What Do We Do Now?
Blink and you'll miss it, but if you love simple yet clever point-and-click puzzle games, you'll still want to fire up Sean James McKenzie's What Do We Do Now? Made for the 2015 Global Game Jam in under 48 hours, each bite-sized level tasks you with figuring out what you need to do in order to advance to the next level without any directions whatsoever. Each stage is a different sort of puzzle, and simply by clicking around (sometimes dragging things with your mouse), you'll gradually figure out the goal of the level and how to go about achieving it. Though some might feel it ends just as it's really getting warmed up, it still showcases some smart ideas and encourages you to play to puzzle them out. Hopefully it's a concept that gets expanded on in the future, but as it stands, if you only have a little window to play, What Do We Do Now? is a great choice.