Weekday Escape N°307
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Hi! It's Wednesday with a new Weekday Escape!
This week's games are a combination of old and new ones. Summers are traditionally poor on new escapes, and since in the last two weeks was released just one - I mean a quality one - and we had retro WE last week, I decided to publish new tomoLaSiDo, remake of older 4399's game and two purely retro escapes by Vitamin Hana and MayMay to make the WE big enough.
Have a good time and enjoy!
Escape Challenge 143: Room with Cold Tofu
TomoLaSiDo's room - again with floor to ceiling tiling and looking like a huge bathroom - seems to have two puzzles with a language barrier. It hasn't. In the first one (with Japanese writing on colorful labels) just ignore the text. In the second one (the table on a square picture with yellow and black frame) concentrate on the shapes because you don't need to know what the signs say only how they look. Your objective is to find three pieces of tofu.
The cursor isn't changing, no save option, one ending.
Mom Locked Me Home 2
This older game by 4399 originally for mobile devices, now remade, is based on broadly used scheme 'open the door' - your mom locked you in a huuuge house and you need to do that fifty times in fifty days! Each door has a unique code - sometimes is not a hint absolutely clear, though, so if your code doesn't work try to play with it for a while. The game is quite big but you can interrupt and return to it any time thanks to autosave. Notice, that the game loads slowly and the gamescreen should have rectangle shape. If the shape is square wait or refresh.
The cursor isn't changing, autosave, 50 levels
GO! with Them
Vitamin Hana locked you in a small courtyard where you can attend a tiny circus. They don't have much to offer so all you can do there is to solve few puzzles and escape. First you have to buy a ticket to get inside a circus tent. Then you find out that the tent is empty - fortunately the ticket wasn't expensive - nevertheless you find something useful there. The mess you leave behind when you finally open the door was necessary, I'm sorry, but the cute mini-elephant and the clown stayed unharmed and escape with you!.
The cursor is changing, no save button, one ending.
There are three one-scene rooms for exploration but not much to measure in MayMay's escape...on the other side, much to solve - and their puzzles are as creative as usual. Even if you're used to the style and their ways of constructing puzzles, it may take a while to realise what do they want from you. That's a sign of good puzzles.
The cursor is changing, no save button, one ending.
We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.
I blame myself but the X O puzzle makes absolutely no sense at all. There is no clue so it looks like you just have to guess.
I give up on this one.
I normally like these games and had a guilt trip for giving up. I consulted a video walk through and ...
You have to click on the area that has some Japanese letters ending in a question mark. A little gray box pops up and tells you what to click.
When you collect the Tofu, it wiggles when you change scenes.
LOL! It really is the small things in life.
I thought this Tomolasido was really good!
A nice mix of puzzles.
Getting the key was relatively straightforward, compared to other games I've played from them.
But I had to think hard to get all the tofu pieces.
Locked Me Home
Thank goodness it saves the rooms you have completed. I have clicked outside the game several times and it just disappears.
If that happens, click on the link on this page and it will open a new tab with your game.
Locked me home
Way to many slidey puzzles. More frustration than fun. Otherwise a really really good game.
Mom Locked Me Home 2
I can't get past 33 because of a $%^^%@ slidey puzzle. To bad I can't skip the stupid thing. So I give up. Hours trying to get it to work. Taking a break coming back and now I hate this game.
It's also sad that there are so few people commenting. There was a time when a walk through would be up in at least 24 hours. And the players would post hints and tips as they played.
Now it is a desert. What happened? I'm sure that it was a combination of things. But what things?
I would like to know. If no one is going to talk about the games themselves, at least discuss why it is the way it is now.
We're still here, 4red3s! Just busy days for a lot of us, I guess.
Same frustration here with Mom Locked Me Home 2. Got to that slider puzzle on 33, and decided to continue it later after some sleep. Fire up the computer today and ack, something happened to the cookie and my progress was lost. I am not going back through those first 32 levels just to get back to where I was. Where's the "frustration" emoji… 😣
If you're having trouble with the game because of the way it's embedded in that page, use this link to get the game itself without all the page annoyances.
Chin up, 4red3s—Amajeto just dropped a new escape, so we have a really fun one to look forward to next week!
Okay, I said I wasn't going to go back through Mom Locked Me Home 2. But determination or irritation or something led me back to it. A few notes:
• That slider puzzle on 33 Day is much easier if you attack the bottom row first. Get those in position, and the upper ones are a lot easier to work with.
• On 37 Day, you might realize too late that you have moved something which gave you a necessary clue. Don't panic—just put things back the way they were!
• 43 Day will make you rage-quit. It's a color puzzle which will be impossible for anyone with color blindness to complete. Even with good color acuity, it's extremely difficult to distinguish the hues. Working column-by-column, starting from the right side, is how I got through it.
The ending of the game is surprisingly anticlimactic. To be frank, I'm glad I'm done with that one. I don't know what's more bizarre here—the idea that someone's mother would lock them in a room for fifty days, or those creepy-ass human pandas in the hint system…
Thanks for the info. :)
I'm just guessing that:
the death of Flash was the crushing blow
*which lead game developers to abandon PC games
**because so many players use tablets / phones to play
***and game developers can earn $$ from the different stores
And like you say, we are all just busy.
Stay safe and healthy. :)
I didn't go back and finish. I was too frustrated by then and decided to use my break for something else.
Tip of the hat to you for going back in!
LOL, who says Flash is dead? Some of us still have it installed and use it to play all those old favorite games. 😄
In Mom locked me home 2, I got to 44 Day - the Tetris-y one. Got stuck there and packed it in.
For 21 Day, I had to use the hint (which is less of a hint, more of a here's-the-answer). Even after seeing it, I still don't understand why the answer is what it is.
Overall, there were some decent puzzles, but I don't think I'll be going back to this one anytime soon.
Oh yeah, thanks jF for the annoyance-less page! I think that helped me press on as far as I did.