
A brand new platforming adventure game has just been released from Nitrome: Dirk Valentine and the Fortress of Steam! Dirk Valentine uses similar mechanics as Nitrome's own Frost Bite. Move Dirk with the [arrow] keys and aim with the mouse. Press the left mouse button to fire the ricocheting chain gun. The slightly more serious tone and steampunk setting is a departure from Nitrome's usual fare, but the high quality of artwork, music and overall design remains the same.
It's 1897, and for the last five years Baron Battenberg's Steam powered war machines have ravaged Europe. Led by Great Britain, a handful of countries set out to stop the Baron. A tiny airship arrives at its destination, carrying Britain's greatest spy, explorer and fighter, Dirk Valentine. It's your job to fight off the Baron's army of soldiers and steampunk machines as you create your own platforms using Dirk's handy chain gun.
The chain gun is both your main weapon and a useful tool in this game. Not only does it dispatch enemies and collect medals, it also creates platforms that can snake across ledges. When standing on a brown-topped platform, fire the chain gun at another unarmored piece of ground. The chain will form a bridge between you and the other platform. If it bounces and hits other unarmored platforms, your bridge will continue and build up to three nodes. Later in the game it can perform a few more tricks, such as stalling platforms or zap through teleporters to take out enemies from afar.
Analysis: By far, my favorite setting for a video game is deep inside a steampunk world. The gears, the machinery, the airships, the clanking metallic gadgets. Dirk Valentine and the Fortress of Steam certainly doesn't disappoint on this front, as Nitrome manages to create a convincingly interesting story and environment without getting too serious. It's nice to see the studio's fine pixel artwork shift to a slightly new style.
Aiming definitely takes some getting used to in this game. Dirk's chain gun fires from just below the actual mechanism (in case it connects to the ground to create a platform). The result is you always fire just to the side of where you were aiming. With practice, this becomes a non-issue.
Some chain platforms you create can be murder to use, especially ones that are more vertical than horizontal. They're handled quite well, to be fair, but it's difficult to tell just how far you can move on some before falling to the ground. There's also an odd glitch that causes your character to freeze if you press the mouse button too rapidly.
As a little bonus bit of trivia for everyone, the famous Wilhelm scream makes an appearance when you take out some of the soldiers. It seems just a bit out of place, but it'll make a lot of people grin, so it's worth it. Nice touch, Nitrome!
Familiar, but fresh, and with a setting rarely seen in casual games. An excellent release from Nitrome! Play Dirk Valentine and the Fortress of Steam.
Cheers to Ashiel for sending this one in!
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Comments (may contain spoilers)
FWEEE... I just actually suggested this game *laughs* this is a fun game I'm already 11 levels in. And parts of it are tough, as the darkness of the screen and the hidden walls and that but all in all it is fun.
Posted by: Ashiel
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March 27, 2008 2:45 PM
I just was writing a review for half an hour, clicked "SUBMIT" then "DONE" and I've seen review but it was from JohnB. What would happen to my review, Jay?
Posted by: adikorzeniowski
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March 27, 2008 3:04 PM
I'm quite impressed by this one. I've been disappointed with Nitrome's latest churnings out, but this is quite fun! I've got to level 22, and taking a break since it's pretty hard keep moving up and down columns... Great review too!
Posted by: Mordecai
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March 27, 2008 3:53 PM
Combining your weapon with the bridge builder is really cool. What an all around useful tool! Charming steampunk vibe.
Posted by: slgalt
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March 27, 2008 4:24 PM
i need some help on level 23 of Dirk Valentine....
cant seem to figure it out.....??
Posted by: Geny | March 27, 2008 4:44 PM
bleh. i'm stuck at the first big boss.
Posted by: neko | March 27, 2008 4:55 PM
Anyone got past level 23?
I really am stuck on that one... I just don't have any idea what to do after 1st moving block...
Any hint please?
Posted by: PP | March 27, 2008 6:01 PM
I beat 23, I assume you're stuck on the last part.
Posted by: Mordecai
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March 27, 2008 6:49 PM
Ah, after first moving block, sorry
Posted by: Mordecai
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March 27, 2008 6:51 PM
Finally a game that combines ricocheting bullets and british stereotypes
Posted by: Alex | March 27, 2008 6:52 PM
this game is one of Nitrome's best!!!
Posted by: treser | March 27, 2008 7:51 PM
This must be the best game Nitrome made in quite a long time! I'm still in level 6, but I'm enjoying every second of it!
Posted by: Donut
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March 27, 2008 7:55 PM
This game is actually quite fun. The loveable harpoon gun from "Frostbite" has a reappearance (plus a cool chain combo), and the controls are pretty smooth. And would you believe it, there are health refills, in the form of our favourite imperial beverage. Seems like my prayers have been answered.
One thing I don't like is that like in the abominable "Headcase", leaps of faith are required to get full points in some levels. Another revenant from "Headcase" is retractable blocks. This time they don't slide back into their initial position, though. That's nice, because like this you can't get trapped between them and a wall as easily; it also sucks, because now, if you need a moving block to get somewhere and you miss it, you have to start the level over again. Oh yes, and there are cannons again... they are indestructible this time, but you can smash the bullets.
I'm only a couple of levels in, but I'm already wondering when the difficulty curve will rise and just how frustrating the game will be before you beat the last level... I bet my green forage cap that the final levels are full of cannons, and maybe gas pipes.
Posted by: Groogokk
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March 27, 2008 8:13 PM
My favourite part of this game has got to be the little "Hrp!" he grunts as he jumps. Out of all the different secret agent archetypes out there, the romanticized, unflappable British-style one has got to be my favourite.
(since they generally fight supervillains and mad scientists, rather than cover up government screw-ups)
Posted by: Gar
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March 27, 2008 8:40 PM
This game is quite good, no?
It reminded me of Frost Bite too.
Posted by: Dav | March 27, 2008 9:17 PM
I usually hold some disdain for Nitrome games because they're awfully sluggish and have weird controls. This one is alright though.
But really, game devs: everyone loves a Wilhelm, but you're ruining the novelty. Get a different death sound.
Posted by: Hon. David Kulessa | March 27, 2008 9:27 PM
Neko, if you're having trouble with the first boss,
Posted by: Jen
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March 27, 2008 10:01 PM
Regarding The teleporters: Am I the only one to had to think...with portals? :) I have the feeling "Portal-influenced puzzles" are the new "free-roaming enviroment".
That being said, this is a really great game...but I do have a question: Does anyone know what Dirk says when he dies? I think it's "Blackheart!", but I can't tell.
-zug
Posted by: Zug | March 28, 2008 5:53 AM
When you die, do not click 'Try Again', but go back to the level menu and start from Level 1 again. You will have retained your old score, and you can build on that.
(In fact, you can go to any level and you will have your old score. But if you click on 'Try Again' your score will be reset to zero.)
Is this meant to happen?
Because you can build up a HUGE score using this method.
Posted by: Dav | March 28, 2008 9:38 AM
Level 23 seems to be buggy(?) for me -
the "jack" for my chain gun, which should start moving the second moving block does not seem to work. to be more specific - I'm talking about the one that pushes you off the first moving block if you don't jump.
any ideas? or maybe I'm just doing it wrong?
Posted by: ninjaah | March 28, 2008 10:01 AM
@ ninjahh
Was the same for me. Just try and shoot the jack again and again - seems to work only if you are close. At least that seemed to be the solution for me.
The boss at the end is a little bit disappointing.
Posted by: Macci | March 28, 2008 11:04 AM
Bad show, old chap... Yeah, it is a great game. I'm on level 13 or 14! And I just started playing today!
Posted by: Xylozex | March 28, 2008 11:05 AM
ninjaah:
I just completed the game, and in spite of problems like the one ninjaah mentions, this is one of the best Nitrome games I've played, mainly because Nitro manages to avoid the zig zag difficulty curve we've come to expect when we play their games. Steampunk is definitely a scenario they can expand on, so this time, I really hope for a part 2.
Posted by: Groogokk
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March 28, 2008 11:10 AM
Maybe I have to try something else but I found it hard to navigate and shoot. Using the arrow keys, and the mouse- they are both on the right hand side! I either have to switch from one to the other with my right hand, or I have to use my left hand all the way over on the right side to the arrow keys, and that's really awkward. I don't get it, maybe I'm missing something terribly obvious, but it seems really awkward altogether to me.
Posted by: Caya
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March 28, 2008 11:41 AM
I think this game is one of Nitrome's best, by far.
Great solid play-mechanics, flawless art direction and a really nice difficulty curve.
I was totally going to throw in the towel around level 4-5 until I realized I didn't have to use the ARROW KEYS to move, but could use A,S,D,W. Then all of a sudden, the game became infinitely more playable.
Can't wait to finish it and hope for a sequel.
Posted by: Cold Pizza | March 28, 2008 12:04 PM
You can use w,a,s,d to control the character Caya.
And Dirk says "Bad Show". That's MP3 compression for you.
Posted by: st33d
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March 28, 2008 12:31 PM
Oh, cool! Thank you!
Posted by: Caya
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March 28, 2008 1:28 PM
i am sooo stuck on level 9 plz help?
Posted by: amoz | March 28, 2008 3:37 PM
I'm stuck at the beginning of level sixteenth...
Any help?
Thanks
P.S. Wonderful game!
P.P.S. Sorry for my terrible english...
Posted by: John Mottol
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March 28, 2008 4:38 PM
i need help on 9, as embarrassing as that is! i don't really understand what to do when you get to the bullets that are all shooting at you in rows one after another. i jumped around there but didnt make it!
Posted by: Maddie | March 28, 2008 4:40 PM
nitrome needs to fix the bug on 23
Posted by: danfox | March 28, 2008 5:36 PM
can somebody help me on level 11
Posted by: gregory
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March 28, 2008 9:27 PM
I completed this game too. Usually I think 'oh no, not another crappy Nitrome game' but this one was one of the best ever. I loved the combination of platform building with the chain gun. It really made it creative and varied.
I especially liked the spelunking levels :)
The short levels helped too, so that dying repeatedly wasn't too much of a chore.
I got stuck on two sections near the end, level 23 I think:
One is the horizontal moving block where you shoot a second block as you come to the end. The second block just doesn't work. Possibly bugged? I solved it by standing on the edge of the second block and shooting downwards / backwards to activate it. It did seem a bit of a hack.
Two was the vertical rising block you stand on, right at the end of level 23. Some people have said its bugged. No. Just clever design. Stand on it, make it rise, then jump off into the alcove, then shoot down to make it fall again. *Then* shoot into your own alcove to make the horizontal chain that forms your way out.
I nearly said the boss battles were a bit lame. I couldn't survive when I entered the boss pits so I just stood outside shooting in.
Now I realise I have to congratulate Nitrome for providing an alternative for people like me who are not rapid trigger reaction folks (or on laptops). The boss levels are extra short so you can go for the face to face boss duel if you want.
9/10 for this one.
Posted by: RedTomato | March 28, 2008 10:07 PM
It's the Wilhelm Scream! One of the three-ish dying enemy screams is the Wilhelm scream! I laughed my ass off when I heard it.
Posted by: Ghede
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March 28, 2008 10:51 PM
Yay, beat it! Great game, just the right difficulty for a casual game.
Posted by: wylie
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March 29, 2008 1:01 AM
I need help on level 22 can anyone help me because when i ride the first moving block towards the electrc machine then it is impossible to jump onto the metal block that goes up???
Posted by: MM | March 29, 2008 11:21 AM
HOW DO I GET PAST THE BIG GAP IN LEVEL 9!!!!!!
Posted by: reece | March 29, 2008 12:38 PM
For a good deal of the game, I was confused and thought that you originally had to bounce the chain off of the floor to make a bridge; later on, I discovered that you could just aim at your landing point, and the starting point would anchor itself to whatever unarmoured floor you were standing on. That's a lot more helpful.
A slightly more advanced trick:
Posted by: Gar
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March 29, 2008 3:06 PM
can someone help me with lvl 21, like how to "climb up between walls"
Posted by: LaLa | March 29, 2008 5:23 PM
Wow. I'd been disappointed with some of Nitrome's latest games. But this one's amazing! From the pixel art to the music and the game play, everything's just so good! And it's nice to see a Nitrome game that's a bit different. So, yeah, great game. And great review! :)
Oh yeah, and has anyone else noticed
Posted by: Alex
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March 29, 2008 5:51 PM
I'm struggling with level 23 - can anyone help?
What should I do?
Posted by: tinkstar | March 30, 2008 3:33 AM
help with level 16 please? I nearly got it one time, miraculously I got past BOTH sets of walls, and got killed AFTER releasing the prisoners. I just wanted to scream. It must have taken well over an hour, I didn't count time. Surely one doesn't have to jump up and precision-fire down to those spots like that? I never used the glowing button on the first set of walls- I must be doing it wrong. It's driving me nuts.
Posted by: Caya
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March 30, 2008 10:02 AM
someone help me with lvl 21
Posted by: LALA | March 30, 2008 5:28 PM
@ lala: I would, but you remind me of a guy named lalaland who posted questions in the "Aquanaut" thread without ever saying "please" or "thank you". Well, I am a pedant and a childish and vengeful one at that, so you will have to wait for somebody else to answer your questions this time.
Luckily, most people are not as narrow-minded as I am, so you probably won't have to wait for too long.
Posted by: Groogokk
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March 30, 2008 6:25 PM
I've always been a Nitrome fan- I can usually tell whether a game is made by them just by looking at one screencap- but I didn't expect them to come up with a game based on historic events like this.
...Europe WAS involved in a war in 1897, right?
Posted by: SonicLover
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March 30, 2008 7:01 PM
please help me on level 11...i cant get up to where those electricity balls are coming out
Posted by: Anonymous | March 30, 2008 8:27 PM
about level 11-
Now someone please help with level 16 *grin*
Posted by: Caya
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March 31, 2008 12:08 AM
help! i can't figure out how to get past level9.
Posted by: noob | March 31, 2008 5:13 AM
Level 23 has been modified to solve the bug.
It was a scrolling issue, so a short easy bit at the beginning has been added to give the scrolling engine a kick up the bum and make sure there is another teleporter for the winch teleporter to communicate with (only small parts of the map are rendered at any one time so the computer doesn't cry). Plus the distance between those trouble teleporters has been made a little shorter.
You need to clear the cache on your browser to see the new level if you have already played it:
Firefox: Go to the menu bar, Tools > Clear Private Data, uncheck all items apart from cache and press Clear Private Data Now.
Internet Explorer: Goto Tools > Delete Browsing History, click on the Delete Files button next to Temporary Internet Files.
Posted by: st33d
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March 31, 2008 8:43 AM
Wow, that is some cool news, st33d. Good to see a patch go online so promptly and with such precise instructions. If you are a member of/associated with Nitrome, please accept my compliments on the speedy update and the game overall.
@Soniclover: I can't think of any historic events or a war in Europe that the game could be directly based on. The only historic thing in it seems to be Queen Victoria, and she doesn't exactly play a lead role. Dirigibles at the time couldn't even be moved around reliably (that took another three years of development). The scenario is simply steampunk, with some widely exaggerated technology of the late 19th century (and that is a good thing).
Posted by: Groogokk
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March 31, 2008 10:20 AM
Hey wait, doesn't clearing the cache mean I'll have to play the whole game over again? (sorry for double posting)
Posted by: Groogokk
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March 31, 2008 10:25 AM
Well, there was this "Great War in England in 1897": http://en.wikipedia.org/wiki/The_Great_War_in_England_in_1897
As for level 9:
Posted by: Caya
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March 31, 2008 12:24 PM
Come on- people here have beat level 16- won't anybody share, pretty please? What are those glowing buttons for, on the right of those walls? There's one at the top of each of those stupid parallel walls. I shoot them and nothing happens. Surely, I'm not supposed to try to do this crazy precision shooting, especially the second one with the missles coming down. The camera angle changes everything around and makes it mostly luck. It's driving me nuts! --Thanks in advance-
Posted by: Caya
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March 31, 2008 12:42 PM
Oh wait, I finally got level 16- mostly luck, I never said I was a great player-
Posted by: Caya
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March 31, 2008 1:16 PM
i have been checking here for two days to see if anyone gives info. about level 16- pleeease how do you get past the the two walls.?:(
thanks
Posted by: soo smith | March 31, 2008 1:55 PM
About level 16- the way I got past those walls-
Posted by: Caya
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March 31, 2008 4:42 PM
Caya, the glowing buttons at the top just tell you that your way ends there; if there were even more teleporters to shoot at, you'd have to do more guessing as to which one to fire at.
Posted by: Groogokk
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March 31, 2008 5:21 PM
after my previous plea for help for level 16 i went back to the game and as if by magic finished the level without any problems!! the trick must be to ask for help and you get your answer from the great computer in the sky via this site!!! :)
Posted by: soo smith | March 31, 2008 5:56 PM
please someone help me im stuck on level 21, i cant do it...its hard...id do anythin 2 get past tht lvl!!! plz!!!
Posted by: ainmo | April 1, 2008 8:27 AM
For 21, all you need to know should be explained at the beginning of the level. It is just long, tedious, and boring but not difficult. Just shoot at the wall as you jump on and you will get it eventually.
Posted by: Erik | April 1, 2008 5:20 PM
yo Groogokk, lala and lalaland are the same person...ME you are so impaired and i'll never say please or thank you
Posted by: Lala and lalaland | April 1, 2008 9:58 PM
Groogokk: Clearing the cache won't affect the game. It is easier for Flash developers to use a device called a Flash Object than to use browser cookies. This is a special file that is saved in the Documents and Settings folder on your computer.
So, if I wanted to erase my progress in a game I would go to:
C:
Documents and Settings
user name
Application Data
Macromedia\Flash Player
#SharedObjects
and somewhere in there is a folder that represents where I played that Flash game. Erase that folder and you erase your game data.
Posted by: st33d
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April 2, 2008 8:12 AM
Thank you for that information, st33d.
Posted by: Groogokk
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April 2, 2008 11:17 AM
Hi :)
I really like this game and have been ok so far, however i can't get past level 17. I mean not even the v. first bit-and i feel really stupid :(
Anyway if youh no the level could you comment- I would appreciate it! :D
Posted by: HELP | April 2, 2008 4:21 PM
To get you started, help:
Get on the platform with the gas pipe on the right side, and when it goes down, jump off to the left, so you land behind a steam tank. Shoot the tank, then head right.
Posted by: Groogokk
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April 2, 2008 4:38 PM
hi:D
I just can't pass level 14, because of the two platforms with the blue things in front of them and the bombs coming out of the other side. I just need help on that part and that level.... PLEASE HELP
Posted by: ello | April 3, 2008 7:44 PM
hi:D
i need help passing level 14
Posted by: sky121
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April 3, 2008 7:59 PM
hi:D
i need help passing level 14
Posted by: sky121
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April 3, 2008 7:59 PM
i hate level 21
Posted by: sky121
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April 3, 2008 8:45 PM
for the first boss go to the edge of the first platform he goes in a circle hit him
Posted by: Anonymous | April 4, 2008 5:54 AM
i hate level 21 to
Posted by: sky121
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April 4, 2008 7:28 AM
hi. i need help with level 12. thanks!
Posted by: Anonymous | April 4, 2008 3:13 PM
It's a great game, but there is one thing I can't believe.
How the heck did they get all this technology in 1897??????
Posted by: MrMe05 | April 5, 2008 11:53 AM
I cant get past level 21! please help. i know what to do but I keep dying anyway
Posted by: Paulinator | April 5, 2008 3:19 PM
Paulinator I can not past level 21 too
Posted by: gregory
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April 5, 2008 7:09 PM
Quite a nifty game. Count me with those who enjoy the steampunk atmospherics.
Does anyone else feel bad when they have to shoot the bad guys? They may be minions of evil and all, but they're just so cute, sitting there eating lunch, all quiet and oblivious... and then - pow! - a chain comes flying out of nowhere.
Posted by: peachy | April 6, 2008 10:04 PM
groogokk, can you help me with lvl 17, i really appreciate it
Posted by: HELP | April 6, 2008 10:51 PM
i figured out the first part of level 16! so happy =]
now to figure out the rest...
Posted by: Jacqui | April 7, 2008 3:11 AM
i figured out the first part of level 16! so happy =]
now to figure out the rest...
Posted by: Jacqui
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April 7, 2008 3:41 AM
sorry about the spelling errors before, i was kind of excited from solving it =]
Posted by: Jacqui
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April 7, 2008 3:48 AM
I hate level 21 also, it took all the game energy from me.
Posted by: Alp | April 7, 2008 5:50 AM
arrrrrg i can do level 11, but why is my timing so bad?!?
i've clicked "try again" like a million times
and also:
Posted by: Cooley123
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April 7, 2008 7:07 AM
sorry about double post but:
I DID IT!!!
It tensed (?) all the life out of me (?!?) but I got to the end...
*sighs*
phew!
Posted by: Cooley123
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April 7, 2008 7:12 AM
I totally agree- I hate killing the enemies! All of nitrome's games have cute enemies, with big pleading eyes and a pitiful scream when you beat the hell out of them! Aww.
Posted by: Emm | April 8, 2008 6:05 AM
ok... i never play online games but this one rocks
how the heck do you get past those walls in lvl 16??
please help! is it just jumping and shooting at the right time?
HELP!
Posted by: Anonymous | April 8, 2008 8:31 PM
Please help me with level 15! I can't get the block to move in the right direction!!
Posted by: Maddie | April 9, 2008 4:37 PM
to anonymous on April 8th,
Yeah it's got something to do with the jumping and aiming.
You must do both at once!! Completing that was so frustrating I lost count of how many times I tried.
p.s. sorry for doing a double post earlier on!!
Posted by: Jacqui
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April 11, 2008 1:57 AM
ok level 21:
sorry it's so wordy (-.-")
shoot at the right hand side of the wall and climb onto the chain.
eg. jump, shoot, jump, shoot. etc (dont do both at once though!)
here, continue making chains like you did in the very first part. collect the medals if you like and go up ahead
huzzah! level completed!
Posted by: Jacqui
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April 11, 2008 3:18 AM
note: that's to anyone that wants it :)
im doing 22 now :D
Posted by: Jacqui
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April 11, 2008 3:22 AM
@ Zug:
i thought it was 'man down!'
=3
Posted by: Jacqui
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April 11, 2008 3:29 AM
how do you get past lvl 23?!?!?!?!
Posted by: Anonymous | April 13, 2008 3:05 PM
how do u get past level 9 can you tell me plz.
Posted by: NY
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April 15, 2008 2:40 AM
Hi. :]
I can't get past level 12!
Like, at the end.
I don't get what you do.
Someone help me.
Please?
Posted by: Brooklyn. | May 2, 2008 5:33 AM