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Weekday Escape N°40


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Weekday Escape

DoraThe Wheel of Time turns, and days come and pass, and before you know it, it's Wednesday again and time for Weekday Escape. It's been a while since you escape game aficionados and I had a chat, so I knocked Elle over the head with a sock full of pennies and left her tied up in a room with a goldfish, a screwdriver, a ticket stub, some coloured plates, Gumby fanfiction, and the jumbled sonnets of a 14th century unknown poet. None of those will actually get her out in any combination, but she doesn't know that, so I've bought you and I a few hours together at least. So what's new? How do you like the new Doctor? Is that a new shirt? Do you want to look at my pony collection? What should we order on our pizza?... man, you don't even care, do you? You just want the games. No, no. It's fine. It's not like I count the minutes until we're together again. Have some Gotmail, Yomino Kagura, and some Choko Chai. Good thing game reviewers don't have feelings or anything.

Closed TrainClosed Train - You doze off on the subway coming home late one night and come awake to find yourself all alone, trapped inside, with only blackness pressing against the windows. It sounds like the plot of a Silent Hill knock-off, but it's actually an escape game by Gotmail. There's no changing cursor to highlight interactive zones, so you'll have to click everywhere, and you'll likely get tired of the "I should look somewhere else" message fairly quickly, but scour the seats and your surroundings and you'll find clues to help you escape. You know, into that "pressing darkness". No, it's cool. You probably won't be eaten by a grue.

Picture of Sea Room EscapePicture of Sea Room Escape - Some people appreciate a good minimalist design when they're decorating, but Yomino Kagura takes it to the extreme by trapping you somewhere even some monks would probably tell you could do with a throw rug and some books or something. The cursor will change to mark interactive zones as you click around, though the text isn't in English, so you'll have to come up with your own descriptions when you click things. "Someone wrapped some twine around the handles." "This is the worst couch anyone has ever conceived." "Seriously would it kill you to put in a TV or maybe some magazines?" Keep your eyes peeled for clues and colours, and you'll be out in no time.

Shokora Shut in the TowerShokora Shut in the Tower - If you want your escape games adorable, Choko-Chai should probably be on speed dial, and their three fuzzy feline heroes are at it again when a witch captures one of them and locks Shokora away in a forest tower. Which actually makes a lot of sense, since any cat owner will tell you that sometimes it seems cats just vanish for a while into pocket dimensions only to materialize around dinner, so a witch is as good an explanation as any. Travel up and down the tower solving puzzles and finding clues, and remember you can actually use the cats themselves by clicking the kitten picture to get past certain obstacles!

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Since no one else has posted one, and it was fairly simple, I thought I'd take a crack at a walkthrough for the Picture of Sea Room Escape! It's my first one, so I hope it's okay.

Looking Around

The wall we start at has the locked door, a cabinet and a picture with the caption ALL SEA under it. Let's call this Wall 1. If you zoom in on the picture, you will notice that it moves when you click on corners. The cabinet has 3 sets of cupboards that can't open yet. The first one has a diamond with 3 coloured buttons (red, blue, yellow). The second one is held shut with some wire, and the third one requires a number code, with the hint of red circle + blue circle at the bottom.

Hit the right arrow to take us to Wall 2. Here we have a shelf with a set of coloured diamonds, and below it a desk with a musical note on it. Take a mental note of the direction the note is facing. That's it for this wall.

Right again, and we come to Wall 3. We have a blue couch to our left, which you can click once to zoom in on, and click again to see that there is something underneath it, but out of our reach. Zoom out, and click on the bin in the right corner. There is the number 100 in a blue circle. Remember that!

Go right once more, and we come to Wall 4. It's simply a large cupboard that is locked. We can't do anything here yet.

Okay, time to start solving!

Diamond Cupboard

First thing we can solve is the diamond cupboard from Wall 1. The colours are red, blue and yellow. Where have we seen diamonds of those colours?

On Wall 2, that's where. The diamonds tell you the order in which you need to press the buttons on the cupboard door.

That's Red, Blue, Yellow, Blue, Blue, Red

(For the colourblind, assume the buttons are numbers 1, 2 and 3, so the sequence would be: 1, 2, 3, 2, 2, 1)

Open up the cupboard and grab the red circle piece inside!

The Number Code Cupboard

The next puzzle to solve is the cupboard with the number code, which is the one on the very end. Your clue is a red circle plus a blue circle. Where have you seen those shapes?

The blue circle is on the inside of the bin on Wall 3. The number is 100. Now where do we see a red circle?

It's right in your inventory. Click the circle piece, then About Item, and click on it. It should flip over to reveal the number 28.

Now just input the code based on the clue!

That's 100+28 = 128

Grab the key inside, and we can move on to the next puzzle!

The Cupboard and the Picture

Well, this key can only be for one thing, and that's the big cupboard on Wall 4, so go unlock it.

Okay, inside we have a square on the wall with letters arranged like this:

S E
A L

We also have a stick thing that we can pick up, as well as the blue and white checkered box with three different shaped holes in it. Since we're done with it, let's put the red circle piece in its hole.

Okay, so where have we seen the letters on the wall?

Under the picture on Wall 1! ALL SEA. The letters on the wall correspond to the four corners of the picture, and ALL SEA tells you the order to click on them.

If you're stumped, think of the corners of the picture numbered like this:

1 2
3 4

The correct order is 3, 4, 4, 1, 2, 3

The picture will move out of the way, and you can pick up the pliers that are in the alcove behind the picture. Next puzzle!

The Music Note Table

Well, let's open that last cupboard in the cabinet on Wall 1. Use the pliers on the handles to open it.

There's a bunch of musical notes, some facing to the left, some to the right. Do you remember which way the note on the table we saw in Wall 2 was facing?

It's facing to the right.

The table on Wall 2 has a code that requires 3 different colours. Input the correct colour order using the clue we just uncovered.

Just pick out the notes facing to the right. The code will be Blue, Green, Yellow

Grab the triangular piece. We're almost there!

Getting Out

Okay, we have the triangle and the circle piece for the box, but are missing the square piece. Where else do we know an item was hidden that we might be able to get now?

Go back to the couch on Wall 3, click on it twice and use the stick thing we found to obtain the square piece.

Now we simply put those two remaining shapes in the box (the one in the cupboard on Wall 4) and open it up. A key! Only one last place to use this...

Go use it on the door... clear! You made it!

56 Comments

I seem to have found a bug in Closed Train:

I worked out the code for the ticket box was 34. It didn't work. I checked Gotmail's picture walkthrough; I was right. It still didn't work. I saved and reloaded the game; still doesn't work. I gave up.

Reply

Curse the never-changing cursor! Stuck on the train with only

a flashlight and a nail

Hints?

Reply
brian.j.sanders September 10, 2014 10:04 AM

@kurt
Have you looked

at both ends of the benches?

Reply
brian.j.sanders September 10, 2014 10:05 AM

I know I'm missing something obvious, but I can't get

the color code from the wall lamps

to work in Choco Chai

Reply
brian.j.sanders September 10, 2014 10:12 AM

Oh, got it now

one of the rows seems backwards to me

Reply

brian.j.sanders, the only thing you're missing is poor logic from the developer:

You're not supposed to input the lights as they are in the room, but as you see them. So reverse the lights on the wall opposite the box.

Reply
Lourd September 10, 2014 1:44 PM replied to Daibhid C

@ Daibhid C

It's not really a bug, you have to:

Use the flashlight on the sign to make the writing clearer before using the code

Reply
Leopardmask September 10, 2014 1:49 PM

I'm stuck in Choco Chai.

I'm on 2F, I'm not quite sure how I got there in the first place, but okay.
I've done the compass puzzle, found the pliers, cut the wire on the faucet, filled the basin with water,and now I have no items and no idea what to do.
I also have the 5 colors written down, but haven't found where to use them yet either. There's a 4-number code box that I haven't found the code to either.

Reply

Leopardmask:

Check next to and behind the basin to its left.

Reply
Leopardmask September 10, 2014 2:47 PM replied to tullia

OH! Thank you!

Reply

@brian and @Theme:

I see the box you are referring to on 4F, but where are you seeing color codes in the lights? The box won't let me do anything, since I don't yet have the clue.

Have I missed a pixel somewhere?

Reply

POP. Got it.

Reply
mittudomain September 10, 2014 3:27 PM

I don't think the guy could have crammed more illogicality into one game even if he tried... and of course I'm talking about Closed Train. GotMail's trademark nice graphics once again covers the fact that his games are awfully illogical most of the time.

Anyone who hasn't yet tried it - don't. It's a waste of time. The graphics is good - and that's it.

Reply

Well the GotMail game is pretty much a nightmare so far. The constant "look somewhere else" message, the pixel hunting and the lack of logical relationship between items and their place of use is irritating.

So i have

Ticket (used) batteries (used) flashlight (used, but this with me) Key (cant find a hole it fits, although i can think of a hole i might like to put it in) Nail (used) Hat (used) badge (used)

any hints?

Reply

suddenly a lot of progress

Reply

I think I need help,

I've combined the Gumby fanfiction with the poetry clue, but the code isn't working on the goldfish. It just stares at me with those goggly eyes.

Any hints?

Also, why is there a purple pony on the bed?

Reply
CJTressler September 10, 2014 5:49 PM replied to elle

@elle

It's kind of like the No1Game Escape-Men series.

You have to watch the pony for a minute.

Watch his feet

Hope this helps.

P.S.
Did you try

knocking on the door and asking to be let out?

Good luck!

Reply

OK now i am stuck with

glass shard (used once but still with me) screwdriver (used once but still with me) and a towel (unused) I can push the green and orange buttons but dont know the code, can see the water bottle but cant get it loose or see what i am to do to get it loose) Can see that there is a space in the handle, but dont have anything to put in it, can see a key slot but dont have a key.

So any hints are welcome

Reply

finally out

Reply
merchantfan September 10, 2014 6:35 PM

OK, in ChooChai, I have

3 rope pieces and have used all my current tools. The box with four triangles still needs something to put in the center.

Reply

Hahahaha!!! I loved the introduction of your review, Dora. You and Elle are def my favorite reviewers (then again, I'm prolly prejudiced due to my affinity for escape games :p ) Oh, /) for another pony reference :D

Reply

@merchantfan, you are stuck in the exact place I got stuck!

The last item you need requires some pixel hunting - click around to the left of the grey table. Pop the compass in the box with the triangles. To solve the puzzle, you need the code that's on the top of the brown table on the other side of the room. I only found it because I was desperately clicking EVERY single inch of every single screen! Anyway, solve that and you'll have enough rope.

As far as I'm aware

there's no way to unlock the door that takes you down a floor from where you start? Did anyone find an alternate ending that let's you do that?

Reply
shjack180 September 10, 2014 10:27 PM replied to phdavoid

@phdavoid

I am stuck where you last asked for help and would appreciate any hints you could give me.

Reply
shjack180 September 10, 2014 10:32 PM replied to elle

@elle,

Is the pony a unicorn? If so, try asking her to teleport you out

Reply
shjack180 September 10, 2014 10:40 PM replied to phdavoid

@phdavid

Nevermind, random clicking helped me gain something else, and I was able to get out.

Reply

Closed Train seems like it ought to be interesting, but after clicking around for a half hour, gaining only

a ticket, a flashlight, two batteries, and a nail, plus some potential number/letter clues

then reading the various comments and putting up with the stupid, stupid, STUPID "look somewhere else" message combined with the constant clicking, well, obviously I'm missing a pixel or three.

In addition to the

number/letter clues

I see

a lump under the seat but no way to tear the upholstery,

a piece of paper in a fan but no way to knock it down,

a plastic water bottle inexplicably stuck in a holder

and a grimy ring that cries out for spit and the corner of my shirt, but of course I'm sure I must find a way to release the &^%$# water bottle, then find a hankie someone has kept in a password-protected box

--- really, I'm over it. If I were actually stuck in this situation, I would be tearing the place apart. I'm frustrated and not having fun with this, and I'm sorry because I like the scene and the concept (and escape games.)

Reply

I'm stuck on Choco Chai

I can't figure out the passcode box on the third floor. I've counted the shapes in the geometric pattern but the numbers I come up with aren't working

Reply

ChocoChai question: How do you open the blinds in 3F?

Reply

Dora wrote:

"What should we order on our pizza?"

No anchovies, please!

Wonders if *anybody* here will get *THAT* reference :P

Reply
korvarthefox September 11, 2014 12:32 PM

Finished Closed Train!

The code on the ticket box is 34. I have no idea why it didn't work - I tried it several times, but then I gave it one more go and it did.

Reply
Daibhid C September 11, 2014 1:17 PM replied to Lourd

Aha, thank you!

Reply

A hint, please, for getting into that mousehole on Choko Chai/2F? I only have

a dishcloth and the compass rope

and I'm stymied.

Reply
Whobghilee September 11, 2014 3:39 PM replied to Daibhid C

I figured out the bug. If you have an item selected/highlight in your inventory then the codes won't work :( You have to double click the item then close the close up view window of your inventory.

Reply
shjack180 September 11, 2014 5:08 PM replied to MrsRavoon

@MrsRavoon

Have you tried consulting the cats for help?

Reply
Elmo Rogers September 12, 2014 8:44 AM replied to Itt

My guess is that you're naming

my 3rd favorite J.Geils Band song

Reply
Elmo Rogers September 12, 2014 8:52 AM replied to Itt

That bowling ball ...

IT'S MY WIFE!!!

Reply

any walkthroughs yet?

Reply

Closed Train has a beautiful visual walkthrough from the link on their page in the upper right. Too bad the game logic seems quite off. Games looks great, but seems to not be tested that well. High level of frustration.

Reply

I didn't dislike the Closed Train as much as everyone else. I agree with the assessment that it was illogical and that infernal "nothing to see here folks" was awful. Changing cursor would have helped immensely, especially with the odd angles.

The thing that hung me up was

When clicking on the ticket opened a new window I got frustrated and instead of watching for a few seconds to get the clue immediately closed it down

I had to use the in-game walkthrough to figure that out and once I was past it, the rest wasn't hard.

Reply

Since no one else has posted one, and it was fairly simple, I thought I'd take a crack at a walkthrough for the Picture of Sea Room Escape! It's my first one, so I hope it's okay.

Looking Around

The wall we start at has the locked door, a cabinet and a picture with the caption ALL SEA under it. Let's call this Wall 1. If you zoom in on the picture, you will notice that it moves when you click on corners. The cabinet has 3 sets of cupboards that can't open yet. The first one has a diamond with 3 coloured buttons (red, blue, yellow). The second one is held shut with some wire, and the third one requires a number code, with the hint of red circle + blue circle at the bottom.

Hit the right arrow to take us to Wall 2. Here we have a shelf with a set of coloured diamonds, and below it a desk with a musical note on it. Take a mental note of the direction the note is facing. That's it for this wall.

Right again, and we come to Wall 3. We have a blue couch to our left, which you can click once to zoom in on, and click again to see that there is something underneath it, but out of our reach. Zoom out, and click on the bin in the right corner. There is the number 100 in a blue circle. Remember that!

Go right once more, and we come to Wall 4. It's simply a large cupboard that is locked. We can't do anything here yet.

Okay, time to start solving!

Diamond Cupboard

First thing we can solve is the diamond cupboard from Wall 1. The colours are red, blue and yellow. Where have we seen diamonds of those colours?

On Wall 2, that's where. The diamonds tell you the order in which you need to press the buttons on the cupboard door.

That's Red, Blue, Yellow, Blue, Blue, Red

(For the colourblind, assume the buttons are numbers 1, 2 and 3, so the sequence would be: 1, 2, 3, 2, 2, 1)

Open up the cupboard and grab the red circle piece inside!

The Number Code Cupboard

The next puzzle to solve is the cupboard with the number code, which is the one on the very end. Your clue is a red circle plus a blue circle. Where have you seen those shapes?

The blue circle is on the inside of the bin on Wall 3. The number is 100. Now where do we see a red circle?

It's right in your inventory. Click the circle piece, then About Item, and click on it. It should flip over to reveal the number 28.

Now just input the code based on the clue!

That's 100+28 = 128

Grab the key inside, and we can move on to the next puzzle!

The Cupboard and the Picture

Well, this key can only be for one thing, and that's the big cupboard on Wall 4, so go unlock it.

Okay, inside we have a square on the wall with letters arranged like this:

S E
A L

We also have a stick thing that we can pick up, as well as the blue and white checkered box with three different shaped holes in it. Since we're done with it, let's put the red circle piece in its hole.

Okay, so where have we seen the letters on the wall?

Under the picture on Wall 1! ALL SEA. The letters on the wall correspond to the four corners of the picture, and ALL SEA tells you the order to click on them.

If you're stumped, think of the corners of the picture numbered like this:

1 2
3 4

The correct order is 3, 4, 4, 1, 2, 3

The picture will move out of the way, and you can pick up the pliers that are in the alcove behind the picture. Next puzzle!

The Music Note Table

Well, let's open that last cupboard in the cabinet on Wall 1. Use the pliers on the handles to open it.

There's a bunch of musical notes, some facing to the left, some to the right. Do you remember which way the note on the table we saw in Wall 2 was facing?

It's facing to the right.

The table on Wall 2 has a code that requires 3 different colours. Input the correct colour order using the clue we just uncovered.

Just pick out the notes facing to the right. The code will be Blue, Green, Yellow

Grab the triangular piece. We're almost there!

Getting Out

Okay, we have the triangle and the circle piece for the box, but are missing the square piece. Where else do we know an item was hidden that we might be able to get now?

Go back to the couch on Wall 3, click on it twice and use the stick thing we found to obtain the square piece.

Now we simply put those two remaining shapes in the box (the one in the cupboard on Wall 4) and open it up. A key! Only one last place to use this...

Go use it on the door... clear! You made it!

Reply

@Dora... "Oh my God... That bowling ball... It's my WIFE!!" J. Geils Band: Love Stinks: 1980. Wow, you brought back a TON of great memories. Thanks, Dora!!

Reply

squiddly, well done on the walkthrough,dude :)

Reply
Elmo Rogers September 15, 2014 7:35 PM replied to Loren South

No Anchovies, Please

Reply

Just finished choko-chai !!
There's a happy end

Reply

On the closed train, I cannot see one of the clues.

At the end of the left bench, instead of "M=4" all I see is a advertisement for the game's developer.

Anyone else have this problem?

Reply

jayisgamed, pay very close attention to that.

Reply

Dang, missing a thing in Chocochai

what's the locations of the black bars for 4F?

Reply

I am still stuck on the first puzzle in Choko-chai

have the compass, have the clue...and for some reason can't put them together. Up, down, right, left, up, right. Up is north? N,S,E,W,N,E...nope. What the heck am I doing wrong?

Reply

Paul R,

Think about what the clue symbols mean, and pay attention where north is on the compass

Reply

OK, that helped a lot.

For me, the direction the items pointed -- particularly the penguin and bear -- were a real red herring.

Reply

If you are still looking for the black bars aka

tape

, you can find them

1. against one of the walls 2. on the stairs 3. screwed to the table 4. behind one of the pillars on 3F.

HTH

Reply

Glad to be of help. And thank you for your assistance as well. I never close-upped so I missed that one.

Reply
yakksoho October 10, 2014 6:51 PM replied to mittudomain

While the game is fairly linear, I wouldn't call it illogical! Except...

it did bother me that I could not tear open the seat cushion with the nail. If I were stuck in a streetcar there are a lot of things I could do with a nail!

...but who plays these games for their realism? We are escapists not realists, right?

Gotmail have a few gems, but most games are pretty much interchangeable. And some of their games are just downright absurdly illogical, so I found this one refreshing.

This game is not too challenging, but light thinking is required; the Soup and Salad course of Escapes. Some objects have multiple uses, but most are just traded for the next object tit for tat, key for key. But that is what I expect from Gotmail.

On the side... I actually have fallen asleep in a streetcar and ended up stuck at the depot! My escape was not nearly so cryptic however!

Reply
yakksoho October 10, 2014 6:54 PM replied to jayisgamed

Jayisgamed:

When you see the advertisement, click on it. Recall riding on the train...... what is there to do .... but stare out the windows.... patiently..... for a long.... long ..... time.... your destination will arrive eventually :)

Reply
yakksoho October 10, 2014 7:27 PM replied to jayisgamed

Choco Chai, 3F:

"Leave it to me!"
*cat plays with window cord*
:D :D :D :D

Reply

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