
The point-and-click room escape game Ambivalence is a member of a crowded genre. Fortunately it's just different enough to be worth your time. Instead of walking around a room turning over objects and poking your nose in every corner, your only goal is to unlock a very secure-looking door that sits right in front of you. The fun twist is that you play from both sides of the door, switching views with the click of a button. Items you find on one side do not transfer to the other, creating a unique collaboration-style atmosphere where you are your own partner.
Use the mouse to click items/areas you want to examine or use. The "About Item" button lets you examine and interact with objects in your inventory, while the "Change Side" option flips you to the other end of the door. The puzzles in Ambivalence are fairly straightforward, although there will be a few times you'll be scratching your head. You'll also have to keep an eye out for hard-to-see items and hatches, and a few times you'll just have to get lucky and click the right pixel.
Despite its minor shortcomings, Ambivalence is a satisfying and engaging entry to the point-and-click family of games. Play Ambivalence.
Ambivalence walkthrough now available!
Comments (may contain spoilers)
This one is crazy. Haven't gotten very far. Anyone beat it yet?
bah. EVIL escape the room game.
ive found like 3 things that i find no practical use for and like 4 separate hatches with no obvious or even plausible uses. this ones hard.
ill be very disappointed with the JIG community if someone doesn't post a walkthrough before I have to go to bed. please.
Ive gotten pretty far but im stuck on he part where you combine the pieces. Im stuck. Help please?
have

on one side and

on the other
I highly suggest resizing the pop-up window so that the ads below the game cannot be clicked by a stray click of the mouse. x_x
So far I have:

I'm on it. By now I've found

And some other stuff. I'm stuck now, but if you need help getting any of that, just say so.
agreed, this is a hard one.

figured that square = 8, pentagon = 2
found a wrench type item, not used
and a piece of paper
I'm out, and with no walkthrough either! First time for everything, I guess.
A hint to get you started:

Walkthrough:

















Switch sides again



Combine all three papers and note the pattern.




So far...

Well, so far I've gotten:

Crowbar

Both coins

Soda

Tab from soda

Wheel

Paper with instructions

I have the numbers and the order they go in, but they won't fit in the keypad. That's my only problem at this point I think is some weird mathematical thing.
Nevermind, walkthrough got posted while my post was pending. Thanks 5tring3r.
I'm confused. Well, heres how far i got.

This may be of some interest:


Cheers to 5tring3r. Your walkthrough was excellent.
*trying hard not to look at the walkthrough*
So far I've got:

I've done:

- open the hatch with crowbar
- use the code on the wheel and reveal some cube-machine
- pour the blue and red liquid in the hole, and 3 of 4 holes on the other side are filled with red liquid
then what??
The game is all about teamwork (albeit with oneself), yet it's called "Ambivalence"? As in, "Disinterest" and "not really caring"? Maybe the ambivalence comes in when you realize the both of you are trying to open a door that you're on both sides of. You're still in that puzzle room, but at least you can give yourself a pat on the back.
used walkthrough for last step

then

but nothing happened. Anyone else have this problem?
I haven't finished this game, but can tell it's an excellent PnC game.
Wow that was fun. Even with the walkthrough. I had done everything except #12 (which was actually wrong for me: it was the other one that had the thing) but then still got stumped at the last few parts.
that was pretty fun. It was a little confusing at times. I was really stuck on the part with the wheel until i saw the RESET part of the note.
Just completed the games... some Hints


Hmmmm....the walkthrough isn't helping me figure out

@ Gar:
Actually, the common usage of "ambivalence," according to the definitions on Dictionary.com, is closer to "uncertainty" than "disinterest." Apparently, the term was coined in 1916 by psychologists as the English variant of the German Ambivalenz, to describe the condition of having conflicting feelings toward a single object: its roots are the Latin ambi- or "both" (like in "ambidextrous") and valentia or "strength" (like "valiant"... and of course you've heard of "valence" electrons!)
So the title is really a clever word game... the two sides are attempting to go in opposite directions through the same door... so you could say the team is ambivalent towards that door (if you are trying to be cute, or if, perhaps, English is not your first language ;)
And that's Elemeno's Etymology Moment! Hope you enjoyed.
Thanks for that. Two bonus points for Elemeno.
Thanks for that. Two bonus points for Elemeno!
Sorry for the double-post, the first try came frought up an Internal Server Error page and I didn't think it went through. Could an admin delete one of those, and this message?
I think "ambivalence" is the feeling you get when you are halfway through the game and you accidentally click on one of the ads.
Oh no, wait. That was "irritation."
I found the "non-transferability" of the items from one side to the other an unneccessary nuisence since

It just makes the player have to click a lot more.
I enjoyed this game. Hard without being really frustrating, and not too horrendously pixel-clicky (although I did spend large amounts of time trying to unscrew something that turned out to be part of the background. Oops).
dsrtrosy:
Hint for the wheel

As for the symbols -

A bug (I think)
this may be a spoiler as well, so . . .

Yeah, the ending isn't working for me either...?
Yay, I got both people together! I am free... hang on... no there not! They are just opened up the wall between them. They are still stuck!
for those of you with the ending not working:


hope this helps!
eh?!! for those not getting the ending, i stumbled on a possible necessary sequence of events.

I discovered that

There's a glitch in the game!! If you don't get the blue can first, you end up not getting some important items. I only found this out by getting stuck and then accidentally started over.
I found there are bugs. I was able to put the blue wheel in the gears but not retrieve it.I had this with the cans and the key.
how do i put all 3 of the peises of paper together can sum1 plz help me ??
Darren,

"I highly suggest resizing the pop-up window so that the ads below the game cannot be clicked by a stray click of the mouse. x_x"
Thanks Jay. :) I got rid of the ad-traps by loading the swf directly instead of playing it from the html. Fullscreen game - highly recommended! ;-)
wurlyearly,
:DDDDDDDDDD
Does anyone know what the "Coin-Change-whole" is on the machine i'm confused :(
Hate it, there's no logic involved and I got bored pixel clicking and using the walkthroughs. Bah!
I purchase blue drink, break off tab.
Check the change return hole.
Find silver coin.
Put silver coin in machine
Try to buy red/orange drink, nothing happens.
I restarted the game, stepped through the walk-through, still have same problem. No red drink for silver coin.
Is this a bug or am I doing something wrong?
Mozilla 2.0
Stuck:
Quick hint:
Soda = 50 cents
Gold coin = 75 cents
i found this game to be quite frustrating, with the pixels and the concept and all...
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Walkthrough Guide
Walkthrough:
Switch sides again
Combine all three papers and note the pattern.
Posted by: 5tring3r
|
November 12, 2007 9:11 PM