Nanw's Great Adventure (Antur Fawr Nanw)
To celebrate the 100th anniversary of the National Library of Wales, Pokedstudio was commissioned to create Nanw's Great Adventure, an adorably cute adventure that has the player rounding up some of the actual historical artifacts from the library and returning them to the librarian like a good little bunny.
The objective for each level is to find the one specific artifact that the librarian asks you to find, and bring it back to the front desk of the library. Simple, right? A couple of happy caveats aim to block your way: The first is a time limit to complete the challenge, which varies from round to round. The second is the fact that the library and the areas outside the library are quite a confusing maze for your bunny-like character to navigate. Each level requires one or more triggers to be activated to be able to progress through the game. And while there are many passcards and artifacts scattered throughout the world, you're only able to carry one at a time. (I guess that's three happy caveats, isn't it?)
The only keys you need to play this game are the cursor keys. However, the game is isometrically designed, so the up key actually corresponds to moving up-left. (Take note: This is actually rotated a quarter-turn from many other isometric games you might be used to. Darn you, Q-bert!) While discussing this game with Jay, he recommended rotating the keyboard counterclockwise a bit to help you line up the movement a little more easily.
Nanw's Great Adventure is seven levels long (hence, seven artifacts to find). Since time is somewhat limited in the game, it's recommended that you work ahead and try to unlock some doors for the next level before turning in the artifact. Any opened doors and items whose locations have changed are remembered, so if you run out of time, you'll restart only at the beginning of the level, having only lost a small amount of progress. This comes in handy when you have to loop around several different worlds of mazes, including forests, caves, and fields with sheep. Yes, this game has sheep.
Analysis: Who would have thought that such a simple-looking child's game could hold such a devious challenge? The further you progress into this game, the more detours you have to hit in order to open up the next gate, to open up the next gate, to open up the next gate, and so forth. I never knew visiting a library could be so complex! But perhaps that's not the message they are trying to convey. Maybe it's that visiting a library can be so much fun! Yes, that must be it. Read more books! Oh, and play Nanw's Great Adventure.