
Wacky. That one word describes half of this week's collection of Link Dump Friday games. Well, maybe wacky and challenging, but challenging in a wacky sorta way. And the other half? Room escapey. Room escapey in a multi-lingual kinda way. And the other other half? Accurate mathematics.
Light Cut - A follow-up to the rather gruesome Dark Cut surgery games. You play a World War II medic who comes back from battle and faces the hurt and scars left by the experience. Or did I just make all of that up?
You Have to Burn the Rope - Remember the epic adventure that was Quest for the Crown? YHTBTR is a platformer in a similar vein in which you must— oh, but I won't ruin the game for you! Play it, beat it, and enjoy the ending!
Ambient Parade - A nice retro-looking dodging/shooting-type arcade game where you switch between columns to avoid obstacles and destroy targets in your way.
The World's Hardest Game - It hurts us! You are the red square. Avoid the blue circles, collect the yellow ones, then high-tail it back to the green safe zone. Thirty levels of pain-inducing hardness. Seriously, it's tough.
Space Station Tokio - A Japanese room escape game with English translation built right in. You play a restaurant cook who fell asleep and woke up to discover he's trapped! In a space station! Bummer!
The Big House - Kudos for an accurate game title! The Big House is a point and click room escape game that, naturally, takes place is a big, old mansion. Doors are everywhere, each one leading to rooms that may or may not have something to do with the game's puzzles. Game features both English and French language options.
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Comments (may contain spoilers)
The Big House is a bit frustrating. I can't find any way in which to use the inventory items and the room layout is not consistent. I thought I might at least produce a map, but there are some rooms in which a door appears in one screen view, but not in the place it should be in the next. Is that part of the game or a bug?
Posted by: dsrtrosy
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April 4, 2008 8:35 AM
"You have to burn a rope" is seriously hard, especially the final boss.
But I love how the ending credits show screenshots of the most exciting moments. Remembering what incredible feats I had to do during the course of the game made me all teary-eyed...
Posted by: baba44713
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April 4, 2008 8:45 AM
As powerful as your axe throwing skills are, you can´t seem to actually damage the final boss with this. You have to
Posted by: Toaren
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April 4, 2008 8:48 AM
I thought this was a casual gameplay site... I've spent 3 hours now trying to kill the final boss. Nothing seems to damage him. That's NOT casual.
Posted by: Edd
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April 4, 2008 9:08 AM
anyone working on space station tokio? i was off to a good start, but i've ground to a halt with only 3 items to my name.
Posted by: mixedmetaphor
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April 4, 2008 9:10 AM
Haha...now I'm a hero! Too funny. The credits last as long as the game.
Posted by: dsrtrosy
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April 4, 2008 9:11 AM
I failed at Tokyo space station...
I got the key, then could not work out anything else, nothing seemed to be hidden on the chair, except the gap in floor which I can't open... gave up
Help would be appreciated!
Posted by: Edd
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April 4, 2008 9:23 AM
edd --
Posted by: mixedmetaphor
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April 4, 2008 9:26 AM
I like Light Cut, but it SO gets a reward for worst voice-over EVER. Seriously. It's worse then Nico in Broken Sword 2...
Posted by: baba44713
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April 4, 2008 9:33 AM
beat space station tokio! woohoo! i would do a walkthrough, but i only figured out one of the crucial elements of the game by trial and error... i'm going to play back through and see if i can get it this time. still, here's some help.
Posted by: mixedmetaphor
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April 4, 2008 9:53 AM
of course, just as i posted, i figured out the password for the computer terminal:
Posted by: mixedmetaphor
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April 4, 2008 9:55 AM
I myself am a bit confused with this Mansion thing, too. Sure it's hard to follow my own path, it happened more than once that i opened a door and found myself not in the room I was sure i would but in another. And when i got to the stairs and tried to go up the game started to load again from the opening page and then neatly froze at 51%. I dunno, it might have been my connection.
But, good thing: when i refreshed the page I was upstairs.
I also agree with the part that it's not clear how to use inventory items. I managed to
But i don't know how - I guess if you double-click an item while you're at the screen where you need it it'll be used. But that's only a guess.
I hope things will clear out because it looks to be a very good one, with very good graphics.
Posted by: bioLarzen
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April 4, 2008 10:22 AM
ZOMG. How could you not give YHTBTR a full review? It has all the requirements of a great game--drama, comedy, cuteness, fire, a rope--I am taking my blog reading business ELSEWHERE!
Posted by: joye
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April 4, 2008 10:23 AM
ZOMG. How could you not give YHTBTR a full review? It has all the requirements of a great game--drama, comedy, cuteness, fire, a rope--I am taking my blog reading business ELSEWHERE!
Posted by: joye
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April 4, 2008 10:23 AM
So true, he had to say it twice.
Posted by: Edd
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April 4, 2008 10:24 AM
Loading between the levels seem to be OK now (in the Mansion game), only a couple of seconds.
Posted by: bioLarzen
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April 4, 2008 10:25 AM
Light Cut is by far the most profound game I have ever played. It dares to explore the human psyche in a raw, no-holds-barred manner rarely seen in such titles.
Posted by: Lizard
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April 4, 2008 10:40 AM
ha! figured it all out. okay, here's a walkthrough for space station tokio!
hope this helps!
Posted by: mixedmetaphor
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April 4, 2008 10:42 AM
OK, now it's clear: at the Mansion game you have to click once on the item while in the right screen to use it. No placement is needed.
Posted by: bioLarzen
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April 4, 2008 10:45 AM
after you've unlocked the door you can go hide in the locker.
Posted by: expired
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April 4, 2008 10:46 AM
Ah Link dump fridays! I'm so happy.
Its Spring holiday. The kids are playing in the garden.
Life is good
Posted by: stupidcheeseboy
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April 4, 2008 10:47 AM
I reeeaaally hope whatever that non-song I "sang" in Light Cut doesn't really go onto Facebook. lol.
Posted by: Anzhela
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April 4, 2008 11:00 AM
I may have done Tokio but I'm not sure, didn't use the computer slab, as for the code for the locker
the chair
as to finishing
Posted by: Crank
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April 4, 2008 11:01 AM
YHTBTR is the best game ever, no holds barred.
Posted by: symar
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April 4, 2008 11:06 AM
can someone pleeeaaassseee post a walkthrough for yhtbtr
Posted by: expired
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April 4, 2008 11:22 AM
I think the ending song for YHTBTR took longer to make than the game itself... what an awesome game!
Posted by: sijapu17 | April 4, 2008 11:22 AM
addition to space station tokio walkthrough (thank you, expired):
Posted by: mixedmetaphor
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April 4, 2008 11:24 AM
Burn the rope made my day! But what will I do with the rest of it...
Thanks!
Posted by: soho/
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April 4, 2008 11:27 AM
Well, I'm totally stuck on La maison Grande. I have
Posted by: Crank
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April 4, 2008 11:42 AM
the big house is pretty hard, so far i have used matches to light the fire, used the plunger that i found in toilet to empty the bath of water thats in another room and used the sponge that was in the bath to wipe a mirror in another toilet where a wee grid/map thing showed up, i dont know what it means tho, four of the squares are a lighter colour than the rest, as for using items i just stood in front of whatever i wanted to use the items on and clicked the item once, well thats all i know, hope it might at least help someone! so then they can get further and then help me, lol:)
Posted by: jigsaw
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April 4, 2008 11:43 AM
I'm off to watch a video-oh now.
Posted by: Crank
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April 4, 2008 11:44 AM
oh no!, i forgot to do the spoiler thing oooops!, sorry :(
Posted by: jigsaw
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April 4, 2008 11:51 AM
The ending of YHTBTR is the best I've seen in a game since Portal
Posted by: mysteriousracoon
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April 4, 2008 11:57 AM
That stinks... I got to the Final boss in Burn the Rope but he killed me...
I should have
Posted by: Ninjaz
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April 4, 2008 12:00 PM
Dead stuck on the big house. Can anyone let me know either where to find the
Posted by: Linus | April 4, 2008 12:01 PM
After some hours of intense brain concentration, I finally beat YHTBTR. Amazingly fun, escpecially the credits song. I think I'll just press refresh and start again!
Posted by: Donut
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April 4, 2008 12:15 PM
A note of warning to all who are playing "The Big House"...
Posted by: valhalla076
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April 4, 2008 12:18 PM
I just can't play YHTBTR, I just have the victory song on a black screen, and that's all. Am I the only one?
Posted by: Schmorgluck
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April 4, 2008 12:28 PM
So misleading... After playing the first two games, I went to Space Station Tokyo thinking that the front door was really unlocked from the start and kept clicking on it everywhere until I realized it wasn't.
Posted by: Gar
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April 4, 2008 12:29 PM
Got to level 16 on Worst Hardest Game...then got annoyed and left.
Posted by: Mordecai
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April 4, 2008 12:35 PM
For Big House:
Dont forget the plunger in the bathroom.
As for the chair, consider what you could use the chair for? May to get higher up?
Posted by: Painorama
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April 4, 2008 12:51 PM
So how about the world's hardest game? I'm stuck on level 17, does anyone know if it saves your progress if you quit?
Posted by: Blarrrg
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April 4, 2008 12:55 PM
I forgot about the magic of posting, beat level 17 but 18 is ridiculous :( I'm up to 190 deaths and I think I'm about to give up.
Posted by: Blarrrg
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April 4, 2008 12:59 PM
In the Big House, I lit the fire first.
The game isn't very encouraging, what with its sparse atmosphere and the fact that the cursor flips you off when you try to open the second floor door.
Posted by: Gar
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April 4, 2008 1:00 PM
lmao Gar XD
Posted by: jigsaw
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April 4, 2008 1:09 PM
The instructions for YHTBTR are actually a bit misleading.
Posted by: SonicLover
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April 4, 2008 1:09 PM
For "Big House" -
The key:
The second floor door:
1. Middle pane
2. Bottom left pane
3. Top right pane
4. Bottom right pane
This unlocks the door for some reason.
Hope this helps a little . . .
Posted by: tortoise78 | April 4, 2008 1:40 PM
Wait... I take back my last post.
Also, the hero has infinite health AND infinite ammo. Cool.
Posted by: SonicLover
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April 4, 2008 1:44 PM
Light Cut is so amazing. It really made me think.
Posted by: Silva
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April 4, 2008 2:43 PM
Gah!
In Light Cut,
Help?
Posted by: Anonymous | April 4, 2008 2:45 PM
There are multiple endings for Space Sataion Tokio. To get to the 'good ending' you must
Posted by: amofilem
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April 4, 2008 2:48 PM
Weird. I refreshed Light Cut, and now that bit worked immediately. I'm not sure what the problem was, but it just wasn't working before.
Posted by: Anonymous | April 4, 2008 2:49 PM
There are multiple endings for Space Sataion Tokio. To get to the 'good ending' you must
Posted by: amofilem
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April 4, 2008 2:49 PM
Am I the only one having bugs with Light Cut?
Posted by: ThemePark
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April 4, 2008 2:50 PM
Happened to me the first time too ThemePark,
Game would be much better it actually recorded you and you could listen to other people :)
Posted by: Blarrrg
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April 4, 2008 3:02 PM
Big House Walkthrough (not always intuitive)
FIRST: arrows left/right and back but this doesn't always turn you just one turn, sometimes it will completely turn you around. (if you understand this you won't get so lost)(I think he did this to save the amount of pix he had to draw, I guess)
FIRST FLOOR:
Go forward and pick up the chair
go to second/farthest door on the right (kitchen)
click on the sink area and get the matches and leave the room
turn left and forwards and go into the door on the left
you are in the fireplace room
Go to the fireplace and click your matches and to the left side of it take the poker
place the chair on the bookcase and click upper half of bookcase and take the key
leave the fireplace
If you followed my directions you should have a door in front of you, otherwise you will have to turn around
Anyway, take the door in front of you and then again take the right/front door and take the plunger and flush the toilet if you want. leave.
Turn RIGHT and take the middle door (stairway door) which looks different then all the other doors.
cross over and take the door ahead (don't go onto the stairs).
Take the right door again and suprise! your in another bathroom. Look into the tub and press the plunger. Watch very, very, carefully for the sponge.............ok not to carefully. take the sponge
Now you have to go back so when you leave the bathroom take the left most door(stairway) and again take the door across from it.
Then take left most door again
then take the left most door again (not a repeat)
and you are in another bathroom
click on the mirror and use the sponge
the pix looks like this: The "I" is dark markings
[][] [][]
=I= ===
[][][I][]
[][I][][]
=== ===
[][][][I]
Leave and move forward and take the right most door and then take the middle (stairway) door and NOW go UP the stairs
Now listen carefully....
you have to knock on the door (once) in each of these panels:
[ ][3]
[ 1 ]
[2][4]
Don’t ask how, its mostly trial and error, but looking back, I think it’s the mirror image?!?
UPSTAIRS:
Now turn around and go to the right hallway, and forward, forward and take the door.
In the hallway, light the candles by clicking the matches
Forwards and Turn left and take the CD from the bookself then turn left again and return from where you came. Go back to the hallway you came from and turn left
Go forwards till you are in the living room and turn right then left into the TV room
Click the CD rack and then the CD and listen carefully
Go back to the hallway with the candles and CD and enter that room
Go to the piano (there are six keys including one of the black keys)
Play around so you know where they are. If your like me and can’t play here is how to do it. Number from right to left each key 123456
Then play 656562431
Now go back and to the TV/living room and turn left into the SECOND kitchen (there was one you should have passed) and click to poster board and write down the number/passcode for the door (I think its random)
Go back to the entrance to the candle room and to your left there is a door with a key pad. Type in the number.
Now go through is maze, I don’t know the pattern, but eventually you will find a locked door, use the key and then you will be downstairs with a grate. How can you get out? All you have left is a crowbar….hmm………
Posted by: Painorama
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April 4, 2008 3:40 PM
I realized something with the Mansion game. First i thought how great that you only have to click at the right screen and any items that should be used there will be used - even if you had no idea. Then I had to realize the sooner or later I started to click on each items i got on each screen without thinking - and it killed all the fun. That's how i discovered, for example, where to put the chair. It was a complete surprise. And I caught myself clicking on the key in the very empty room - well, what would a key open there, huh?
So this way, I realized, I'll beat the game without thinking at all, just click like ten thousand times.
It's a bit frustrating that you have so many hotspots and so few of them (almost none) actually do anything...
Posted by: bioLarzen
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April 4, 2008 3:42 PM
Correction to walkthrough:
Not arrows on the keyboard, hand arrows....
Posted by: Painorama
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April 4, 2008 3:43 PM
I'm not sure I understand Light Cut. Did the makers of Dark Cut release it as a sort of teaser to keep us entertained until Dark Cut 3 is released?
For those of you having trouble with soft things for the bear:
I had to peek at the comments to figure that one out.
Posted by: Taybo
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April 4, 2008 3:52 PM
UGH!!! correction to walkthrough (again)
PIANO:
Posted by: Painorama
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April 4, 2008 3:57 PM
Oh, man. JIG is sure a popular site... Probably that's why the Mansion game is pretty unplayably busy right now... I've been waiting for over 8 minutes for it to load but it's still at 80%... Other pages load well, so its probably not my connection (this time...:))
Guess I'll come back in two weeks time :(
Posted by: bioLarzen
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April 4, 2008 3:58 PM
Thanks, Blarrrg, that did the trick.
Taybo, no it's not meant as a teaser, it's John's way of making a parody of his own games.
I have to say I loved that the Sketch games were incorporated in this game. :-D
Posted by: ThemePark
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April 4, 2008 4:10 PM
space station tokio?
How Do I swipe the card? Teh power is on, I select the card and click on the reader... but nothing happens!
Posted by: nik | April 4, 2008 4:11 PM
Light Cut freaked me out much more than Dark Cut 2. How does that reflect on my personality?
Posted by: blieber
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April 4, 2008 4:13 PM
I totally love Light Cut so bad. I wish there was more!
Posted by: Steph Dee | April 4, 2008 4:25 PM
Light Cut ROCKS!!! I ♥ it, the animals are so CUTE!! *hugs*
Posted by: Wacky
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April 4, 2008 4:28 PM
You have to burn the rope . . .That's it? o.O Love the song though. . . now you're a hero . . . how are you going to spend the rest of your day *Hums*
Posted by: Wacky
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April 4, 2008 4:38 PM
In space station tokio:
How Do I swipe the card? The power is on, I select the card and click on the reader... but nothing happens!
I can not find the hot spot
Posted by: Nik | April 4, 2008 4:41 PM
In "The Big House", I found the requirement to be able to read or play the beginning part of Fur Elise is a little bit unfair for the average Joe.
Posted by: U. N. Owen | April 4, 2008 4:47 PM
For the Mansion game, did anyone realize what the result these actions are:
Posted by: bioLarzen
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April 4, 2008 4:53 PM
Nik,
Posted by: juv3nal
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April 4, 2008 6:36 PM
Rule 4 for YNTBTR is on right click :O
Someone needs to beat the boss the HARD way :D
Posted by: anon | April 4, 2008 6:52 PM
There's another thing you can do in Tokio that I haven't seen mentioned yet.
Doesn't seem to affect the game endings at all, and I haven't found anything else you can do with this information. Maybe just fleshes out the story a little more?
Posted by: Anonymous | April 4, 2008 11:52 PM
The world's hardest game. . . isn't. Yes, some levels have required a good 20 tries but I'm up to 22 with no significant stopping points. The game requires skill and planning but isn't difficult provided that you think ahead. It's not frustrating, but it's great.
Posted by: Clumpy
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April 5, 2008 12:24 AM
YHTBTR is the best game ever! I love it!
Posted by: AF | April 5, 2008 12:28 AM
Never mind, I finally gave up on level 23.
Posted by: Clumpy
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April 5, 2008 12:30 AM
There seems to be so many ETR games now that are 3D modelled rather than drawn. Wha tI want to see is an ETR game that actually has the player move smoothly around 3D space - none of this pixel-hunting to look behind the couch!
Penumbra, with its FPS-like view, and intuitive and realistic object manipulation, is a step in the right direction - I want to see how much the bar can be raised.
Posted by: JonMW
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April 5, 2008 12:37 AM
Double-post.
The Big House *especially* would benefit from losing the basic point-and-click philosophy of current ETR games. Navigation is very difficult - I often enter a room and can't tell which way I need to go to get back.
Posted by: JonMW
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April 5, 2008 12:48 AM
hey light cut is pretty awesome cus' you're like what's behind the door and blam
Posted by: Atom
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April 5, 2008 12:59 AM
I didn't like The Big House. It was confusing to find my way around, and so many rooms were pointless. I'd rather have 3 or 4 rooms with tons of complicated objects and clues, rather than 40 rooms with only 3 or 4 puzzles, like The Big House.
Posted by: JasonMPA
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April 5, 2008 2:39 AM
It took a dedicated effort but I have finished the Worlds Hardest Game, about 400 deaths I think, biggest criticism is that it doesn't save your progress, also collision identification is a bit level dependant,
Posted by: Crank
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April 5, 2008 6:26 AM
Hey, I diodn't have to bun the rope! Am I missing out on the game, small as it is meant to be? I just ge the vivtory song, like Schmorgluck.
Posted by: JoshB
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April 5, 2008 7:16 AM
Is 'The Big House' the same game that came out a few years ago that apparently had no ending? They finally finished it?
Posted by: Corona | April 5, 2008 8:08 AM
I agree with JasonMPA,
The Mansion game was just too big - I mean the area. And most of it was meaningless. Having such a big area to explore and so relatively little to discover is rather frustrating than inetersting and inspiring.
Posted by: bioLarzen
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April 5, 2008 1:52 PM
OMG, I played "You Have to Burn the Rope," and it is just cying out for an extended version (where, perhaps, you can die).
Posted by: Marka Ragnos
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April 5, 2008 11:20 PM
How CAN THEY!!?!?
"The World's Hardest Game is easily set OFF THE THRONE by I Wanna Be The Guy.
How can they even Suggest the name!
If you haven't played that, THEN!!! you haven't REALLY played the hardest game EVER!
About "You Have To Burn The Rope", I felt the long intro wasn't needed... It added a... useless length to the game. And maybe if i had more way to Unsuccesfully attack the... Thing... well, that be cool.
Posted by: Mauricio | April 6, 2008 1:18 AM
I kind of like the effect that the number of rooms The Big House provides. It adds a certain realism to have a bunch of objects and locations you can't use, and it forces you to consider why escape the room conventions are what they are.
The things that made me stop playing were the interface and the long loading times in between floors. Because there are likely to be several times you have to wander around trying every object in every screen, the fact that you have to close the "examine" window for each object every attempt gets annoying very quickly. The fact that there are so many screens really compounds this.
Posted by: Lizard
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April 6, 2008 4:09 AM
Unfortunately, I don't believe it's possible to beat YHTBTR the hard way, at least without hacking. It appears that the more damage the boss receives, the faster it recovers, so at some point it's going to recover faster than you can throw a new axe. However, there is a useful strategy for beating the boss, namely
Posted by: Syckls | April 6, 2008 1:43 PM
I am so glad that didn't go on my facebook...lol.
Posted by: gabeknight
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April 6, 2008 5:54 PM
For some reason I can't get enough of YHTBTR. Maybe it's the classic feel of it. And I just thought of something...
Posted by: SonicLover
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April 6, 2008 6:36 PM
Good point, SonicLover. Does anybody have the end song for YHTBTR? I want it soooooo badly :[
Posted by: rkr7
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April 6, 2008 7:54 PM
Anyone having trouble loading Space Station Tokio? I've been trying to load the game for 2 days and it still won't reach 100%. Is there any alternate link?
Posted by: jojo
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April 6, 2008 11:10 PM
I should've posted here 2 days ago, cause as soon as I said I can't load the game, I tried refreshing and it loads! o.O
Posted by: jojo
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April 6, 2008 11:21 PM
for all of those who loved the ending song of You Have To Burn The Rope (YHTBTR)
check out the artist's blog-post regarding it:
http://www.reachground.se/2008/03/31/you-have-to-burn-the-rope/
Posted by: OfficiallyHaphazard
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April 8, 2008 2:24 AM
I tried the burn the rope game... I was able to go right and left and back again. I didn't see a way to go up. So maybe the rope was burned before I got there.
Anyway, I checked out their "lab". You have got to try the Chicken and Stars game. Click on the "lab" link at the top. Then click on the folder link "48HComp". Then click on chicken.swf
Oh! And then there are the "games"... Crayon Runner is very cute.
Well, lunch is over. Back to work for me.
Posted by: 4red3s
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April 8, 2008 3:06 PM
I love the cursor when it's pointing on the toilet!
Posted by: Tofer_513
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April 8, 2008 6:44 PM
OK, it's been almost a week and it's bugging me, so I repeat my question: how am I supposed to launch You Have To Burn The Rope? How am I supposed to be able to actually play the game instead of having the ending song start even before the game finishes loading and the screen remaining black?
I have to know: is there really a game at all?
Posted by: Schmorgluck
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April 10, 2008 4:07 PM
Mmmh sorry, finally figured it out: a bug prevented my update of Flash Player to be taken into account. It's clean, now.
Posted by: Schmorgluck
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April 10, 2008 5:36 PM
@Blarrrg:
I'm stuck on the same level. How on EARTH is it possible? (btw the rest is quite easy, thankfully).
I really wanna see the later levels!
@Clumpy:
How did you do it? Level 18? Please?
Posted by: Dav | April 12, 2008 3:43 PM
It would be fun to be able to play YHTBTR with the Guy from IWTBTG: they approach the same kind of schtick from opposite directions.
Posted by: Gar
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April 15, 2008 7:10 PM