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The latest Weekday Escape just arrived!
Gotmail's microescape is just for a start and follows Amajeto's one-scene room with a load of nice puzzles. Selfdefiant locks you inside a compound and it's a weird place. Hopefully you manage to find a way out until morning. In tomoLaSiDo's room are hidden rubber stoppers and six capsules, as usual. Two bonus games this week - Akatsuki no Yado's escape with a language barrier and Dassyutu's 3D game.
Have a good time and enjoy!
Micro Escape #31
Very short Gotmail's escape contains two puzzles only. They aren't over easy. Before you figure them out you can admire the room - it's tidy, clean, full of various stuff and very much pink.
The cursor isn't changing, no save option, one ending.
Little Train Station
Amajeto's room (nice floor!) is not a train station but you can play for a while with toy wooden train and while playing reveal a hint or two. Or three. All the coded lockers keep some item or a tile and to get the key from exit door, you need to collect eight tiles.
The cursor isn't changing, save option, one ending.
Sneaky Compound Escape
It must have been a strange night. When you woke up you found yourself locked inside Selfdefiant's sneaky compound. It's still dark and to avoid penetrating questions like 'who you are?' and 'how did you get there?' you should get out of here as quick as possible. Look around for hints and items and you will be out soon!
The cursor is changing, no save option, one ending.
Escape Challenge 137: Room with Rubber Stoppers with Chain
In tomoLaSiDo's room with nice round window are hidden plain seven rubber stoppers and one gogeous, decorated with fancy chain. Getting this one isn't compulsory. No language barrier, no difficult puzzles - just sneaky as we are used too.
The cursor isn't changing, no save option, one ending.
Bonus game 1: In Straight to the Goal 2 by Akatsuki no Yado are puzzles insoluble without knowledge of Japanese language.
Bonus game 2: Escape from Basement is the latest game by Dassyutu again with a bit akward controls.
We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.
looking forward to these
Glad somebody finally noticed the site login was broken. Most of us have not been able to log in for nearly a month now!
Did I somehow break Room With Rubber Stoppers With Chain? I got out with the game reporting 5/17 stoppers…
The stoppers
at one spot you can take ten at once
those hanging colorful ones
they are a hint to one puzzle
and when is the puzzle solved you can take the whole hanger
Well, darn. I was focused on making sure I had the blue balls (key) for any proper ending, and didn't realize there were more stoppers which could be gotten. Ack, ack, ack!
Well I took them with random click...
Is the clock puzzle necessary for the Rubber Stoppers room? I have completed everything else (after struggling with both number codes🙄), but can't come up with any clues for the clock.
The clock puzzle
isn't necessary
you get one stopper (the weight) if you solve it
the clue is in the picture with 5 colorful stoppers
in the background you can see clock hands
the hour hand is at 4, the minute hand at 5, the second hand at 9
solution: set the clock to 4:25:45 and push the lower button
Thanks! I should've noticed that.
Update