Often it seems I come across a Flash game that is so very simple in design, and yet offers a remarkable gameplay experience. And by remarkable I mean gameplay that is easy to pick up, difficult to master, and compels you to play again and again. These types of games are the holy grail of game design: Simple, straightforward, accessible, with universal appeal. Probably not the next Halo or Doom, but they sure do engage people in astounding number.
Enter Hamure-su. A very simple game from Japan in which you guide the little hamster around the track by clicking the mouse. For as long as you hold the mouse button down, the hamster will turn to the left. Run off the course and the game is over. How far can you make the little bugger go?