Advertisement

Replicat


  • Currently 3.8/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.8/5 (64 votes)
| Comments (10) | Views (2)

GrimmrookReplicatIn Replicat, from Mindless Labs, we see the same innovative mouse avoidance mechanic employed in Time 4 Cat, only this time with the warp drive pushed all the way to "insane."

You start off as a starship pilot just minding your business, plodding along through the vast empty expanses of space, when all of a sudden the hyper-drive malfunctions. This can't be good. Somehow the hyper-space jump manages to break reality just a little bit, and as you pop out the resulting wormhole, you realize that replicas of yourself will soon be hot on your tail. Your only chance now is to visit planets as they materialize in order to learn how to make the copies of yourself go away before they inevitably ram your ship and send you to the space version of Davy Jones' locker.

Like Time 4 Cat, this is a mouse avoidance game where the speed of the objects to be avoided are based upon the speed at which you move your mouse. Don't ever want to die? Simple, don't move. Unfortunately, the collectible objects are not on the same malleable timeline, and their point value decreases constantly whether you are moving or not.

Where Replicat diverges from its intellectual predecessor is not only in its sci-fi theme, but in the fact that the objects you are forced to dodge are copies of yourself. Each new starship on the scene apes the path that you've been taking all along, and the longer you manage to stay alive, the more of them there are. This adds quite a bit of depth to the formula, as you not only worry about the present, but think about the future, plotting a course now that will be easier to dodge when your lethal copycats trace it.

Add to this a side quest or two and a very neat sort of power-up that lets you see the immediate path of your counterparts and what you have is a surprisingly well fleshed-out game based upon one of the simplest gameplay mechanics in casual games. As more copies present themselves, the tension quickly builds to manic proportions, while the ability to effectively choose your own playing speed really makes it accessible.

Play Replicat

310 Views
0 Comments
Bottle Rockets> Tricky Bottle Rockets is a sci-fi platform game by James Earl Cox III set to the song "Alberto Balsam" by Aphex Twin. A short artistic work about mothers, daughters, and space, it integrates a glitchy aesthetic quite well into the plot and gameplay, and will generally succeed in making those who play it feel all the feels.  ...
Skip Around the World: Finland> Dora Skip's landed in Finland in this point-and-click adventure from Carmel Games, and he's desperate to meet the famous "sauna guru"... but first he'll have to perform a few weird tasks as you travel around to actual locations and maybe learn a little in the process.  ...
5,219 Views
37 Comments
Gridland> Dora From the creators of A Dark Room comes a match-3 puzzle game with a twist. Combine and collect resources to build, but what happens when the sun goes down is another matter.  ...
678 Views
12 Comments
Sweep Miner> Dora You know kids. Always wandering off and getting trapped in mines full of explosives and teleporting ladders and whatnot. In this cute, simple puzzle game made in just a week, you'll have to memorize where danger lies if you want to get the kids out safely.  ...

10 Comments

It took me quite a while to realize I can't outrun my own ship XD

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Seconds of fun.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Very enjoyable - just wish story mode was longer...

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Is there any point in saving Stella, apart from the obvious guilt trip if you don't?

I accidentally missed her on my first playthrough, but saved her on my second...dang, the difficulty ramps up when you're trying to save both ships.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Gryphon78 Author Profile Page May 25, 2009 4:49 PM

As far as I could tell, there was no advantage to saving stella. all I saw was her saying "Hurray" at the end of level three.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Reminds me of ReRun, which is a good thing. Time-travelling = fun!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I randomly entered numbers into the level code thing and came up with this interesting setup:
349042367

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Only a short game, but tbh I'm busy these days and would have had time for a long one.

I have to say it's a beautiful game around a pretty genius concept. the difficulty ramp of increasing replicators (moving more and more eratically as I had to to dodge them is countered by the ability to slow down to do delicate manoeuvres.

Also, when you think about it, every replication automatically dodges all those before them, so no replication will ever collide :P

Have to say: one of the best i've seen in while

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Anonymous May 26, 2009 8:59 AM

Really enjoyed this, although I couldn't save Stella. Best tactic I found was to move around in a circular pattern, running a course around the whole field.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Polymorph May 26, 2009 7:56 PM

Hahaha, my replicants always seem to know exactly where I'll be next. Although maybe I shouldn't try to dodge everyone at once like a mad fighter pilot.....Which is exactly what I am!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

PuppetShow: Lightning Strikes

Browser game of the week

Quantum of Light

Mobile game of the week

The Ensign

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.