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Hi! New Weekday Escape just arrived!
Selfdefiant wants you to escape Wyoming and that is the end of state escapes. It's about time. Amajeto delivered a new game, a bit shorter, but fun anyway, and tomoLaSiDo wants you to escape from the room with several strange devices. You can take with you two sunflower seeds - if you find them, of course. The escape by KimsGames wants you to escape a house and also understand what's going on there, and in the bonus game by Dassyutu you'll try to escape ancient ruins.
No puzzle games in this WE. Weekday Puzzle will be posted tomorrow.
Have a good time and enjoy!
Hooda Escape Wyoming 2022
Here is Selfdefiant's last state escape. In Wyoming you find a car - or maybe it's yours - anyway, its tank is empty and you need fifteen dollars to fill it. Luckily you find a lazy boy who is willing to pay for its fulfillment if you take care of his chickens...that's easy. You are leaving USA finally. The cursor isn't changing, autosave, one ending.
Classic Room Escape
This Amajeto's escape is more on the shorter side and is reminiscent of his older games. One-scene room with two doors, the left door leads to another room, the right ones out, and to escape, you need to get keys from both. There aren't many puzzles to solve but there are few cunning ones.
The cursor isn't changing, no save option, one ending.
Escape Challenge 171: Room with Sunflower Seeds
TomoLaSiDo's game has a new soundtrack, two round windows, and a device which gives you a sunflower seed when you push a button. Only one, though, and for the perfect ending you need two...can you figure out?
The cursor isn't changing, no save option, one ending.
Wake Up
Short enjoyable adventure by KimsGames has a few puzzles (not hard at all) and a story which makes the game interesting. You are not just supposed to escape some place, you need to figure out where are you and what's going on...
The cursor isn't changing, no save option, one ending.
Bonus game Escape from Ancient Ruins by Dassyutu is again in 3D with somewhat complicated controls.
We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.
Wake Up
Surprisingly good. Somehow the simple graphics enhanced the story. The puzzles were not too hard. There is a story here. When you reach the end, some of the puzzles and solutions will make sense.
Wake Up
The sound track with this game is Very soothing. I don't want to close the tab it is that good to me.
Insubstantial as it was, I liked the idea of Wake Up. The prism/colors thing is just begging to be implemented in a much larger form.
Classic Room Escape was quite short, but still really enjoyable. I love the attention to detail:
The clock hands being taped inside the cabinet was just a perfect touch.
The four-digit lock combination is probably going to confuse some people. If it doesn't seem to be working, take a closer look at where you got its clue—I bet you're missing something!
Again, I really love the new way of selecting things (numbers, colors, etcetera) Amajeto is using. You can put in solutions so fast, and never have to cuss because you missed a letter and now have to cycle through the entire alphabet to get back to it. Much, much better!
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