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Weekday Puzzle N°72

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Weekday Puzzle (1).jpeg

Welcome to Weekday Puzzle!

Today we have the latest game from Robert Alvarez (rob 1221) and as usual it is fun and well executed. Next up is a variation on the snake game by szunami and then a nice and slow 3-D jigsaw puzzle by Michal Barczszewski. The last game by AntB225 is an onion's journey through the underground to see the sun. All four games are relaxing and easy on agility and speed.

Have a good time and enjoy!

Teleport Jumper

teleport.pngIn Robert Alvarez (rob 1221)'s puzzler you need to transport the green guy to the exit and do it twenty-four times. There are walls between the guy and the exit, and you can overcome them with a teleport - but the number of teleports in each level is limited, and you can see the number in the upper left corner. in higher levels the game is more complicated than it looks.

Controlled by WASD/Arrow keys, to teleport X/J/Space, to cancel teleport C/K, to reset R, autosave, 24 levels.


snake.pngPuzzler by szunami uses the old familiar concept of a snake (or worm) that eats apples and gets one piece longer with each bite. Your task is to extend the snake so that it finally reaches its own tail and can loop. You don't always need all the apples in the level.
Controlled by WASD, to reset R, to select a level Enter, autosave, 20 levels.


unmurk1.png unmurk2.png

A three-dimensional jigsaw puzzle game by Michal Barczszewski is a demo version and has seven objects to complete. At the beginning you have a black outline of the object to build and two coloured pieces. Click and drag the coloured pieces and place them in the matching shape in the object on the left. The object can be rotated. The ? button in the top left corner allows you to use the hint function.
Controlled with mouse, autosave (finished objects), 7 objects to complete.



One day, after waking up, Onion remembers his dream of the sun and decides to follow it from his underground home. He has a long journey ahead of him and you to help. Along the way he needs to overcome many obstacles and to do this you will use roots that can be extended and bent to form a footbridge over the abyss, steps to overcome height differences, etc. The usable roots are marked with a blue flower and a number that indicates the number of steps. The game is by AntB225.
Controlled by AD keys, Space to jump, LMB to extend/shorten/bend roots.

1 Comment

jcfclark March 12, 2023 1:12 AM

Love the background music in Michal Barczszewski's Jigsaw puzzle.


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