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Logi-Gun is an absolutely sensational puzzle platformer (free download for Windows only) from Darklink570. Most of the puzzles require skillful, even ingenious, use of the game's 6 guns, although some deft platforming will also be necessary. The game has 19 levels, 6 of which are training levels—one for each gun. Every level has around 3 or 4 different rooms, usually of increasing difficulty. Most rooms have a number of smaller puzzles which need to solved in order to ultimately escape the room.
The guns themselves are the focus of the game, and deservedly so. They range from the standard grapple gun to the peculiar squit cannon to the infuriating, yet satisfying, spike bow. Most of the guns have at least 2 uses—the primary use is activated with the left mouse button and the secondary use (such as the squit cannon's ability to coat a surface in a sticky substance) is activated with the right mouse button. Regarding controls, the only other ones necessary are the standard WASD keys for movement, [Q] to change guns and the [E] key to pick up or put down an item.
One of the things that I liked the most regarding Logi-Gun was the difficulty level. The game is by no means simple, and yet it avoids becoming mind-numbingly difficult. This means that, although some of the puzzles will require some serious thought, you are more likely to end up having an 'A-ha!' moment than searching for a walkthrough.
There isn't a great deal else to say, as the game is deceptively simple. One thing that I would like to point out is that despite their darker boxes, all of the characters are available from the beginning and do not need to be unlocked, as I originally thought. The game is relatively free of bugs, although there is one semi-major glitch. On Level 1-5, if you quit the level, then resume later, you are likely to find yourself at the end of Room 1, and without a gun. To solve this dilemma, simply complete the polarity beam training level again, then go back to Level 1-5.
Logi-Gun is, unfortunately, download and for Windows only, but the file is extremely small and is well worth the slight effort needed.
Tips: If you want to play the game without any help, then stop reading now. The following are some details of the game that I felt should have been mentioned in the tutorial levels, or made clearer:
- To make a platform with the squit cannon, you need to hold down the left mouse button, then release it to fire, then click again when you want the blob to become a platform. If you are using the cannon to move upwards, only charge it to a half at the most, then the web will come back sooner, before the platform you are on disintegrates.
- You are able to move magnetic blocks that you are standing on with the polarity beam. You are also able to pick up small magnetic blocks with E, as well as moving them with the polarity beam.
- Falling down a hole will mean that you begin that room again.
- Right clicking with laser marker releases a 'radar' like projectile. Clicking again will activate it, making it a send a signal to any object in the nearby area. The only use of this is to activate the blue circular switches with a satellite-like symbol on them.
In conclusion, Logi-Gun is a fantastic game with great and controls and graphics, and it will have you scratching your head in thought, but not slamming it against a wall in frustration.
Windows:
Download the free game
Mac OS X:
Not available. Use Boot Camp or Parallels.
Logi-Gun walkthrough now available!
Comments (may contain spoilers)
Dericious! Haven't enjoyed myself this much in quite a while. Credits are somewhat hilarious. "Congradulations!"
I cant remember the level, but see my position,
http://img101.imageshack.us/img101/5545/aaaalc7.png
how do you finish the last part of 2-5-3?
i cleared the gas, but don't know how to get that last switch...
help pleeeease! i need to get my homework done sometime! haha
PieGuy, that level is a little more puzzle focused than the others. Walkthrough for 2-3-2:




The next level is even harder puzzle-wise, but very similar to this level.
Anonymous,
For a hint on 2-5-3, check the post by: mrgreg | September 23, 2007 8:12 PM. He explains how to do it.
Okay, I'm still stuck...
I could REALLY use some help for 1-5 room 2
thanks
Well... what can one say about a game when reading the comments you see that a lot of guys can't get thru the first couple of levels? My experience is that with games like this (too hard for many people right at the start and not only in later levels) I get stuck pretty soon, too...
Tried it: downloaded it, started playing and got stuck in room 1-1 with that box. I know what I'm supposed to do but still can't do it. Maybe I'm doing it the wrong way, I dunno...
Heck, Slither Link is more fun :)))
OK, it's actually level 3, sorry - with that mobile-grappable orange box.
Hey I dont know whats the problem with my game.....Its third time i am stuck here and cant go ahead because of a stupid stopper not opening even after all lights are on, all switches are pushed,
how do I cross this *BUG*, JAY, Mr.Gamemaker help me
http://img123.imageshack.us/img123/190/aapb6.png
http://img337.imageshack.us/img337/5862/aaair7.png
I'm having trouble doing much on 2-5-3. I got up to the top, and pressed the button to burn the gas, but I can't do anything else. Do I need to hit the octagon with the ! inside it?
Never mind, I got it. mrgreg, I think you took the hard(er) way of getting to the top. I did it by

YAY! Finished it! And without help! I hope they make a sequel with more levels and maybe more weapons. An idea: a water weapon that colud be used to put out fires and activate mill-switches, and its secondary use would fire a water balloon that, when launched on ice, would freeze and turn on an ice block that would slowly melt down. Cool, huh?
I'm getting an EXTREMELY low framerate, even running a high-powered computer. (Except of course on 1-3) Any recommendations on what to do or why this is?
On the third room of 1-4 (the one with the lanterns falling from above and running along the conveyors), I have hit the switch that extends the very bottom floor, but every time I jump to grab one of the lanterns, I miss and fall into the pit, having to start the entire room again. Given that this room has a rotating barrier around the target, this is exceptionally tedious--am I doing it wrong, or is there a way to avoid falling into the pit?
Can anyone provide a clue for 3-2? I figured out the first part with the switches but I'm stuck on the upper level.
I can't figure out what to do in this part of a room in 3-2...
http://img229.imageshack.us/img229/2043/logigunhelptr6.png
Also, I have no idea how to make the above link clickable. :/
Er... nevermind. I guess the link automatically makes itself clickable. :)
How do i reach the switch in the top left corner on room 3 of 2-1. you cant get on the platform if it moving left.
Nemo07,


I'm also stuck on 3-2 trying to get to that switch in the upper left. Any ideas?
Thanks, Zuljin. I figured that out a little bit after commenting. Haha... I seem to have a knack for doing that.
Any way, I finally finished the game! :D Yay. It was really fun.

Nevermind, I figured it out.

Fun little game. Only one complaint: the controls, particularly when trying to move side-to-side while jumping, are a wee bit sensitive. Otherwise, I'm really enjoying it.
AHH, 2-3-3 i cant blow up the last bricks, i cant get a bomb there, i can get to both bombs and ive lit all the torchs and clear the gas
Squish:
The solution for 2-3-3:

First, pick up the bomb. While holding it, jump and put in on the conveyor (make sure the bow is selected).
When the bomb falls down, put an arrow on fire using the bomb's fuse and go right.
With the arrow, burn the gas and lit up the first torch. Throw a lit arrow at the upper torch to set it on fire (it might take a while).
Repeat step 1.
When the bomb falls down, quickly pick it up and drop it on the brick floor.
Repeat step 1 (again!) and put an arrow on fire. See that torch up there? You'll have to set it on fire. Hint: try it from the left (if you miss, repeat the step).
Go near the bomb, but don't pick it up yet. Create a platform or two with the squit cannon, pick up the bomb and go up.
Put the bomb on the green platform on the left and go right. Set an arrow on fire with the torch, throw it at the bomb and step on the yellow switch.
You now have access for both bombs, so pick up one of them and jump up the high platform (being shot from the yellow moving thing).
Climb to its top and throw the bomb through the hole.
Repeat step 9 with the other bomb.
Repeat step 10.
Go back down and use the squit cannon to climb up the tunnel that was filled with gas. Notice you can now reach the bombs by using the squit cannon to climb up.
Go up and pick up one of the bombs and put it very near the brick wall, NOT on the conveyor.
Pick up the other bomb and put it on the left side of the conveyor.
Go down, set an arrow on fire and throw it at the bomb (it will probably take a few shots until you hit the bomb).
When the bomb is on fire, quickly step on the yellow button to the right of you, activating the conveyor and sending the lit bomb close to the other one.
Sit back, relax and watch both bombs go KABOOM with the walls!
Hey! Why is my last post so "scrambled" if I made it OK?
P.S: Sorry for the double post...
Squish:

3-1-2, what to do? I have the laser gun, and have no idea what to do. Any advice?
I'm stuck at the moment, but I've compiled a walkthrough for world 1.

- 1-1
Room 1: Grab the grapple gun and fire at the orange spot on the ceiling. Press the button to open the door. Hit the ! block at the top to move on. Room 2: Hit the ! block to open the door. Move to the right until you're under a grapple target with a red floor. Hit the target, then hit another target to the left. In the space between the two platforms, hit the ! block again, jump to the top platform, and then grapple yourself to the button. Room 3: Grapple the gray spiky target and pick up the box. Climb up the top platform and lay the box down on top of the green platform. Make your way back down and hit the bottom left switch. Then jump up to the top right switch and use the box as a grapple target. - 1-2
Room 1: Pick up the box and place it on the right switch. Grab the second box and place it on the left switch, and put the first box as a platform to get the squit gun. Room 2: By aiming to the left of the clouds, you can make your way up to the button on the top. You then have to make the same climb with a lantern. You cannot lay the lantern down on a web. You'll have to shoot far enough that you can make it to the next platform in one jump. Light the lantern and burn the smoke. Room 3: Climb up and hit the green button. Grab the lantern and stand on the yellow button below. Drop the lantern (not throw) and use the secondary fire button (right click) on the region above the blue platform (below the ice). Throw the lantern and climb to the other side to burn the smoke (If you mess up, you can hit the green button again to reset the lantern) - 1-3
Room 1: Grab the laser gun and use it to find your way through the maze. Go to the far right and keep the laser on the eye-ball thing to open the door. Room 2: Use your laser on the black cloud to uncover a symbol. Hit the switch on the right that matches the symbol. Do it three times and move on. Room 3: The orange circle can be rotated with the two switches on the right, and the blue boxes can be moved with the green switches. Use the boxes to stop a certain circle from moving. You want to make a clear path to the center switch. - 1-4
Room 1: Grab the box and jump on the platform. When on the platform, jump and again and throw the box at the height of your jump. Grab the lantern. Take the box off the switch and jump to the candle to light the lantern. Take the lantern with you as jump on the ice blocks and get the spike bow. Use the lantern to light the arrows and hit the ice block at the right side at an angle. Room 2: Stand at the entrance and time your arrows so that they hit the ! block at just the right time. Stand under the long tunnel and shoot your arrows at a 85 degree-ish angle to hit the red block. While the arrow is in mid-air, run to other side of the platform. From the other side, stand to the left of the yellow switch to hit the green block. Use the same strategy to bring the brown block from the left side to the right side and on top of the yellow switch. Use fire arrows to melt the ice and continue. Room 3: Climb down into the hole and use fire arrows to light the torch on the right. Grapple out of the hole. Hit the green switch at the top with arrows. The only tip I can give you for that is that suicide is not the answer >.> The hole in the orange circle needs to be facing left when you start to charge your arrows. Melt the ice, turn the red switch on, and use fire arrows to light a lantern as it falls from the top. Quickly move to the right side using the grapple. You'll have to turn the switch off from the right side of the wall with arrows and quickly move to the other side of the door while the arrow's in midair. Fully charge an arrow, and wait for the lantern to fall. Melt the ice, grapple to the other side (aim for the middle) and leave. - 1-5
Room 1: Push the block out of the way with the gun. Push the small block onto the switch, jump and repel the large block to the other side, use the secondary fire (right click) on the red thingy to change polarity, and pull the blue block off the switch. Room 2: Put the brown block on the switch. By standing on the right side of the red block and shooting at the left side, you can move yourself and the block across the floor. Use this to get the red block to the other side, pull the blue block onto the red, push yourself back to the right side and change your gun's polarity. Use this same strategy to get to the other side and push the blue block out of the way. Room 3: Stand on the yellow switch and pull the red block to the smoke (you'll have to change polarity mid-way). Push the blue block all the way to the right, and use the squit gun to make your way to the flag.

I have a problem with the 3-3 level I think - don't remember the room. The one with all the guns in a central room and three different rooms with three switches. I've done all except the one in the lover-left, the one with the exploding frozen block things.
Hippie_Easter:

3-2-2? How can you win?!?!?!
Garrett:

2-5-3:

1. Grab bomb and use it to get up to the green ! switch.
2. Place bomb on revealed yellow switch.
3. Goo the left side of the moving platform and the exposed wall to the left of the eye.
4. Remove the bomb from the switch and quickly grapple from the exposed wall to the left side of the moving platform and then to the grapple point above. (This may take a few tries...)
5. Step on the green switch to light the torch so you won't have to do that grapple nonsense again. :)
6. Grab bomb from the dispenser to the right and drop it down to the candle so it can clear away the bricks.
7. Repeat step 6, except go down with the bomb this time and drop it down to the other bomb, destroying it.
8. As the platform is moving back up, get off to the right and step on the green switch.
9. "Goo-grapple"/Use web platforms to get back to the top and exit.
3-2-2:

1. Step on the green switch to get the ice block on your side.
2. Toss the ice block and step on the light green switch when the block has almost reached the end so that it falls with an arch onto the green switch.
3. Equip the bow and make your way to the second puzzle.
4. Stack the laser-box and box on the top so that when the colors switch the laser-box will land on the second highest platform and the box lands on the third highest.
5. If you set it up correctly you can make your way up to the exit, changing the platforms when you can't go any further.
3-3-3

That puzzle is solved by shattering the seashell while the laser-powered platform is active so that the dispenser places the new seashell on it. Then, you shatter the newly placed seashell and time your grapple so that the grapple-box slides while you're attached to it, placing you on the platform with the purple star-switch.
I hope that helps everyone. :)
I see many people have trouble with 2-5 part 2 and part 3.
Well I instead just can't pass 2-5 room 1.
I din't use any walktrough till here, but now I'm really stuck.
I took the gun opened the vertical gate etc etc but
can't jump the other side (right of the screen) .
tanakka,
Walkthrough for 2-5-1







Final level, 3-3-3:

As seems to happen all the time around here, I just answered my own question. It was possible... and I just did it.
Hey, just wanted to let everyone know that the game does create a save file when you exit the game...my girlfriend unwittingly closed it today, but nothing was lost - it creates a .sav file so we don't have to worry about that - but I'm hooked on this game and slowly making my way through it - thanks to everyone for the tips :D
On the third room of 1-4 (the one with the lanterns falling from above and running along the conveyors), I have hit the switch that extends the very bottom floor, but every time I jump to grab one of the lanterns, I miss and fall into the pit, having to start the entire room again. Given that this room has a rotating barrier around the target, this is exceptionally tedious--am I doing it wrong, or is there a way to avoid falling into the pit?
C. Niall:

That room's particularly difficult due to all the timing you have to do with your actions.
Walkthrough for 3-1-2:

Great, I finished it.
My rank was B+ . Besides "accuracy" I really don't understand how the other grades were given at the end.
In any case, great game, definetely.
I just didn't like that some actions required hard ballistic, even after you had realized haow to perform the skill (yeah I'm thinking to 2-5-3 for example) .
Thank all for the tips in those (two for me) points where I was stuck.
I honestly don't understand how people are playing this. To me, the control scheme is simply too complex and the handling too loose to get anywhere. Maybe it's just me, but I find it troublesome, for example, to shoot a web platform and pick up an item and jump on the platform and get to safety before the web disappears. I think a game like this requires a drastically simplified control scheme to be playable by most people.
I'm stuck on 2-2 room 1. I walk in, grab the laser, and can't figure out how to open the door. There is one laser target that I can find in the room, and I can't for the life of me figure out what to do to it in order to open said door.
Never mind, figured it out once I posted. Too bad we can't edit our posts on here, forum style. Now I'm stuck on the second half of the room, but I have an idea of what I'm supposed to do.
Tanakka:

2-2-1 Walkthrough:

1. Grab the laser gun and fire a secondary shot at the blue soundwave switch.
2. Place the block below the hole in the ceiling so you are level with the eye switch.
3. Fire a secondary shot up the passage.
4. Quickly fire and keep your laser on the eye switch and right click when your secondary shot is level with the blue soundwave switch.
Neddo:
I agree that the controls could be a bit tighter, but the game does require you to have fairly quick reflexes. It's just a part of the puzzles.
HELP!! i am stuck on level 1-1...the very last room there are two switched and only one yellow block i have no idea how to get to the flag!!!
Could someone please write a more specific walkthrough for 1-5-3? I can't figure out how to get the lantern onto the blue platform.
The motto of this game seems to be "If it seems too crazy to work, do it anyway." Some of the stunts in this game are just cool, like when you have to shoot a lantern in midair to light an arrow on fire, or when you have to attach to a grapple block while both you and it are falling down a pit, or when you use an explosion to catapult yourself across a slope of ice. These stunts seem outrageous at first, but you learn to figure out how to use the guns in many different ways.
All this game needs is a level editor, and also more responsive controls. Midair movement is a bit too slippery to make it easy to land on platforms. Also, when carrying an object, you sometimes have to stand in exactly the right spot to drop it in a hole. Maybe they could make it snap into place like it does for some switches?
I feel like an idiot, but I'm stuck in 3-1-2 with the explody-block and the laser
I need Help at 2-2-2. I know I'll have to get the laser-producing block. I already switched on the Blue Sound-Switch. And i guess i need the brown block to get to the Laserblock. o_O
grr, i have done so much without help, but i feel like im out of ideas and options now, im in 2-5, im not sure which room, the one with the three yellow walls above the tunnel with the red platform and gas, i just cant get up it, i know about the alt fire of squig gun, just nothing to stick it to... please help :)
need desperate help on 1-1 !
never mind i now need help with 1-2 :(
I'm throwing up my hands in disgust.

someone please help me on 2-3-2 i cant get past it. ive got the squirt gun and thats it
Freddy - after about a hundred tries, that's where I gave up, too.
Can someone help me plz in 2-2 room 3??? I'm stuck there
Freddy and Mrgreg.

I found a bug! I'm not sure if anyone else has said this (not really interested in reading all the past comments, sorry). I entered the third room of 1.5. Then I went BACK to the second room, and the game interpreted that as completing the level: I was sent back to he menu, and 2.1 was unlocked.
It's a useful cheat, but still a bug.
Anybody has any help with 3-3-3? In the lower-right area. I can light the candle in the blocks above, but then? How in heaven do I manage to bring the fire to the lower candle?
3-1-4 is well hard GAH
Grr, I think I know what to do on 3-1-3, but I can't get it to work. Help?
@fuzzygrid:

shatter, thanks I'm so stupid, as the candle hasn't had to be picked up for so many levels I just forgot that it is pickubable...
Total review:
Nice smart idea, had fun to play.
However sometimes it really tested my frustratoin tolerance, when I closed angry the window with o the frick thats depressing, but always came back to finish it.
Can someone PLEASE give a better description of how to beat the third room of 1-5. I cant figure out how to get the lantern to the far right cloud!!!! HELP.
GAH! nobody else seems to be having a problem with 2-2 room 2!

ACK! Please help me with the second room of 1-5. Been stuck for two days.
Alrighty, so far I've been able to stay help free...but I'm stumped by 3-1-3. What do I do!?
Here comes your help for 1-5:
1-5-1:

1-5-2:

1-5-3:

Level 3-3 Room 2:

So uh... 3-3-2
How do you get started? I pick up the polarity gun and then can't seem to do anything with it or anything else.
and of course, posting solves the problem.


waycooler:


Hey, what am I supposed to do at the very beginning of 3-1-2? I can hit the bomb, and stand on it, and it propels me, but not high enough to reach the slanted ledge.
Er. Oops. I made it past that (you have to hold it) and I made it past the laser (rather tempermental...) but I can't figure out how to get the laser...
I finally beat it. Yes!

Nevermind XD I beat it. The credits were, like, the best part.
Finally finished! Fantastic game.
Found a sneaky way to finish 3-3-3 a little easier.

I still cant do 2-2. I cant get the block under the red platform
I have just finished this game and I have had an absolute hoot doing it. It's really stretched my brain and my co-ordination to its limits at times and I love it for it.
My biggest two points I want to make -
1) there is no 'contact' info on the site
2) neither is there a paypal button
Just want to say thanks to them for making it!
Also I agree with everyone who thought the credits were ace. Having stressfully completed that last nightmare level the credits roll and I suddenly think...

i know everyone is like totally done with the game but i just cant find a comment about 2-5-2 ill keep looking but i hope that some one puts out a walk through man im hoping to see someone answer this butim not looking forward to the well no duh aaarrrgggg that was so easy XP
I P.H.ail at the web gun tutorial...








Walkthrough Guide
All right, here's a Full walkthrough for Logi-Gun
(well, not exactly full, it doesn't include the tutorial levels).
Shoot sticky part of ceiling with Grapple Gun.
Jump on button. Go right.
Shoot switch with Grapple Gun.
Move on.
1-1-2
Go further right. Shoot sticky ceiling with Grapple Gun.
Stand on the edge of the platform.
Shoot sticky floor with Grapple Gun.
Shoot switch with Grapple Gun, turning it off.
Jump up and shoot sticky wall with Grapple Gun. Land on button.
Fall down. Shoot switch with Grapple Gun.
Go all the way to the right.
Shoot sticky ceiling with Grapple Gun.
Continue.
1-1-3
Pick up sticky box.
Go to the right and up.
Set sticky box on the rightmost green door.
Press leftmost yellow button.
Stand on rightmost yellow button.
Shoot sticky box with Grapple Gun.
Pick up box and finish level.
1-2-1
Go right. Pick up box.
Set box on rightmost yellow button.
Pick up other box.
Set box on leftmost yellow button.
Go back and pick up the first box.
Set the first box on top of the second box.
Jump up the boxes and go left to get the Squit Cannon.
Use the Squit Cannon to get back up.
Use the Squit Cannon to get up to the exit!
1-2-2
Press the button.
Go back down and get the lantern.
Set the lantern down at the bottom of the shaft leading up to the candle.
Make a web platform.
Quickly pick up the lantern and jump up to the next blue platform.
Repeat twice. Light lantern with candle.
Use lantern to burn gas clouds.
Use the Squit Cannon to get to the exit.
1-2-3
This will bring the lantern to the other side of the door.
Pick up the lantern, stand on the yellow button, and set it down.
Put some sticky webs right above the elevator, so that the lantern stops on top of it.
Pick up the lantern and throw it onto the ice and let it slide to the elevator.
Remember to keep standing on the yellow button.
Use web platforms to get to the other side of the level.
Push the yellow elevator button.
The lantern will burn the gas clouds and allow you to reach the exit.
1-3-1
Use it to find a pathway through the room.
(Sorry, you'll actually have to put some effort into this one).
Remember to start by triggering the switch to open the door!
1-3-2
Trigger the switch with this symbol above it.
Go back and mark the smoke cloud again (the symbol will have changed).
Trigger the switch with this symbol above it.
Mark the smoke cloud one last time. Note also that the symbols change every time you play the level.
Trigger the switch with that symbol above it.
If at any point you trigger the wrong switch, you have to start over.
After getting three switches right in a row, you can go on to the next room.
1-3-3
The blue laser switches turn the circles clockwise and counterclockwise.
Use the boxes to jam the circles in place and line them all up.
Then pull the boxes out, rotate the circles so the holes are facing you, and shoot the switch.
At that point, the door will open and you can proceed.
1-4-1
Pick up box, jump on elevator.
Throw box onto yellow button while standing on elevator.
Jump up and pick up lantern. Light lantern on candle.
Use lantern to melt ice blocks, get Spike Bow.
Use lantern to light arrows on fire, then shoot them through the tunnel to melt the last ice block.
Walk through the door and proceed.
1-4-2
Go right. Shoot an arrow up to hit the switch.
Remember to run right as soon as you fire the shot, otherwise the door will close on you.
Fire a shot to hit the lower switch.
Stand close to where the closed door used to be, and hit the other switch again.
Remember to run through before the door closes.
Get the box, place it between the doors.
Hit the switch again, remembering to run through the door before it closes again.
Use the box to hold down the yellow button.
Shoot an arrow up so that it is lit by the torch and melts the ice block.
Keep going.
1-4-3
Light an arrow on fire with the lower torch.
Use it to light the upper torch.
Use the Grapple Gun to get back up.
Hit the switch with the Spike Bow. Time it carefully.
Light an arrow on fire, and use it to melt the ice block.
Also trigger the switch on the floor.
Quickly light an arrow on fire and shoot a moving lantern with it.
Quickly switch to Grapple Gun and use it to get to the closed door.
Quickly shoot the switch and move right before the door closes.
Fully charge a shot and aim straight across.
Shoot the lantern as it falls. If you time it right, the ice block will be melted.
Shoot the gear with the Grapple Gun. If you fall, quickly move left and land on the door so you don't die.
Proceed.
1-5-1
Use beam to push box aside.
Use box to get up.
Use small box to push button and open door.
Push large box aside to reach polarity changer.
Change the polarity, pull the small box back off the button.
Continue.
1-5-2
Stand on the right edge of bottommost large red box.
Aim the polarity beam at the box's top left corner to ride it over to the left.
Suck the large blue box on top of it.
Push the red box (the blue box will move with it) until they're close to the edge.
Put the blue box slightly to the right side of the red box, so that they can be used as steps.
Step up and change the polarity.
Go right and suck down the newly presented large red box.
Ride it across the spike pit. Do not change the polarity.
Push the large blue box into the hole and press onward.
1-5-3
Change the polarity and go right. Push the large red box until it won't go any further.
Pick up Squit Cannon.
Change the polarity back to blue.
Use web platforms to get up the shaft the red box was blocking.
Go down the shaft to the left and suck the box back so that the right shaft is unblocked.
Go back up and down the right shaft.
Set lantern on the red platform. Change polarity to red.
Go back up the shaft, then down the left shaft and push the box to the right side.
Go down the center shaft.
Change the polarity.
Push the red platform until it's past the yellow button.
Stand on the yellow button and push it the rest of the way.
Suck the blue button all the way to the left to knock it down and burn the gas cloud.
Cross the gap. Suck the blue platform all the way to the right.
Use web platforms and the blue platform to get to the level's end.
2-1-1
Use the conveyor belt to do a long jump across the next gap.
Pick up box.
Stand on elevator and throw box onto yellow button.
Pick up Grapple Gun.
Go back down, take box off yellow button.
Stand on elevator and throw box onto button again.
Right before the elevator stops moving, shoot the switch and jump up.
You can proceed at this point.
2-1-2
Put one box in each claw.
Jump across the boxes, shooting the switches on the way.
The boxes will fall down and open the doors.
Pick up Polarity Beam.
Shoot all three switches again, place all three boxes again.
Make sure the blue box is on the leftmost claw.
Use the same method you used before to get across.
Use the Polarity Beam to push the blue box off the switch, making sure you're past the door when it closes.
Go onward.
2-1-3
Use the yellow pushing thingy to get up.
Shoot the switch. This will make the conveyor belt turn the other way.
Push the blue box off of its button.
Suck the red platform over to you, then suck it back to the left.
Push the blue box to the right so you can grab onto the sticky box.
Use the Grapple Gun to get up there and trigger the switch.
Get on the right side of the conveyor belt.
Use the momentum from the conveyor belt to hurl yourself over to the switch.
Shoot the switch.
Now go back over until you come to the rightmost red moving platform.
Carefully stand on the right edge of this small platform, and suck yourself over to the right.
Change the polarity.
Drop down.
Push the leftmost red platform all the way to the right.
Put the blue crate on the left button this time, and the red crate on the right button.
Use the yellow thing to get up there again.
Push the red box off the button.
Shoot the switch to make the conveyor belt turn clockwise again.
Push yourself to the left and grapple the box again.
Use the conveyor belt to hurl yourself over to the top right, suck the box out of the way, and proceed.
2-2-1
Activate the echo switch.
Go right.
Put the box directly under the shaft leading to the new echo switch.
Shoot an echo bubble up, open the door for it by shooting the laser switch, and detonate it when it comes near the echo switch.
Continue.
2-2-2
Stand on the elevator and use the top switch to carry yourself up.
Jump onto the left platform and pick up the block stack.
Set it on the yellow thing. It will snap into place.
Hold down the yellow button to push up the laser box.
Take the laser box.
Toss the laser box down.
Take the block stack and toss it down as well.
Set down the block stack right below the lower left laser switch.
Set the laser box on top of it.
This will hold open the door and allow you to trigger the echo switch.
Continue.
2-2-3
Drop through the blue platform and set the laser box on the conveyor belt.
Set the laser angle changer on the yellow button, then use the top left laser switch to bring down the laser box.
Leave them there for now.
Get under the echo switch and trigger it, opening the door to the box.
Use the laser box and the laser angle changer as a platform to get up to the box. Toss the box down.
Set the box on the conveyor belt at the top right.
Set the laser box to the left of the rightmost laser switch.
Set the laser angle changer directly below the middle laser switch. It will snap into place.
Stand next to the closed door just before the exit, and shoot a laser into the angle changer.
Watch the magic happen.
Proceed.
2-3-1
Use the candle to light it on fire, then get it next to the brick wall.
The brick wall will be destroyed. Continue to the second bomb.
Use the second bomb as a step to get up to the Spike Bow.
Set the bomb next to the brick wall.
Shoot an arrow so that it hits the candle then falls down on the bomb.
Go onward.
2-3-2
Light an arrow on fire with the candle, then use it to light the bomb.
Jump off the elevator before the bomb explodes.
When the bomb explodes and opens the door, get the Squit Cannon.
Use the Squit Cannon to get to the far side of the level.
Light an arrow on fire with the candle at the bottom right, then use it to light the rightmost bomb.
Go back to the other side of the level.
Set a bomb on the left elevator, then stand on the elevator yourself and use another bomb to press the switch.
Now we have to be just a little fast. Toss the bomb on the elevator onto the ledge, light an arrow on fire, light the bottom bomb, set another arrow on fire, jump up, light the top bomb, pick it up, and run through the door to explode the brick wall. Don't worry, bombs can't hurt you.
Press the green button to congratulate yourself. And also let you access the other elevator.
Get a bomb (again), shoot the switch next to the rightmost elevator to bring it down, put the bomb on it, then send it back up and use the Squit Cannon to follow it.
Put the bomb next to the brick wall blocking the exit.
Drop down, use the candle to light an arrow on fire, and light the bomb with that arrow. If you're finding it hard, put the bomb closer to the edge.
2-3-3
Take the leftmost bomb, shove it onto the conveyor belt, and when it comes down (lit), use it to light an arrow, then shoot that arrow into the gas cloud.
The torch should light. If not, just repeat the process for the torch.
Use that torch to light the other torches.
Now go back up to the bomb. Make a web platform that's almost halfway up the jump to the next platform, but not quite.
Pick up the bomb, jump on that web platform, and jump up higher. Set the bomb on the top of this platform.
Use more web platforms to get up yourself.
Set this bomb on the elevator.
Using the torch to light an arrow, set the bomb on fire and quickly press the yellow button to send it up to the switch, which it will trigger.
Now the door to another bomb is open. Yay.
Use this bomb to destroy the brick walls at the bottom. (This can be done earlier, but you don't actually need to do it until now)
Go and pick up a bomb (either one) and then use the yellow things to get yourself up to the top - bomb in hand, of course.
You'll come to a place that's too low for you to pass under. As it happens, however, you can throw a bomb through it, so do that.
Repeat process for the other bomb.
Now use the Squit Cannon to get up from the other side. Put one bomb next to the brick wall, and the other one on the left edge of the conveyor belt.
Use a flaming arrow, lit by the nearby torch, to light the bomb. Then quickly press the yellow button.
The first bomb will trigger the second bomb, destroying the barrier and permitting you to pass.
2-4-1
2-4-2
This allows you to cross the first part.
Continue using the Laser Marker to map out the room.
Once you come to a red block, a door, and an echo switch, use a laser to erase the red block and an echo marker to trigger the switch.
Grapple the ceiling and continue. You'll come to more yellow blocks.
They'll stop the laser from going through, so use echo markers to find grappleable areas. Make some platforms to land on after grappling them, and you just need to get to the exit at that point.
2-4-3
Start by studying the layout. Then use the green button to turn off the lights.
Use the laser switches to rotate the circle with holes. Then use the three switches (in any order) to fire the lasers and hit the laser switches. You'll have to adjust the position of the circle after every switch.
If you make a mistake, it resets.
If you succeed, the door opens.
Do the same for the next, only this time you have two circles to contend with.
Use the crosses to tell you when you have the right rotation.
After opening both doors, you're finally done, and can continue to the next level.
2-5-1
Put the laser box on the yellow thing now, and the sticky box on the button.
You can now obtain the Grapple Gun, so do that.
Use the Grapple Gun to shoot the switch.
Now move the sticky box off the button and put the laser box on the button.
Take the sticky box up and set it on the little mound.
Take the laser box off the yellow button and set it so that it triggers the bottom laser switch.
Use the Grapple Gun to get to the sticky box, grab it, and place it on the conveyor belt.
Now put the laser box back on the button, climb up, and grapple yourself across.
Now just go up to the exit.
2-5-2
Alternative: Just jump up. Slightly harder but still easy.
Get the Squit Cannon.
Use it to get to the other side of the level. (Use the right mouse button to make grappleable webs since the gas clouds destroy platforms).
Push the green button. Toss the box across to the other side.
Go back to the other side, put some webs on the ice near the gap to stop the box there.
Go down to the bottom, put a web on the box (which should be plugging the gap) and grapple yourself up. Go onward.
2-5-3
Get to the other side of that platform with the Squit Cannon.
Use the bomb as a platform to get up to the switch and trigger it.
Take the bomb with you to the other side and put it on the yellow button.
Here comes the hard part. Put a web on the block that comes down, quickly take the bomb off the switch and throw it away, put a web on the leftmost top corner, then use the Grapple Gun to get yourself up, right, up.
Press the green button to burn the gas clouds.
Go over to the right and get the second bomb. Put it on the moving block.
Put the other bomb back on the yellow button. The brick walls at the bottom will be destroyed.
Go up and toss the bomb down there again, only follow it down this time. Quickly shove it down so it blows up the other bomb, then jump up and go through the door.
You'll fall on the green switch and open the door to victory. Congrats.
3-1-1
Go up and shoot the force bomb to detonate it.
Now that the blue block has been cleared away, simply grapple the ceiling, press the green button, go back down, and proceed.
3-1-2
Jump up right before it detonates to launch yourself up.
Set the next force bomb right below the switch, shoot it, and shoot the switch. Right before it explodes, start running to the right. The force of the explosion will push you under the closing door in time.
Go to the right as far as possible. Put the force bomb as far right as possible and use it to catapult yourself up, then drop down so you can get the Laser Marker.
Grapple yourself back up. Put the force bomb on the leftmost yellow button, and move the ice cube to the left door.
Use the Laser Marker on the semitransparent block to make a platform, then set the force bomb on it. Quickly get to the rightmost yellow button and press it. Right before the platform disappears, shoot the bomb with the grapple gun.
Wait.
The force bomb will push the ice block all the way to the right.
Now just run to the exit. Yup.
3-1-3
Press it to obtain a box.
Put the box in front of the tunnel to the yellow button, then use a force bomb to shove it in. It may take two.
Now line up the three force bombs behind it.
Shoot the one in the back. It will cause the other two to push the box to the yellow button.
If it doesn't do it the first time (and it probably won't) just line up the bombs again. It'll push the box a little further in every time.
Your reward? Another force bomb...as if three isn't enough. Well, actually, three isn't enough.
Put one force bomb in each of the three holes in the center of the level, and one above the wooden slats at the left.
Now it's time for a race. Go to the bottom, put the bottom right force bomb in the middle of the floor, shoot it, and shoot the upper one through the wooden slats. Use the force bomb nearest to you (that you shot first) to catapult yourself up. The race is on.
Get to the yellow button at the far right as quickly as possible. If you do it before the last force bomb explodes, you've beaten the timer and will be given the ice block to use as a platform to the exit. If the bomb explodes before you hit the button, you were too slow and you need to set the whole thing up again.
Do you really need a guide to tell you to use the ice block as a platform to get up the exit? You're pathetic. Anyway, use the ice block as a platform to get to the exit.
3-2-1
Toss it to the left so it hits the icy red button, and right before it lands on the button, jump up.
This should let you get up to the top.
Now get the second ice block, stand against the yellow button, and toss it to the left while running after it. Jump on top of it and jump off again to get over the first hurdle to the green button, then use it as a stool once again to get to the button.
Press the button. Self-explanatory.
Proceed.
3-2-2
It will press the green button and allow you to get the Spike Bow.
Press the icy red button and then go up. Shoot the switch to turn the green blocks on.
Jump on the leftmost block, shoot at it again, but jump to the right before the green blocks disappear. If done correctly, you'll get to the next platform.
Stand next to the red blocks blocking your way and shoot the switch one last time.
Position the box on the very left edge of the top green block.
Position the laser box on the left edge of the regular box.
Jump up the shaft until you come to a closed door, then shoot the switch. Repeat until at the top.
3-2-3
Shoot the second one to pass the green blocks.
Shoot the third one and stand on the green block.
Shoot it again.
Shoot it once more, but jump up and to the left before the arrow hits it.
Standing atop the red blocks, shoot the switch again.
Go as far left as you can, and shoot the switch protected by wooden slats.
Immediately before the arrow hits, jump up and to the right to stand on a ledge.
Then jump to the left to enter the tunnel.
Proceed to the left, up, right, down. You'll come to a box, a switch, and some other crud.
Use the box to block the red outline, then go back and shoot the color switch again.
Stand on the yellow button and shoot the green switch.
Now use the box as a stepstool to proceed to the top of the level.
Stand on the rightmost red block, and shoot the color switch twice. As soon as you fire the second arrow, jump up to the right.
Stand on the very edge of the rightmost red outlines, then fire two arrows at the bottom color switch.
Proceed.
ALTERNATE: If you cleverly use the green blocks near the bottom as a step to get up to the red platforms, you can skip most of the level.
3-3-1
Shoot the sticky ceiling at the left, then the sticky box. Pick up the box.
Use the yellow thing to get upstairs.
Stand on the edge of the icy platform and toss the box to the left. Fall down to the right and shoot the box as it falls.
This will put you on the green button, which will open the door to the next room, so continue.
3-3-2
Push the big blue box out of the corner and all the way to the right. Then suck the red sticky box down.
Change the polarity and push it down the hole.
Change the polarity again and suck it as far to the left as it will go.
Change the polarity once again, push the sticky box the rest of the way to the left, grapple the box, and suck yourself up on the elevator.
Go to the right until you come to the Squit Cannon. Switch it out, leaving the Grapple Gun on the ground, not the Polarity Beam.
Press the green button.
Go down to the wooden slats and find a blue box, an ice block, and an elevator.
Put some sticky webs on the ice block to stop the blue box there.
Give the blue box a gentle suck.
Now the blue box should be on top of the ice block. Go up to the top (you can use web platforms or grapple the ceiling), stand on the yellow button, and change the polarity when the door opens.
Push the big blue box into the hole and continue.
3-3-3
All right, there are three puzzles here. They can be done in any order.
Puzzle One (bottom left):
Shoot the force bomb and turn the semitransparent block into a platform. The newly created force bomb will land on it.
Shoot that force bomb, keeping the platform bright.
When the force bomb gets close to detonating, switch guns and go to the left a little.
Right before the bomb detonates, shoot the sticky box.
The sticky box will be pushed to the left and you will be pulled with it, onto the button.
Puzzle Two (top left):
Get the color switch to light up green only. Then shoot it and jump up right before the arrow hits.
Now shoot it again, to light up both colors.
Go up and a little to the left. Shoot the next switch until it lights up only green, then stand in the center of the red outline and shoot it again until it lights up only red. Jump up, stand on the wooden slats, and shoot it again until it lights up only green.
Stand on the green blocks further to the left, and shoot it twice. Naturally you must jump up and to the left right before the second arrow hits.
Now just press the button.
Puzzle Three (right):
Use the semitransparent platforms and web platforms to get the lantern up to the ledge on the left.
Now that the lantern is up there, go back and switch the Laser Marker for the Polarity Beam.
Use web platforms to stay under the elevator, and push it up with the Polarity Beam.
Once it's all the way up, switch out the Polarity Beam for the Spike Bow.
Get up to the yellow button, hold it down, and shoot an arrow through the torch and onto the lantern on the elevator.
Now go back, switch the Spike Bow for the Polarity Beam, change the polarity to red, and suck the lit lantern down.
Switch the Polarity Beam back for the Spike Bow again, and shoot through the elevator lantern onto the other lantern. You may have to reposition the unlit lantern.
Now take the newly lit lantern and burn the gas cloud. Use web platforms to get up to the button and press it.
Continue to the end of the game. Yes, the statistics are random, except for Accuracy.
Posted by: minmay | January 22, 2008 12:31 PM