The Sea of Glomp is an adventure- themed Flash game created by Paul Kramm that draws heavy inspiration from old-style adventure games such as ... Adventure! You play a young fish whose egg has been stolen by a creature that looks like a bat. An underwater bat. You set out on a quest to find the egg, a task that takes you through some of the strangest parts of the sea you could imagine.
This is an old-school figure-it-out-yourself adventure, meaning once you start playing the game, you're on your own. Tutorials won't magically appear telling you how to progress, you just have to experiment and see what happens. This leads to remarkably open-ended gameplay and more than one possible solution to most of the puzzles.
I won't ruin any of the game in this review, as part of the fun of Sea of Glomp is wrapping your head around the mysteries and finding creative solutions to each problem. If you're stuck, try exploring other parts of the sea for clues. And remember that your chomp ability does more than bite, you can also use it to pick things up and carry them around...
Analysis: Sea of Glomp really pulled me in with its imaginitive creations, gorgeous visuals and fun gameplay ideas. Little touches like biting the fish hook and having to swim to a new body when you die bring a smile to your face, and figuring out puzzles is a challenge I was always happy to undertake.
On the down side, navigating the massive sea can be a chore, as you're never quite sure what's an obstacle and what's part of the foreground. The solution? Swim forth and see if you bump into it. As always, Sea of Glomp encourages you to try things out in order to see the results. Unfortunately for gamers who weren't raised on the tough-as-nails adventure games of yore, frustration may set in early on. If you stick with it, though, Sea of Glomp won't fail to reward you.
Inventive, compelling and stuffed with creative ideas. Welcome back, nostalgic adventuring!
Cheers to Mandypoo and Brendan for sending this one in!