JiG is on Patreon and Needs You! Click here for more information


  • Play This!

  • Browser Games

What Do We Do Now?


  • Currently 4.4/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.4/5 (230 votes)
Comments (14) | Views (11,409)

What Do We Do Now?

Blink and you'll miss it, but if you love simple yet clever point-and-click puzzle games, you'll still want to fire up Sean James McKenzie's What Do We Do Now? Made for the 2015 Global Game Jam in under 48 hours, each bite-sized level tasks you with figuring out what you need to do in order to advance to the next level without any directions whatsoever. Each stage is a different sort of puzzle, and simply by clicking around (sometimes dragging things with your mouse), you'll gradually figure out the goal of the level and how to go about achieving it. Though some might feel it ends just as it's really getting warmed up, it still showcases some smart ideas and encourages you to play to puzzle them out. Hopefully it's a concept that gets expanded on in the future, but as it stands, if you only have a little window to play, What Do We Do Now? is a great choice.

Play What Do We Do Now?

14 Comments

Fun concept, but it needs to be expanded on. the review is right that it ends just as its getting warmed up.

Reply

cool... loved this... hoping the developer will bring us more :)

Reply
sunnylauren February 8, 2015 4:52 PM

Don't know why it was so short! Fun game! :)

Reply
puzzlin.cae February 9, 2015 9:38 AM

Wow, extremely short but sweet! I hope they'll expand on it.

Reply
https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU February 9, 2015 1:16 PM

Utterly clueless on the turning squares.

I have a horrible feeling it's probably insanely easy and I can't see it for looking.

Reply
-=MarkR=- February 9, 2015 1:22 PM

Nice!
But need more, More, MORE! :)

Reply

I only figured that one out after I got it by accident...

The red side of the moving square needs to touch the red-colored fixed square, and the same for blue.

Reply
https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU February 10, 2015 9:36 AM

I knew I had to get like to like. I just don't see how to get both at the same time.

Just red or just blue is simple.
Both seems impossible.

Reply

For the turning squares: there may be other solutions, but here's how I did it.

Note that, when you fly the upper box to the far left (by clicking the lower left arrow), it'll end up facing the same way when you rotate it to the right four times.

So, if you get the upper box into the correct facing first, you can then rotate the lower box to the left (again with the lower left arrow) as many times as you need to get IT into the correct facing, without any further effect on the upper box.

Upper right arrow, lower left, upper right four times.

Reply
https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU February 11, 2015 11:53 AM

Thanks man, I'd have never got that on my own.

Quite a cool little puzzler that was.

Reply

I feel like this latest submachine game has gotten *really* lazy.

Reply
dziugasjuoz February 13, 2015 10:05 AM

Start

3x Start; Drag left wire to right wire.

Level 1

Turn both valves; Left; Middle; Left; Middle.

Level 2

Up-right; Down-left;4x Up-right.

Level 3

Up; Down (quickly); Left; Right (quickly); Turn wheel 180 degrees.

The end.

Reply
sean.james.mckenzie February 18, 2015 6:21 PM

Hi Dora (and commenters). Thanks for the nice writeup and all your comments. I just thought I'd drop by to say

1) THANKS!... for playing, reviewing, pay attention, whatever! Means a lot.
2) I am indeed working on a much longer followup called Now What Do We Do? Rules forbid dropping links so I won't insert one here, but the new game in development has its own website of same name.

Thanks again for playing!

Reply
sunnylauren March 19, 2015 10:58 PM replied to sean.james.mckenzie

YAAAAY! :) :) :)

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
Monkey GO Happy Escape the Castle> Bindie The monkeys are back! In the latest instalment of PencilKids'' popular primate series, your little furry friends have gone walkabouts in the dungeon of a castle. This particular dungeon is infested with more goblins, ghouls and gargoyles than you can...  ...
Kentucky Route Zero: Act II> Rebecca Spoilers ahead! Kentucky Route Zero is an episodic point-and-click game in five acts. Before you dig deep into Act II, please do consider enjoying Act I first....  ...
2,122 Views
3 Comments
Frog Fable> Arceus You thought it would be a simple errand. Just run along and get some milk for the King of the Village's Friday pancakes, right? The trouble for protagonist Zbylut (pronunciation unknown) begins when guards block the entrance to the town....  ...
Greetings From Potato Island> Arceus Tell me--do you believe? Believe in what, I hear you asking. Santa? The Easter Bunny? The Tooth Fairy? All good guesses indeed, but the answer Carmel Games' Escape from Potato Island was looking for was actually potatoes! Eye couldn't believe...  ...
Mystery of the Ancients: The Sealed and Forgotten Collector's Edition

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week

Spellarium

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives