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Weekday Escape N°64


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Weekday Escape

elleThe second month of the year may be short on days, but it stands tall and defiant against anyone wanting to squabble about its lack of length. After all, it beat the odds and with this smaller net caught the birthdays of four American presidents, a decidedly love-centric saint's day (which a friend of mine dubs "singles awareness night"), is also Black History month, all while heralding the beginning of a new season. Those are just some of its better known accomplishments, which are nothing to sneeze at. So as we start saying our goodbyes to this particular February of this particular year, lets do it while enjoying our favorite pastime—playing escape games. To that end, here are three especially selected for such an informal occasion: An unlit maze from Hottategoya, a pruny kitchen from FunkyLand and a Rose Key escape in which February somehow plays a titular role...

Escape from the Dark MazeEscape from the Dark Maze - Hottategoya's plainest work in a long time, with its monochromatic palate—only a few simple shades of grey—shadowy corners and unadorned walls, exacerbating its most notable feature: Its maziness. Maze haters thus have no aesthetic comfort in this most minimalist environment. But for purists whose spatial reasoning brain centers light up cheerfully, there is nothing to detract from the whole "wander about, discover the boxes, notice the clues, and solve your way along to the exit" experience. You might find it worth the extra time and effort to focus first on exploration, sketching out bit of a map, getting your bearings in order. After that part, the puzzles themselves—typical of Hottategoya, involving some logic and deciphering—are not so imposing as to hold you captured for long.

Fruit Kitchens No.17: Prune VioletFruit Kitchens No.17: Prune Violet - FunkyLand never fails to deliver the whimsy, and by the looks of this kitchen, has quite the talent for interior decorating, being deft at taking a statement color like purple and making it look so kitchen perfect. These aspects of this FunkyLand escape are not so trivial as to go without mention because most the joy in playing comes from the artistic value. That means, if you like challenges but could care less about good looks, this might not be the game for you. Nonetheless, with little in the way of puzzle prowess to stop you, you can effortlessly enjoy the setting before collecting your seven prunes and heading out the door.

FebruaryFebruary - As the month of February nears its end, it's suddenly quite appropriate you should imagine escaping it. Ergo this escape from Rose Key is an apropos goodbye salute to the spunky, length-challenged month. Okay, mainly it's just about the calendar reading February. Besides a bit of pixel hunting (which is alleviated by the changing cursor), you'll need a smidgen of dexterity to gather up needed items. Then you'll want to apply with a bit of code-breaking savvy to procure the door key. It's simple but charming, not particularly surprising or unique, but somehow has just enough captivating to keep you playing to the end.

We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Fruit Kitchen 17 Walkthrough

The Kitchen

The Mugs

Note the colours and numbers on the mugs

Take a paper towel

The Stove

Take the can opener

Take a prune from the second cup

The Credenza

The Frog

Use the code from the mugs on the frog

Red-Blue-Purple-Yellow

Take the key

The Glass Case

Use the key to open it.

Take the jar opener from the left half and a prune from the right

The Wall

Notice the hinge on the top plate

Take a prune from behind the plate

Underneath

Use the can opener on the can

Take a prune

The Table

The Jar

Use the jar opener

Take the prune

The Smudge

Use the paper towel to clean the smudge

Note the code

The Bread Bin

Use the code from the smudge

5548

Take a prune

The Door

The Plant

Take the prune

The Door

Use the key

Escape

Escape from the Dark Maze Walkthrough
(Please note that I've relabeled and reoriented the rooms from my earlier map!)

Well, it's a maze after all. While you can use this walkthrough without a map if you prefer to explore on your own, you're probably going to want this:

http://i.imgur.com/ycBOAi7.png

As shown on the map, you start off in room G, facing north. Your goal is to find three colored gems and use them to make your escape.

Red triangle gem

You need clues from two different rooms to solve this puzzle.

The rooms are A and N.

In room A, open the box and take the PAPER.

In room N, press each of the buttons on the pedestal several times and watch what happens.

Each button shows a different sequence: 4312465, 213465, 124356.

Trace each sequence on the PAPER to arrive at a single digit.

Look around for a room where you can use your new three-digit sequence.

Try the coded box in room K.

Enter the sequence 952 and take the RED TRIANGLE GEM.

Green diamond gem

The clue for this puzzle is in room M.

The diagram on the wall refers to an item in one of the other rooms.

Take a look at the table in room E.

Open and close the drawer in the table repeatedly as implied by the diagram.

The third time you open the drawer, you can take the GREEN DIAMOND GEM.

Blue pentagon gem

Take a look at the diagram on the wall safe in room F.

The diagram corresponds uniquely to the layout of one of the other rooms.

It's room I: the only room that's missing a pillar in one of its corners.

Face north in this room, as shown by the arrow in the diagram.

If you look very closely, you can see something unusual on the floor near the wall.

Zoom in and click the button.

You can now open the safe in room F and take the BLUE PENTAGON GEM.

Escaping

If you've played a Hottategoya game before (or even if you haven't), you probably have a pretty good idea what to do now.

You're looking for a box that you can open with the gems.

It's in room D. Take the KEY.

Now you just need to find the exit door.

Try room C. Use the KEY and you're out!

47 Comments

lavamuffin February 25, 2015 9:56 AM

Prune Violet was a quick and tasty treat, and felt like an extravagance after the monochrome of the Dark Maze. Now, on to February!

Reply

Okay, I think I must have reached the "bit of pixel hunting" part of February, because I don't have a clue what I'm meant to do next, so I suspect I've missed a hotspot.

I have got as far as opening the green cabinet. I've used up all my stuff and have no clues for the fileboxes in the cabinet or the colour-code on the desk drawer.

Reply

Never mind, POP! Just realised

the TV clue works on two levels.

Reply
mittudomain February 25, 2015 10:45 AM

The sooner the Hottategoya guy forgets these maze-type games the better IMHO. While his "normal" escape games have been mostly great, these maze-based ones are just... well, not.

Reply
Patreon VIP abfdrumz February 25, 2015 11:58 AM replied to mittudomain

I have to agree...this was rather aggravating. But hey, here's a map to make it hopefully a bit less so for us "maze haters." It's not a full walkthrough, but if someone wants to include or adapt it within one, please feel free.


A-B-C-D
. | | .
E F-G .
| . | .
H-I-J-K
. | | .
L-M N .

Key to room features:
A - gem box on N wall
D - clue pedestal on E wall
E - exit door on W wall
F - start room (you begin facing W)
G - 3-digit box on E wall
I - wall safe on N wall
K - drawing on E wall
L - plain box on W wall
M - table on E wall
N - room with only three pillars

(Note: Compass directions are correct relative to each other but have been chosen arbitrarily. West could be north for all I know :)

Reply
Patreon VIP abfdrumz February 25, 2015 12:08 PM replied to mittudomain

p.s. Where I wrote, "West could be north for all I know": it just occurred to me that (what I show as) west is in fact implied to be north by one of the clues. This makes no difference anywhere else in the game, so just make sure you take it into account when using that particular clue.

Reply

looking forward to this :)

Reply

Should the letters for the TV puzzle change? Mine make a noise but nothing happens and I am not certain if that is expected.

Reply

Ok, clearly I am not up to the skill level for these.

So I'll happily take a hint on February..

for the TV / letter puzzle

or for Escape from the Dark Maze

as to what the picture of the shapes might refer to

Reply
Patreon VIP abfdrumz February 25, 2015 1:44 PM replied to chapel204

Yeah, for the Dark Maze, the picture on the wall safe is probably the most obscure clue.

It shows the layout of one of the other rooms.

It's the only room that is missing a pillar in one of its corners (see my map if you like).

Orient yourself in that room according to the drawing, and take a closer look where the arrow indicates.

Reply
chapel204 February 25, 2015 1:55 PM replied to abfdrumz

Sorry abfdrumz, I got that one.

I meant ...

the drawing on the wall in room K on your map

I've been staring at it for a while and can't come up with anything that works.

Reply
chapel204 February 25, 2015 2:00 PM replied to abfdrumz

Also, I figured out the TV puzzle in February. I think it helped to move to the Maze for a bit and come back.

Reply
Patreon VIP abfdrumz February 25, 2015 2:17 PM replied to chapel204

Oh, THAT drawing. Funny thing...I actually never used that clue, and only just now figured out what it is.

The shapes relate to a particular piece of furniture in one of the rooms.

Specifically, room M on my map.

Doing what the first six shapes tell you (which I ended up doing anyway by trial and error) will earn you shape #7.

Reply

I really enjoyed the Dark Maze! I took Elle's suggestion to heart and started out from square one making my own map. No way can I envision anyone getting through that in a reasonable amount of time without making/having one. (By the way, abfdrumz, very nice way of entering a map into the comments!) I must say, if I weren't in the mood for making notes and I wanted a quick game, this would've driven me nuts! But I had the time, and it was quite fun!
Thanks for the game, Elle!

Reply

Fruit Kitchen 17 Walkthrough

The Kitchen

The Mugs

Note the colours and numbers on the mugs

Take a paper towel

The Stove

Take the can opener

Take a prune from the second cup

The Credenza

The Frog

Use the code from the mugs on the frog

Red-Blue-Purple-Yellow

Take the key

The Glass Case

Use the key to open it.

Take the jar opener from the left half and a prune from the right

The Wall

Notice the hinge on the top plate

Take a prune from behind the plate

Underneath

Use the can opener on the can

Take a prune

The Table

The Jar

Use the jar opener

Take the prune

The Smudge

Use the paper towel to clean the smudge

Note the code

The Bread Bin

Use the code from the smudge

5548

Take a prune

The Door

The Plant

Take the prune

The Door

Use the key

Escape

Reply

I'll admit, I started work on a walkthrough for Dark Maze, but after making the image for it, I fell asleep and forgot about it. sorry

Reply

take your time jonathon

Reply

I thought I was forever stuck on "February". Then I realized that I had solved all the clues I had on hand correctly, but I was stuck on a stinkin' pixel hunt!

All I have to say about that is

stupid back car door window :p

Other than that minor frustration, I rather enjoyed solving the puzzles in this one :)

Reply

Thanks shjack. I would never have found that.

For anyone stuck with just the 4-circles paper:

The paper fits over the calendar.

Find a place where number for the middle circle is divisible by 6 and the one for the bottom circle is divisible by 4.

The first circle goes over the 4.

Reply

I read Daibhid's hint about the TV giving two clues, and I spent way too long trying to

make the TV clue fit the symbols in the locker.

The TV clue is also for the 3 colour puzzle. *facepalm* I should have got that one right away.

Reply
Patreon VIP abfdrumz February 26, 2015 6:17 AM replied to barbara

Just one minor point on the 4-circles puzzle in February:

The paper will automatically snap into the correct position when you place it on the calendar, so you don't actually need to figure out how to place it so that the division works out evenly. (That would have been an interesting addition, though I can imagine it confusing the heck out of some players, so the automatic placement was probably the right choice.)

Reply

I can't find the locker key OR figure out the Letters clue. I've turned on the TV, but I can't figure out what the game wants from me.

Reply

as I said last night, no hurry but I hope a walkthrough for dark maze and February are in the works. :)

Reply
ninjamomma February 26, 2015 2:15 PM

I'm in the same place. Any clues on the TV puzzle?

Reply

February TV code:

You need the letter codes from each of the three furniture items shown on the screen. (One item will require cleaning with an inventory item first.)

Each set of letter codes can be translated into a single letter by using the calendar.

The TV clue is actually used in two places, though only one requires the letter codes.

Reply

Thank you so much, Drums! I often miss clues like that. :)

Reply

Escape from the Dark Maze Walkthrough
(Please note that I've relabeled and reoriented the rooms from my earlier map!)

Well, it's a maze after all. While you can use this walkthrough without a map if you prefer to explore on your own, you're probably going to want this:

http://i.imgur.com/ycBOAi7.png

As shown on the map, you start off in room G, facing north. Your goal is to find three colored gems and use them to make your escape.

Red triangle gem

You need clues from two different rooms to solve this puzzle.

The rooms are A and N.

In room A, open the box and take the PAPER.

In room N, press each of the buttons on the pedestal several times and watch what happens.

Each button shows a different sequence: 4312465, 213465, 124356.

Trace each sequence on the PAPER to arrive at a single digit.

Look around for a room where you can use your new three-digit sequence.

Try the coded box in room K.

Enter the sequence 952 and take the RED TRIANGLE GEM.

Green diamond gem

The clue for this puzzle is in room M.

The diagram on the wall refers to an item in one of the other rooms.

Take a look at the table in room E.

Open and close the drawer in the table repeatedly as implied by the diagram.

The third time you open the drawer, you can take the GREEN DIAMOND GEM.

Blue pentagon gem

Take a look at the diagram on the wall safe in room F.

The diagram corresponds uniquely to the layout of one of the other rooms.

It's room I: the only room that's missing a pillar in one of its corners.

Face north in this room, as shown by the arrow in the diagram.

If you look very closely, you can see something unusual on the floor near the wall.

Zoom in and click the button.

You can now open the safe in room F and take the BLUE PENTAGON GEM.

Escaping

If you've played a Hottategoya game before (or even if you haven't), you probably have a pretty good idea what to do now.

You're looking for a box that you can open with the gems.

It's in room D. Take the KEY.

Now you just need to find the exit door.

Try room C. Use the KEY and you're out!

Reply

Jonathan: I just now noticed that you might have been working on a walkthrough for the maze as well. Hope I didn't step on your toes...sorry if so!

Reply

this map is confusing. :( not complaining but could someone wrote a better walkthrough?

Reply
Patreon VIP abfdrumz February 27, 2015 3:30 PM replied to Paul

Paul, just wondering what you find confusing about it, so I can improve it if necessary. Every room is labeled and includes a picture of any important feature in that room, along the wall where it can be found. The walkthrough tells you which rooms you need to visit, in which order, so it's just a matter of figuring out how to get from one room to the next.

For instance, to get from the starting point (room G facing north) to the first clue you need to find (in room A facing north), you can look at the map and work out a series of steps like the following:

Turn right, go straight, right, straight, right, straight, straight, right, straight, left, straight, right, straight.

You definitely want to be able to view the map in a separate window (or printout) while you play. If you get lost, you can just look for any room feature and match it to the map to reorient yourself.

If others feel that including every turn you need to make in the walkthrough would be useful, I'll consider it, but to me that would feel like clutter and more hand-holding than should really be necessary. (It also wouldn't be useful at all to anyone who has been playing through in a different order and just needs a hint about where to look next.)

Reply

abf the "turn right,straight,etc" would work better, I tried following the map and I couldn't find what was there so I might have kept making wrong turns.

Reply
Patreon VIP abfdrumz February 28, 2015 12:37 PM replied to Paul

I find it helps to plan your path (and maybe write it down) before you make the first move. I still don't think this belongs in the walkthrough, but since I've got ten minutes...

Red gem
G->A: RRSRSRSLSRS
A->N: RRSLSRSLSSRS
N->K: RRSLSL

Green gem
K->M: RSLS
M->E: RRSSLSL

Blue gem
E->F: LS
F->I: RSRSR
I->F: RSLSR

Escaping
F->D: RSLSSLSSR
D->C: RSSRSSRSSRSL

I haven't actually tested it, but it should be accurate.

Reply

I actually really loved your map! It matched the one I was sketching out as I went, but looks soooo much better! It helped me check my chicken scratch and made sure I didn't miss anything! I usually am not a fan of the mazes, but if you start out making a map from the start it was actually pretty fun!

Reply

abf this is perfect. thanks bud.

Reply

So, I really loved Dark Maze (which surprised me cause I thought I'd hate it!), and enjoyed doing the Prune Violet one (it was super easy, but it's nice to have an easy one before or after a really long one). I was not a fan of February at all (which also surprised me b/c it initially looked like the type of escape I love).

Reply

Aw, thanks folks. The map was definitely fun for procrastin...er, Photoshop practice. :)

(And elle, I don't say THIS often enough: thanks for the reviews!)

Reply

can't wait for February, but if there's no way to do it, that's cool :)

Reply
Patreon VIP abfdrumz February 28, 2015 4:06 PM replied to Paul

I'll say this much about February: the comments above have already tackled what needs doing at pretty much every stage of the game, so even if nobody comes through with a walkthrough, I'm willing to bet you can figure it out from those. Happy to give hints if not.

Reply

yeah i'd feel more at ease with a walkthrough :)

Reply
Patreon VIP abfdrumz February 28, 2015 6:58 PM replied to Paul

I realize that, and I don't mean to sound judgmental, but what's life if you don't push yourself a bit every once in a while? (Even if that just means watching the video walkthrough and pausing it when it does something you haven't done yet.)

Reply

I tried that but these things go way to fast. with a text one I can take my time.

Reply

If I have to go to another site to seek out a video walkthrough, jayisgames has dropped the ball.

Reply
shjack180 March 1, 2015 2:16 PM

February Walkthrough

This is definitely not my favorite kind of walkthrough. It does not include any exploration tips, instead it is a literal, step-by-step walkthrough. I do not recommend using it if you are merely looking for hints. Hopefully the hints that have already been provided in this comment section will help players with that need.

Turn right

Grab the green car as it is crossing the screen

Examine the green car.

Click on the back car door window and get the tv remote controller

Turn left

Use the remote controller on the television. Note the clue.

Turn right twice.

Grab the purple balloon floating across the screen

Examine the purple balloon. Get the paper with cut out circles from it

Turn on the orange lamp. Note the lamps color and the number sequence it reveals.

3, 10, 17, 11, 19, 12, 5

Turn right.

Click on the blue chair. Note the chair’s color and number sequence it reveals.

17, 10, 3, 11, 19, 12

Turn right.

Examine the calendar on the wall.

Use the piece of paper with cut out circles on the calendar. Note that it reveals a clue.

The numbers 4, 6, 12, and 20 fill in the circles.

Follow the line and mathematical calculations to get a code.

So with the mathematical symbols and numbers already printed on the sheet of paper you get the sequence 4, 6, 12 divided by 6, and 20 divided by 4 giving you the final code of

4625

Take off the sheet of paper and back up from the calendar. Turn right twice.

Click on the right desk drawer.

Enter the code we just solved.

4625

Then take the cloth from the drawer.

Move left.

Examine the pink mirror on the wall. Use the cloth on the mirror. Note the color of the mirror and the number sequence it reveals.

4, 11, 18

Back away from the mirror. Turn left.

Examine the calendar. Take the number sequences from the lamp, chair, and mirror and use them on the calendar to find another clue.

So using the number sequence from the orange lamp

3, 10, 17, 11, 19, 12, 5

find each number in the sequence and trace them to form a letter on the calendar.

The letter formed by the orange lamp number sequence is “W”

Doing this with all three number sequences gives you

Orange lamp = “W”; Blue Chair = “N”; Pink Mirror = “I”

Back away from the calendar. Combine the clues you just solved with the clue from the television. Then, click on the bottom drawer of the television stand and use the combined clues to solve it.

So taking the colors from the sequence of objects shown on the television gives you the color sequence of Blue, Orange, Pink, Blue, Pink, Orange.

Substitute the colors with their corresponding letters we just got form the calendar ,

N, W, I, N, I, W

Get the green key from the drawer. Turn left.

Use the green key on the green locker door.

Examine the top drawer of the gray desk. Input the sequence of colors found from the clue on the television to open the drawer.

Blue, Orange, Pink, Blue, Pink, Orange

Get the folded green and white sticky note. Examine the note, open it, and note the sequence of symbols

%, @, #, $, %

Input the sequence of symbols on the boxes in the locker. Get the gold key.

Turn right twice. Use the gold key on the door to escape.

Reply
shjack180 March 1, 2015 2:24 PM

Okay, a death by spoiler tag walkthrough has been posted for February. Jayisgames has not dropped the ball, nor has abfdrumz, who has been very helpful and encouraging on this site. No one will have to consult a video walkthrough if they do not wish to do so and those who want to solve these games with hints instead of a step-by-step walkthrough are free to do so.

Let's all try to get along, be satisfied with the walkthroughs and tips that have thus far been provided, and be thankful for the community effort that Jayisgames encourages and allows to thrive. Overall, this is a great community. I love being a part of it and the reviewers and devs on this site are awesome!

Reply

thanks shjack. you are the man :)

Reply

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