Although quite short and not much of a game, I just could not pass up posting a quick entry highlighting this exceptional effort that won the grand jury prize for best multimedia design in Rockstar's Upload4 online digital media competition.
Somnium Orbis is "an exploration of alternative means to progress through a surreal, otherworldly scene." In other words, you must figure out how to progress through each scene of the piece. The gorgeous and mesmerizing (and only slightly disturbing) work of art was created by Nate Horstmann and Peter Schmalfeldt. Click.
(Remember, I said it was short, so no complaining about length(!) Enjoy it for what it is. ;)
Cheers to Garret for the link. =)
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Comments (may contain spoilers)
This one looks very interesting........
Posted by: Weasler | May 23, 2006 11:31 PM
Wow...can't wait for more...the art is fantastic.
Posted by: Scooter | May 23, 2006 11:38 PM
I'm not sure exactly how to start.
Posted by: LSK | May 23, 2006 11:54 PM
I just have to complain about the length. :) I finished it in like 30 secs :P Anyways, good stuff. The first part was really nice. The two scenes looked pretty different so Im guessing one guy did the first, the other did the second?
Posted by: Lone | May 23, 2006 11:58 PM
The first part was a bit dificult to figure out with a lap top.
Posted by: Orion | May 24, 2006 12:18 AM
That was amazing, took me a few second to beat, but wow. The first level was exceptional and the second was entertaing and a bit creepy. Wow is all I can really say... I would love to see more.
Where did you (or, how) find this?
Posted by: Imok20
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May 24, 2006 12:36 AM
I suggested it. I got the link from a friend! Thanks alot for posting this Jay! It's a dream come true, to have one of my suggestions on JayisGames! haha. Yeah I set my standards low ;-)
Posted by: Garret | May 24, 2006 1:26 AM
Garret, great work! This is a fantastic find!
Posted by: Imok20
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May 24, 2006 1:44 AM
Thanks!
Posted by: Garret | May 24, 2006 2:49 AM
very umm.....intresting
though i dont understand the second part...it ends even if i dont do anything
Posted by: sean | May 24, 2006 3:34 AM
anyone know how to get the pic. for the first one? it's so nice... could use it for desktop background. etc.
Posted by: Karius | May 24, 2006 8:37 AM
Press print screen to take a screen shot, then just use paint or somesuch tool to seperate it.
Posted by: theholythom
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May 24, 2006 9:46 AM
Wow that was creepy!
Posted by: elle harris | May 24, 2006 9:52 AM
No offense, but that sucked. I know you said it was short, but I had no idea that if I blinked it would be over. Keep up the good work Jay. I love your site, but did not care for Somnium Orbis.
Posted by: lomanator | May 24, 2006 10:24 AM
the issue i have isn't the length, but rather the fact that it can be "beaten" without any skill, effort, or really, any brain power at all. for the first level, i didn't even realise that
not to say that it can't be appreciated for artistic value, but it would've been fun if it were a little more of a challenge :)
Posted by: divy
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May 24, 2006 12:15 PM
People will always find a reason to whine, huh, Jay? :-) I loved it.
Posted by: Isa | May 24, 2006 2:12 PM
Short, but very cool nonetheless. I hope these guys extend it sometime soon. Nice to have you posting again, Jay!
Posted by: valkyrie_lisa | May 24, 2006 2:22 PM
15 seconds.
Still, the first part was pretty. I hope it gets expanded or something along those lines.
Posted by: hashimashadoo | May 24, 2006 2:32 PM
REALLY short. Utterly beautiful though.
Posted by: Jarod | May 24, 2006 4:04 PM
Man, you SO rock! I could spend hours here & I just might! I have bookmarked you & blogrolled you,....What an awesome blog you have!!! I'm a mom with need of stress relief a LOT & THIS certainly counts! Cudos!
Posted by: Jean | May 24, 2006 5:01 PM
For the second level, if you want to call it that,
Posted by: Tyno | May 24, 2006 5:15 PM
Ok, scratch that.
Posted by: Tyno | May 24, 2006 5:23 PM
To say that this game is "short" is an understatement. It consists of only two scenes, the second of which is pretty pointless. I liked almost everything here, but this left me in a state of "not amused."
Posted by: Taleweaver | May 24, 2006 5:28 PM
well it is short, and creepy without offering real suspension, plus the gorgious art from the first stage didn't make it to the second one, as it was just blurry background light with silhouette in the front.
It also was super laggy, I didn't notice the mouse affected the wind as I tried to propel the leaves.
Posted by: Daniel | May 24, 2006 5:32 PM
The amount of things that get affected by the way you move your mouse in the first screen is pretty amazing. The music, the leaves, and the candle all respond to your movements. It was interesting how the author revealed what to do through some very simple visual cues. A must-see for anyone wanting to make a game without a tutorial.
Posted by: Capt_Poco | May 24, 2006 6:26 PM
Wow, that was amazing. That is probably one of the coolest things I've ever seen.
And you're right, Jay - it IS short. :) But it was awesome!
Posted by: Metanaito
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May 24, 2006 7:05 PM
I too am wondering if the screens were made by two different people, as they seem very separate from each other. The first one was beautiful though - and I have to admit that I spent two minutes trying to blow the leaves into various locations before I figured out what I was supposed to do.
Posted by: Juju | May 24, 2006 7:32 PM
Very nice and arty. Unfortunately, this really seems to scream (no pun involving slightly demonic and/or weird, ghostly creatures intended) for a backstory. It's rather disappointing that this is all we get, instead, being more a promise of something interesting to come than something interesting in itself. However, it is very nicely done, and for what it is (a 30 second teaser at best), it succeeded at entertaining me for a short bit.
As for the first screen, I had no idea what was going on. I thought I had to get the leaves into the candle. I probably would have ended up in a similar situation to Juju if I hadn't simply given up and looked at the spoilers here. Second screen definitely was at least imagined by someone else, if not drawn by someone else.
Posted by: Ben | May 24, 2006 11:40 PM
wow. two levels. haha it's a little creepy. and i don't know whether to classify this as a point-and-click game or not.
Posted by: sylvia | May 25, 2006 12:26 AM
yeah, orion, i tried that originally, and couldn't get it....and then read your comment...yup. i was on a laptop..it took me forever.
Posted by: lyoki | May 25, 2006 2:26 AM
i dont think there's need for spoilers in this type of game which is more about enjoying the graphics and the idea of an abstract arty game
Posted by: feichler31
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May 25, 2006 7:07 PM
I think this is some sort of Viking ceremony, if I remember correctly when a Viking died the fellow Vikings would light a candle, and put in a boat and let it float off to sea. They believed that it was a crossing of the mortal world to the afterlife. This explains the first part, the second part I still don’t understand. I think it might be other dead Vikings, but I don’t know why they are affected by the light. It might be their dead spirits going to heaven, but then again I am not 100% sure about that second part.
Posted by: Jose | May 25, 2006 10:47 PM
That was fun a little short but lots of fun. Hope to see more soon!
Posted by: tarez | May 26, 2006 3:41 PM
I really liked this one even as short as it was. It was creative and very beautiful. I see this as more participatory art than an actual game. Even so, it was fun and I hope they create more or at least add to this one. Nice find!
Posted by: Dudemom_2000 | May 26, 2006 8:27 PM
I love how the two scenes are polar opposites. In one you blow out the light and to achieve darkness, in the second you get rid of the darkness to revert back to light. It's fascinating.
This isn't a game, why is everyone so mad about the length and the fact that it needs a some sort of back story? Since when did artists need to justify their art?
Posted by: rulz | May 27, 2006 12:11 AM
Er, you don't really have to
Posted by: weirdguy | May 27, 2006 3:10 AM
Thanks guys for all this feedback. My friend Nathan and I actually heard about the Rockstar Games Upload contest about 2 weeks before its deadline. So what was uploaded was the best we could get up before that time.
We have actually created a website (http://www.somniumorbis.com) for this project as we do have extensive plans for working on it. We have already recorded the audio for five scenes and have plans to go back and revisit the issues your members have brought up in this message board (since these were complaints we had ourselves).
Thanks again for the positive feedback. Nate and I are trying to find some interesting locations to take some surreal pics for our next scenes and then screw with them some more in Photoshop.
We do hope to make this a little "smarter" as we have already planned several things we could do, but just did not have the time to get them into this contest.
Thanks again for the kind words.
- Peter Schmalfeldt
Posted by: Peter Schmalfeldt | May 28, 2006 3:57 AM
I was looking at this game (by looking I mean repeatedly going to the second level to click the things and try other stuff) and I'm starting to wonder if there really is only two levels, I dont really have the software to import this into a program and check out my suspisions for certain, but it seems odd that you would be able to pass a level without really doing anything. I'm hypothesizing that maybe when we do the click and hold thing, we're really just game-overing. Any thoughts?
Posted by: EvilRoy | May 29, 2006 1:19 PM
That was very cool. I hope something longer comes out soon!
Posted by: JaynesGirl | May 29, 2006 9:11 PM
can anyone describe or take a screenshot of the monster/zombie? is there a scream?
just wanted to make sure... just being precautious.
Posted by: Melantha | May 29, 2006 9:12 PM
Neat stuff, Peter. I wondered if there might be more to it; there certainly is potential for more here, and it didn't seem... finished, I suppose. Here's hoping you can get it done soon so we can enjoy the result. :)
Posted by: Ben | June 3, 2006 8:59 AM
this was definately wierd. i wouldn't call it a game, exactly... the artwork was very pretty, and the second level, that was kinda creepy. i love your site, jay. Keep it up!
Posted by: Kaylah | June 15, 2006 11:58 AM
What????This game was like a dream come true, untill I found out there was 2 level's...then it was a nightmare.....
Posted by: Corvex | June 21, 2006 4:52 PM
oook that was........ interesting .Relly intriging but well it would benift so mutch from some sort of multiple ending .Like the small black portal enveloping the screen or sumtin like that .this one with a more satisfing final screen .regardless this has the potential to be something big .something that triggers somthing deep deep down inside us that makes us question every thing .Plus its not that bad on a laptop. just wave the mouse around a bit and there you go X).Relly somthing grats for the award.
Posted by: motzo | September 9, 2006 7:30 AM
well first I tried to make a halo from the leaves around the candle...but it didn't work :) then I went nervous and shaked the mouse to make them flew away... then I realised how to start ;)
Posted by: Bilge | September 12, 2006 7:47 AM
I just move my mouse
and it seems like the breeze getting stronger. at first, I thought I need to click on something to move on.
For the second part, it is a bit creepy, because of the music and those weird looking beasts in the dark. Treat it like a zombie shooting game, click many times on them, I realize the middle ones are more important than the side ones. Strange little orangy bubbles will be seen when 'shooting' process is on, and the beasts will disappear into the so called 'hole'.
Posted by: dullpunk | November 17, 2006 2:50 AM
You say it's short? You're kidding me..
Posted by: Mara | November 20, 2006 10:20 AM
So Peter.. Any updates yet of any more levels?
Posted by: gobba | November 27, 2006 10:39 AM
I have mixed feelings for this game. I'm sure that if it had more feeling and purpose and was a little...ok, a LOT longer, it could be really great.
Posted by: TaladorPhoenix | May 25, 2007 5:24 PM
awwww it was too short
Posted by: Amelia | July 17, 2007 1:17 AM
creepy! O_O
I love it!
Posted by: ravidizh
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March 8, 2008 5:25 PM
Nice art, and interesting concept, but way too short. Can't wait to see the rest. :)
Posted by: The Wolf's Shadow
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March 25, 2008 1:29 PM