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Months in the making, the latest installment of Inanimate Alice—Episode 3: Russia—is now available through an exclusive arrangement with the Guardian in the UK. Follow Alice as she deals with life and times, at age 13, in Russia with her parents through this rich interactive narrative realized in Adobe Flash.
Alice is a game animator. She likes to draw and create games on her ba-xi, a small handheld device that both entertains and consoles her in times of need. Even her friends affectionately call her "the animator," due in part to the animations that she draws of Brad, her imaginary friend. Since Alice is a budding game designer/animator, expect to see elements of gameplay introduced throughout each chapter, though a read-only version is also available.
The entire project is planned to span 10 episodes and chronicle Alice's life from 8 years to her mid-twenties as she grows up amidst the wireless communications of the 21st century. It is expertly written and directed by Canadian-born UK novelist, Kate Pullinger, with art and animation by Chris Joseph.
Don't miss this excellent and award-winning production. Catch the first two episodes at inanimatealice.com, if you haven't yet been introduced to the story, or hit up the Guardian for the third. And then look forward to more to come in the months ahead. Episode 3.
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Comments (may contain spoilers)
I think the URL to episode 3 might be broken. Either that or the page is down. That's too bad, I've been waiting a long time to see this new episode.
Posted by: Tylor | December 8, 2006 2:07 PM
Sorry, please reload the page. I had the URL wrong when I first published it, but it should be fixed now.
Posted by: jay
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December 8, 2006 2:08 PM
Nice! These are always pretty interesting...
Posted by: Valarauka | December 8, 2006 3:21 PM
Jay -
I have been enthralled by inanimate alice - the music, the plot, and the video. I was worried that the project (all 10 episodes) was too ambitious. But I am thankful to see alice back.
Now if I can only find the doll in the "Quiet" scene.
Posted by: waahoowaa | December 8, 2006 3:25 PM
And of course I find it as soon as I post...
Hope to see you soon alice! Tell daddy to stay away from the bad men.
Posted by: waahoowaa | December 8, 2006 3:29 PM
I haven't even played it yet but I'm so excited!
Posted by: Jessica | December 8, 2006 4:09 PM
Just finished it; very well done, like the others.
Posted by: Valarauka | December 8, 2006 5:51 PM
Great! I love Inanimate Alice! I was so excited to see this one.
Oh, and Valarauka - That might be explained next chapter. :)
Posted by: Metanaito
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December 8, 2006 7:59 PM
I know, I know, but can you blame me for being curious?
Posted by: Valarauka | December 8, 2006 9:01 PM
Having trouble finding something...
Posted by: AB | December 8, 2006 9:26 PM
I have never seen Inanimate Alice before, but I have got to say it was very well done. Future ebooks made like this would be nice.
Posted by: Xenonym
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December 9, 2006 9:08 AM
I am amazed...this is not a game at all...
Why?
Posted by: Franci | December 9, 2006 10:25 AM
i'm glad that there is a place on this site for new media and digital storytelling. works like 'inanimate alice' are great indicators of the sort of interactivity that art may hold in the near future.
Posted by: jv | December 9, 2006 1:44 PM
how do you get brad to move on alice's player?
Posted by: tankgirl23 | December 9, 2006 6:38 PM
tankgirl23:
Posted by: Peter Hosey | December 10, 2006 12:23 PM
Those wordy Guardian readers are having trouble coming up with a name for this new kind of storytelling. Blooks is the best they can come up with.
http://blogs.guardian.co.uk/books/2006/12/fact_is_we_need_a_better_name.html
Gamers can do better than that surely...
Posted by: Ian Harper | December 11, 2006 10:11 PM
Hmm, all I can think of is "interactive narrative" because that's exactly what it is.
A 'clickbook', perhaps? Nah.
The problem with the word 'book' is that it implies something physical. These electronic narratives are new media, which, by definition, are readily interactive new forms of communication enabled by digital technology.
Does it have to be a single word? Perhaps give this to the folks at Verbotomy and see what they come up with? =)
Posted by: jay
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December 13, 2006 3:49 AM
Help, can't get Brad moves in the player
Posted by: Nemrac | December 13, 2006 11:48 PM
It's just as cool (if not cooler) than the previous two! I am having so much fun playing it. but I have one problem.... I can't find the Doll in the "Quiet" scene! I've searched and searched and replayed it so many times, but I still can't find it. Help, please?
Posted by: Chelsey | December 18, 2006 8:32 PM
Hint: "Quiet" stage
Posted by: Z! | February 4, 2007 10:02 PM
These Inanimate Alice stories are very interesting. Love how the games in the story get harder as the chapters progress, and how that relates to Alice herself growing up.
How often do they update the chapters? I hope I haven't gotten into something where I have to sit and wait for months and months for the next episode.
Posted by: Silva | March 2, 2007 9:41 PM
We absolutely cannot find the doll in the "Quiet" stage PLEASE HELP
Posted by: Nancy | May 26, 2007 4:45 PM