Wanna see a crazy experiment in game design? Experiment 12 is a collaborative game created by twelve developers, with each level building on the story set by the previous ones. You wake up in a testing chamber, but it's hard to tell where you'll be headed from there, as each level chapter introduces a new puzzle or platform element for you to tackle.
You know what the worst part of dealing with ghosts is? It's the ectoplasm. That stuff gets all over everything. If you don't want all your worldly possessions covered in ghost slime, you might just want to ghostbust by proxy in Phantasmaburbia, an RPG adventure by Greg Lobanov, creator of Dubloon, Assassin Blue and a variety of other titles. It mixes in the best elements of classic RPGs, adds in a bit of spookiness and shakes vigorously to produce a tasty ghost cocktail!
And Then There Were None... an old English detective book that has been adapted for the stage, silver screen, and radio has given inspiration to an indie platformer game. As you quest through the blanketing snow and eerie white noise, the game follows a man known only as Hughes as he tries to defend himself from a roaming serial killer. Tensions rise and fear sets in as danger lurks around every corner, tunnel, and platform. Your only glimmer of solace is the voice emanating from a radio, leading you along and aiding you in your struggle until... it's too late.