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I know what you're thinking. "Oh no, not another game where your friend's hat gets carried away by a bubble, and you have to chase after it in your hot air balloon fueled by pure knowledge! When will game designers come up with some new ideas?" I understand. I'm sympathetic. But you still might want to try out the latest in the bloated Knowledge Balloon Hat Retrieval genre, seeing as it's by Amanita Design, the gently madcap Czech creators of Samorost. That's right, Amanita finally made another game, and it's awesome. Well, it's gently awesome. Amanita does everything gently, and being awesome is no exception.
Their newest game, Questionaut, is a commission for the BBC's Bitesize series of educational games, which attempt to combine video games with grade school quizzes. The goal of Questionaut is to track down your friend's aforementioned high-flying hat, but your vehicle can't reach that high until you answer enough questions correctly. On each of 8 levels, you must solve an environmental puzzle by clicking or pointing at hot-spots, and then answer 5 multiple-choice questions to inflate your balloon, so you can float up to the next sky island.
None of this is too difficult, although you might have some trouble if you've been out of school for a while. The questions are geared to students aged 7 to 11, and as Jeff Foxworthy is so happy to remind us, we don't always retain information from that era so well. If you get stuck, Google is right around the corner, and no one has to know that your brain is made from a leaky sieve. Except for you. You will know.
Analysis: Despite the fact that the target audience for Questionaut is grade school students, there is enough wonder and imagination here for gamers of all ages. As usual, Amanita has festooned its game with soothing mossy textures and rickety mechanical systems. Each level is a self-contained environment floating in the sky, with its own placid inhabitants, surreal logic, and gorgeously quirky music.
It's such a pleasure to explore these little worlds that it's almost a shame when the time comes for a pop quiz yet again. But thankfully the questions here (supplied by the BBC) are the opposite of trivia. They encompass Math, Chemistry, Physics, and even professional skills such as designing clear instructional diagrams. There's a lovely irony in being quizzed on the real world by inhabitants of a surreal fantasy world.
Even better, the individual islands often share a theme with the questions for that level. You might solve an ecological puzzle before facing a battery of biology questions, for example, or a physics-based puzzle before a physics test.
Even with eight totally separate environments, Questionaut feels like a cohesive whole. It's like stepping into a story book and becoming one of its characters. And thanks to Questionaut's memorable imagery, it feels like a living universe that continues to exist even after you've shut down your browser. Just delightful. Play Questionaut.
Questionaut walkthrough now available!
Comments (may contain spoilers)
Okay. I'm already stuck and I just got to the part ehrwe he's on the little floating library with the typing woman....-_- Any help please???
Never mind, I got past that but I'll probably have another problem later.... Still, it's very interesting!!
I've been a big fan of Amanita Design, and it's awesome to see them creating for someone like the BBC. While the questions weren't difficult, I do wonder how many variations there are. A great quiz game that I'll have to show off to my teaching friends.
Of course with any game like this, the pool of available questions usually limits the replay value significantly. However, with this one, there are enough questions that make replaying the game several times quite enjoyable.
Oh heavens above! I remember now why I was so excited that I didn't have to take math or science in college...
That being lamented, this is a fantastic little game. Amusing, yet not too taxing - and the animations you need to go through to open up the levels are really clever!
I can't get the fourth level to load :(
Very interesting. Loved how on the next to last level

Quizzes aren't my favorite kind of game (mainly because I suck at most trivia categories), but I found this one surprisingly fun! And the graphics, so nice!
So, things I've learned today:
School subjects make great trivias;
Samorost CAN be mixed with a trivia game;
The Moon kills all knowledge;
Answer for level 6? I have no idea of what to do.
@ace
level 6:




How do i get the questions on the level with the animals?? it's driving me nuts!!
I'm totally stuck on level 6.

This game was so cute! The easy questions and the simple plot was actually quiet refreshing, too!
This was a great game. Even though the questions were quite basic the world really came to life with the great artwork and brilliant music.
I can't seem to figure out the biology puzzle on level 3. Any suggestions?
Played this when it was announced on indiegames, and I found it as enjoyable as everything from Amanita. What I really yearn for is a how-to for their graphics style, as they manage to create a cohesive picture from photos, hand-drawn and computer-drawn pictures.
I think i solved the biology puzzle like this:





The game is gorgeous, but would be ten times better if those pesky questions were nuked from orbit. Yes, yes, I know, the point of the game is to educate, but still.. Amanita Design's games sorta transcend spoken or written word, and these quiz questions just stick out like a sore thumb in this lovely atmospheric world.
Also, I've found a smallish bug. If you pick up the pot at the last level just as the dude is going up in a balloon, the cursor disappears. Not a biggie, but could frustrate some kids who might not be able to finish the game because of it.
Here's how to get level 4 to launch:




This is my first time with spoiler tags, so I hope I didn't botch them too badly.
aww, cute.
Does anyone know what the man in the fourth level is supposed to be doing and how it relates to the questions?
Very cute game! (And I actually beat it all on my own!)
How do you light the match on level 5?
How DO you light a match, usually? :)
Level 8 (language arts) tells me, "You can't use an adverb and an adjective together." That's a very strange notion.
Walkthrough
(sans answers to the questions — you'll have to do some of the work(!)


P.S: all of the questions are about literature

P.S: all of the questions are about maths

P.S: all of the questions are about biology

P.S: all of the questions are about proportions, rotation and translation

P.S: all of the questions are about chemistry

P.S: all of the questions are about arithmetics and probability

P.S: all of the questions are about physics

P.S: all of the questions are about grammar
I feel so much smarter now :-) I had never heard of a "magic e" before.
Jessica: Perhaps it's a strange way of checking that the points on the circle are equidistant from the center.
What a fantastic little game.
I played this game earlier, and I'm back to play it again. It's got all the spiffyness I'd expect.
I found the puzzles easy, but the questions did remind me how much I need to brush up on Math. Talk about a leaky sieve!
This is amazing! Lucky for me, I only missed one question--and I disagreed with the "correct" answer, as it is something I teach at the college level. Well, I can't account for what they teach in British grammar school.
Thank you thank you thank you! I just replayed Samorost a week or two ago, and hoped they would come out with something new.
I love Amanita. That's all there is to it. I cannot wait for their big release - Machinarium...
It was a neat game, I enjoyed it very much. I wish that MY school quizzes were this much fun to solve back then! :-) Amanita Design did a great job bringing Samorost-like gameplay and quizzes together.
Most questions were solvable simply by remembering school knowledge, though some relied on UK culture, which posed some difficulty for me.

Fortunately, Google bridged the cultural gap. :)
Also, like dsrtrosy above, I've also encountered some questions where one could dispute the "correct" answer.

Thanks for doing a great review on this game! (Psst... Psychotronic... you might want to correct that typo about "Samarost" ;) )
What typo? I don't see any typo. ;)
I just can't get enough of these guys... I'm so itching for them to finish Machinarium, I hope it has no language barriers like most of their stuff has so far. I'll buy it the first day, it's like I'm just itching to give these people all my money.
The last level was rather hard: I did learn English, but not IN English... So it was a bit of guesswork.
Pretty cool game indeed.
Had the most trouble with the questions in the last level.. no idea how many questins I had to answer, but seeing as my first language isn't English.. sometimes had no idea what they were talking about
The rest was nice, fun and easy :)
So... When he *adds* the basket, the balloon becomes strong enough to lift him?
What a sweet and relaxing game. I really enjoyed playing it. :)
fun and sweet game (:
won it all on my one, no walktrough.
In level 7:

ugh. I can't get past lvl 5. How do I light the match?
I'm going to have to play again--it sounds as though the questions change with each play. So far, none of the questions discussed here were in my game! COOL!!! Replay!!!
@rahari, if you didn't find the answer to your question earlier in the discussion



hope it helps!
The balloon is filled with "hot air" the people speak? :))
Questionaut's Diary, Page 1

Questionaut's Diary, Page 2

Questionaut's Diary, Page 3

Questionaut's Diary, Page 4

Questionaut's Diary, Page 5

Questionaut's Diary, Page 6

Questionaut's Diary, Page 7

Questionaut's Diary, Page 8

Questionaut's Diary, Page 9

Questionaut's Diary, Page 10

Forgive me for all this. I love to let my creative streak out sometimes.
What the-? My last two posts were edited and combined into one, and that one post was put up as a walkthrough? I guess my little Questionaut's Diary creativity binge had more than one purpose in the end.
I did that, SonicLover, I hope you don't mind. I enjoyed reading them so much, and it was so clever what you did, I thought they should be featured and preserved in the top section. :)
Awesome game. I didn't even need help, for once. It was quite relaxing, and though it was easy, I felt quite accomplished!
i loved soniclover's diary, so cute! the game was really cute, only level 6 stumped me (imo, the numbers were too subtle... or maybe i am just not observant enough)
really cute game.. enjoyed it
:)
-vans
I love all these games...but this one was so relaxing, I didn't have to tax my brain! Even at age 49, when peoples' minds start forgetting, I AM as smart as a fifth grader!! Hooray!
Last Level, lost your cursor?

I don't know what's wrong but I have problems loading this game.... I have to keep reloading it. Is there a different link?
great review, and great game =)
I absolutely cannot figure out #6
a beautiful sweet educational game!
wonderful lovely graphics!
very nice work!
well done
That was incredible, great to see a full amanita design I don't have to pay for!
Some of it really stumped me I bet there's 11 year olds who'd wipe the floor with me! LoL,
Sonic lover that was a really nice diary, I loved the creative streak. I felt so ashamed getting stuck on the last level for so long.
I hope that game brings some better grammar into the discussions
well found Jay, great game
That was so beautiful! Graphics are gorgeous, as always. I love how even the locale and action/objects on screen always match the type of questions being asked. The puzzles were good; not too hard, not too simple. Music was fantastic.
The only thing that I had a problem with... there's not enough of these games! More more more!
I waited forever for another Amanita game. I loved the previous ones, and I loved this one, too. Cute and smart. And the sound is so good.
I´m excited to learn there´s a big one coming up, anyone care to give us some more info on that?
Really cool little game. My only gripe is that the questions were a little too easy. Would have been nice if there were different modes for easy, medium, and hard.
Oh, I wish I'd played this earlier on! It's like that Curious Village DS game, only surreal instead of mysterious!
It put me in mind of Carmen Sandiego, but with a hat instead of an enormous landmark. My only problem was with the conversion of imperial to metric, since I could never remember that...
whoops, just resubmitted this without remembering i'm like a million years out of the loop. anyway, it's freaking fantastic.
Ooooh that was loads of fun!
I was taught British English, and I STILL had some trouble with a couple of questions, but not enough to make it any less fun. Lovely little gem =)
Like, how many litres is 2 pints. Gosh! Why don't they ask about other obscure units like bushels or gills while they're at it? :/
I believe the US uses pints too, although apparently they're different sized pints to UK ones (16 fluid ounces as opposed to 20). Since we still have a weird mix of metric/imperial measurements in this country (metres but miles? Buh?) it's useful stuff for kids to know.
Anyway, lovely game! Really enjoyed the mix of quiz questions with "click to make stuff happen" games. Beautiful.
In the last level, don't miss what the two guys are spelling :)
When we became metric (ha!)..I remember " A litre of water's a pint and three quarters"
I buy petrol in litres but my car will show me miles per gallon...Just as well, as us old fogeys can't relate to kilometres per litre!
That was a cute little game. However, this game made me remember just how bad my math skills are. :-D
Wow, what an artist. The music is amazing, the atmosphere is beautiful...I never wanted to get that hat...Who knew multiple choice could be fun? I loved the last level


I think I may have to turn it into a song...after asking permission of course ;)
the music on stage 6 is great!
can anyone help im stuck on level 7?
Raaagghh! Curse you, grammar level! Way to make me feel like an idiot.
help me plz i dont get level 7 wat do i do HELP!!! we were doin this in class and well i kinda got lost plz help!!!! and i was like the 3 person tht couldnt finish it HELP
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Walkthrough Guide
Walkthrough
(sans answers to the questions — you'll have to do some of the work(!)
P.S: all of the questions are about literature
P.S: all of the questions are about maths
P.S: all of the questions are about biology
P.S: all of the questions are about proportions, rotation and translation
P.S: all of the questions are about chemistry
P.S: all of the questions are about arithmetics and probability
P.S: all of the questions are about physics
P.S: all of the questions are about grammar
Posted by: Nikola | March 15, 2008 7:47 PM
Questionaut's Diary, Page 1

My Thought Air Balloon has been itching for a test run for a few days now, and today I finally got a chance to test it out. My wife's hat was carried away by a bubble, and I volunteered to fetch it. Now I'm on my way across the landscape of islands. I can't wait to test the filling procedure.

I just landed on a novel little island. An eccentric scholar was lost in reading while his wife typed feverishly, presumably to create more books for him to read. It must have been a happy marriage. I had to unplug his reading lamp to get his attention, but when I did, he was quite cooperative. We traded knowledge concerning literature and the written word, and my Thought Air Balloon filled up in no time. Now I'm off again. Maybe I'll visit him again someday to read a book or two.

This time around I landed on a peculiar figure-eight-shaped island where a single tree grew. It bore buds in the form of pluses and minuses, and before my eyes an insect-keeper sent out a series of number-flies to pollinate the buds. The insect-keeper turned out to be a math specialist, so we had a nice discussion about arithmetic and so forth. The knowledge we shared was sufficient to fill the Thought Air Balloon once more, and I bid him farewell. Maybe the next time I come there, I'll talk to him about what it's like to raise number-flies...

The places I arrive at are getting more and more peculiar. This time I landed on a land populated by nothing but animals. After a cat jumped between branches, a small bird plucked a worm out of the ground. A flower then grew, which a rabbit jumped over and munched on a leaf of, and then an owl flew over to me and spoke to me. Not only did he speak in words I could understand, but he was very well learned in the field of biology. Unusual for an owl, but very beneficial for the Thought Air Balloon's fuel supply. Someday I'll ask him where he got all that knowledge.

My Thought Air Balloon touched down near where a surveyor was inspecting the hemispherical island with a weight on a string. I picked up a key and unlocked a drawer, in which a soccer ball was sitting. The surveyor came down from his post to kick away the soccer ball, at which point I swiped his key and unlocked another drawer, which contained a third key. The drawer that key unlocked contained a glass of soda, and it wasn't until the surveyor began to drink the soda that he really noticed me. I suppose I should've expected him to be a geometry specialist, but the Thought Air Balloon runs on any subject, so I didn't really care. Where will I land next...

This was a particularly cold island, covered in ice. I broke off an icicle and stuck it in a gigantic flask, which resided above a Bunsen burner which I lit and turned to full power. When the icicle melted and then evaporated into steam, it drove a windmill which rose a lid. An ice skater jumped out, skated around, and then stopped to chat with me. His knowledge of chemistry and state-changes was perfect fuel for the Thought Air Balloon. I wonder if he'll teach me how to ice-skate the next time I come by here?

The resident of this island reminded me of that book-reading old man on that earlier island. This man was busy trying to sort out data he was gathering from something or other. After I helped him out, we had a chat about graphs, charts, and probability, and my Thought Air Balloon filled up quite nicely. I suppose I could learn a thing or two from him about data management... but that will have to wait until another day. I've got a hat to save.

This island's electrical system was in disrepair. I fixed it up, and its single resident, who seemed fond of sunbathing in its bright light bulb, was more than happy to talk with me about the science of sound, light, and electricity. He knew so much about it that my Thought Air Balloon filled up in no time, and I bid farewell. All I have left to say is, I'd hate to be him if that big light bulb burned out.

Two folks in white were hard at work on this island here, sorting out sentences by chopping out words and pulling out stray punctuation marks. I moved a pot over to find a valve wheel, and used it to stop the flow of letters they were working on. They seemed happy to have a break, and we discussed the finer points of grammar and punctuation, a topic that made excellent Thought Air Balloon fuel. Now I'm ready for the last leg of my journey. Hat, here I come!

At last, my wife's hat is back in safe hands. It's a bit of a shame that I lost the Thought Air Balloon as I fetched it, but I don't really care, and neither does my wife. What matters is that I did it! My journey will be one I'll remember for a long time.
Questionaut's Diary, Page 2
Questionaut's Diary, Page 3
Questionaut's Diary, Page 4
Questionaut's Diary, Page 5
Questionaut's Diary, Page 6
Questionaut's Diary, Page 7
Questionaut's Diary, Page 8
Questionaut's Diary, Page 9
Questionaut's Diary, Page 10
Forgive me for all this. I love to let my creative streak out sometimes.
Posted by: SonicLover | March 16, 2008 1:26 PM