no congratulations, no nothing :(

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Here's your fanfare:

Jay throws confetti everywhere while screaming loudly,
"Wooty tooty flip-bam-booty! You did it!! Yay!! Good job!"
:DDDD

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There seems to be some special, useless things you can do:

You can make a torch, but without setting it on fire, combine it with the knife.

you can tie the towel rope to the MIDDLE of the stick, and then tie the knife to it(doesn't work with snake)
And you can throw the bowl/rock at the aquarium, shattering it.

You can also wet the towel after cutting it, although I don't think it even does anything...

I think those are left in from scrapped endings

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JenniferJuniper Author Profile Page June 10, 2009 1:38 AM

Thank you jay, you are so sweet. I feel so much better now :)

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There is a save button, but it seems to be mostly useless: it only appears after you've escaped, and it doesn't actually save anything, at least that I've found.

Kgummy,

Tying the rope to the middle of the stick is necessary for one of the endings.

The other things you list are indeed some of the, um, less useful things you can do, but I don't think they're leftovers from discarded endings - they're merely the random combinations that the game designers anticipated people would try.

Other useless things you can do:

throw the spear (stick + uncut towel + knife) through the window; use the knife to whittle down the stick; break the stick, either before or after taking the knife to it; use the hammer (bowl + towel strips + stick) on the wall plate next to the door; bake bread; bake four small rolls; boil the fish; bake the fish in the bread (its poor little tail will still be sticking out when you're done, and you can trim it off with the knife); pour the flour into the fishtank (put it into the bowl first); and let us not forget the good old standby of feeding everything in your inventory to the snake, in various combinations and configurations. (Ok, so you can't feed the snake the baked or boiled bread/fish because the fire will have already scared him off, but you catch my drift.)

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Hrm--Escape #4 seems to be problematic...got the

arrow

but can't seem to

get the knife to cut the carpet where it points at

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Ah-ha, found the trick

you have to click the spot *without* the knife in order to zoom in, and then cut

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i like the variation on the typical ETR theme. especially the no pixel hunting. would've been great had there been an ending that made sense, though. stir up a bag of flour til the room turns white and then flick the zippo for an explosion? kinda silly. it is a GAME, i know, but come on. if you're going to make it realistic by taking out the pixel hunting why make all of the end scenes goofy? maybe i'm alone in this thinking...

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CaptainLepton Author Profile Page June 10, 2009 5:31 AM

@Mulka:

Sorry but flour explosions can actually occur:
http://en.wikipedia.org/wiki/Flour_bomb
In fact one was possibly responsible for the great fire of London

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Oh, now that was fun! Except I accidently roasted the poor fishie...

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Nice walkthrough(s) Kero.

I also tried throwing the knife/stick/rope weapon at the birds, but the flew away.

What? I was trying to feed my chimney snake :P

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jdub1221 Author Profile Page June 10, 2009 9:39 AM

The one where you feed the snake isn't working for me I give him the stick,rope,knive combo but the stick doesn't reappear after he opens his moth again.

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how do you

get the baked roll to soak up the water

in step number one of the walk through. I can't get it to work

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Silliee -

Did you:

Shape the dough using the bottom of the bowl first, before baking?

If so:

It doesn't soak up the water, you can use it to scoop up the water just like you used the bowl.

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jdub1221 -

Watch carefully:

After you feed it to the snake he opens his mouth and you can see part of the stick protruding from the right side. It happens quick, and if you don't grab it fast the snake disappears again.

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Papachabre Author Profile Page June 10, 2009 11:24 AM

I agree that the game would be better if the solutions were logical. I was only able to find one by accident but the rest made absolutely no sense to me. Overall it's a really interesting game and a fresh take on the room escape genre.

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ThemePark Author Profile Page June 10, 2009 11:45 AM

jdub1221:

Make sure you're attaching the rope to the end of the stick. You won't see the stick in the snake's mouth, if you tied the rope to the middle of the stick.

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Hmmm, the endings are not logical, but reaching the solutions are. Once you figure out object manipulation, pick almost any conundrum in that room and just go at it. The text will help out. With the English exception of

the hole in the wall... I don't think they meant "paddle"? Maybe they were going for "circuit"...

anything unintuitive is clarified by the text.

It's just like real problem-solving. MacGyver style.

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stupidcheeseboy Author Profile Page June 10, 2009 12:51 PM

Aww! That was fun. Thanx Jess ....
and Kero!

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@captain;

well i'll be! guess you really do learn something everyday, huh?

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This is my favorite game site and I've played every escape game on it. I found nothing intuitive about anything in this game... at all... whatsoever.

Thanks to Kero for the walkthrough because I probably wouldn't have done a thing without it. I played two endings and that's enough for me. It's no fun to need to be told what to do every step of the way. What's the point of playing? The fun is in figuring it out yourself with only a hint or two if needed.

So I'll just wait for the next game. Thanks anyway! : )

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Daibhid June 10, 2009 3:52 PM

This is one of the few games where I was able to escape without any help whatsoever (methods 6 and 4). I needed a bit of prompting from the walkthrough for the others though. And for the uppermost difficulty (1), I really needed the walkthrough.

But two escapes with no clues at all. That's a lot more than I can say about my SubMachine record 8-).

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Well, that was a fun time-waster. And I found out that the save button allows you to not redo the endings if something happens that causes the window to close

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Where exactly

on the carpet do I use the knife on in ending 4?

I've clicked like crazy, and still haven't found the spot!

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ThemePark Author Profile Page June 10, 2009 4:31 PM

@Reece:

You need to click a small spot beneath the pipe, if I recall right, to get a closeup of the carpet, then you can cut it off. If you're having problems with that, I did it by cutting the darkgreen corner closest to the bottom of the screen.

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Rittlit Author Profile Page June 10, 2009 4:58 PM

@ Kgummy & Reka: Another useless thing:

You can also dump the flour in the grate where the red button is. You'll get a message that says, "It becomes impure in white and it doesn't see it well." When you put the fish-in-water down, the grate will open but you won't be able to leave.

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Stuboy -

You don't need to:

break the bowl to make the hammer. Just turn it upside down, tie the towel strips on it, and add the stick. You do, however, need the knife to cut up the towel into strips.

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The site seems to be down... I'll try again tomorrow.

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I don't get how to

turn the bowl upside down

? I clicked and clicked and nothing happened...

[edit: spoiler corrected. -eileen]

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BlackWolfe Coyoten Author Profile Page June 10, 2009 6:40 PM

A little distinction needs to be made:

For escape 2:

Tie the rope to the far end of the stick. If you don't, the handle won't appear in the snake's mouth when he opens it.

For escape 3:

Tie it to the middle.

For escape 1:

If you broke the knife before cutting the painting, you can also burn it out.

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BlackWolfe Coyoten Author Profile Page June 10, 2009 6:41 PM

Reece:

Click without the knife on the spot under the pipe that the arrow points at.
Then you can use the knife on the edge of the discolored area.

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wickedcherub Author Profile Page June 10, 2009 10:47 PM

I really like these escape games where you are actually just using regular things in the room to escape, as opposed to being stuck in a room that has odd puzzles stuck behind paintings etc.

Having said that, I hate games in which I can get stuck and have to restart :(

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Anonymous June 11, 2009 12:09 AM

Esc #1. I have the parts, but how do you

attach the towels strips to the bowl?

TC

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@Guest,

have you tied the strips of towel together into a rope?

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jdub1221 Author Profile Page June 11, 2009 9:46 AM

Thanks ThemePark thats what it was.

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The site is STILL down... =(

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GuestKT June 11, 2009 7:33 PM

How do I get objects to combine/interact? There's the take apart button, but nothing to combine things. Clicking on one and then the other doesn't work either. I'm confused.

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@GuestKT: the item has to be on your main screen, then click on another item. Sometimes the order of combinations is specific, so try the opposite way if it doesn't work.

Interesting...!

If you roll up the goldfish into your dough, it doesn't matter. The birds will come. Creepy, ahahaha.

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Hm. I figured out endings 4 and 5 on my own, but once again got misled by all the other possible yet useless options. One part that I never would've figured out was the part that was the closest to a pixel hunt:

turning the bowl upside-down. You have to click on somewhere around the bottom, and even then it's an act that has less apparent importance than, say, making that goldfish bun or breaking the fish tank. Upon that, if you couldn't break something by hitting it with the bowl, tying a stick to it won't make it any harder.

Endings 4, 5, and possibly 2 and 6 if you have the right know-how are the easiest because there's some aim in mind: melt the wax, deal with the graffiti (then press the button), make the flour explode or (as I was guessing at the time) find a way to get your knife back from the snake. With those things, you at least find out why something doesn't work, but the hammer is unintuitive all the way through (when I looked at the walkthrough, I was surprised that the stick gave it more force/hardness) and using it on the lighter would only come about after using the hammer on everything (or if you decide to rub the painting with lighter fluid instead of simply burning or cutting it).

Wow, what a long above rant. I guess that's why the game offers multiple endings from obviously simple to obfuscatingly complicated. Since my only major beef was with two of the six endings, this game is three-quarters superb.

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how do you turn bowl upside down?

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questionerofreality June 15, 2009 5:52 PM

For those of you who struggled with #2, here's my experience.

Cut the towel, tie it into a knot, and then tie it onto the end of the stick, and then the knife. It will look like a stick with a long piece of string dangling, and the knife then dangling from the string.

If you do what I originally did, and not tie it into a knot before attaching it to the stick, it will look like it's ready to become a torch, and then a rudimentary spear.

Moral of my story- tie the rope into a knot first.

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*Jacob* Author Profile Page June 17, 2009 5:53 AM

I thought I commented on this game when it first surfaced, and maybe it was removed, I don't know, but I'm going through this game totally fresh now and STILL cannot get ending #1 to work, which leads me to believe I'll similarly be unsuccessful with the other endings I could not achieve beforehand.

After EVERYTHING, I'm supposed to dump all of my objects into the hole. When I hit the crack behind the picture with my hammer ONCE, the bowl broke and a tiny hole appeared in the wall. I assume that is the hole, but nothing goes in. HOW do I make it go in, or am I in the wrong spot?

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*Jacob* Author Profile Page June 17, 2009 6:05 AM

Ok, well thankfully now the other results work, but I still can't get everything to "dump" in Escape #1. Help please?

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*Jacob* - you have to be in the view where you're looking in the hole. Otherwise you're standing on the other side of the room...

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