What ho, noble readers, it's time for another installment of your favourite grab-bag of random escape games and mine, Weekday Escape! I was, uh. Kind of tapped to write this thing at the last moment, so I'm not really sure what to say. Getting my head in a proper "escape game" mindset takes work, you know? But it's cool. I've got on my Scorpius shirt and leopard print workout pants, and I've shut and locked all the doors to my office and replaced all the obvious things I'd use to get out with a bunch of torn-up notes, cheerful coins and be-hatted birdies, and a random assortment of items I could theoretically use as tools. Ready? Let's do this.
Mom's First Class Reunion - Usually it's the whiny little girl who has to solve the puzzles and amass the list items in no1game's always cute "My First" titles, with one notable recent gender exception, so this time around it's nice to see mom the one who has to get ready for an upcoming class reunion. She's got a list of everything she needs, but because her house is a terrifying puzzle-box of codes, locks, and random objects hidden in odd places, getting everything together is easier said than done. Maybe now she'll have more sympathy than when she expects her kid to do it for her. How does it feel now, Mom?! How does it feel?
The Games of Escape - Esklavos can always be counted on to make some lovely but very strange games, and this one is no exception, as you stumble through a golden hued house apparently assembling the components of a smoothie at the whims of your television set. Which, I mean, I guess is an accurate representation of what it's like to be me in the morning getting up for 6AM kickboxing, but not necessarily what you'd expect to theme an escape game around. Are there mysterious runes, cryptic notes, and puzzles to boot? Um... yeah. It wouldn't be an Esklavos game otherwise.
SleepWalking - SnailCraft delivers our final game of the week, and boy is it a doozy... trippy, surreal, and just a little bit unsettling... mostly in good ways, apart from some clunky navigation and unintuitive issues. You wake up in a strange place filled with stranger creatures... skulls fall from the ceiling and emit light, moths flit around giant cocoons, things race down hallways, and something big is snoring on one of the floors. It's got some great atmosphere to be sure, though you might find its hint function, accessed under the options, um, less than helpful.