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Weekday Escape N°296

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Welcome to the newest Weekday Escape!

For the start we get two microescapes by Gotmail, quick, good looking and not confusing. TomoLaSiDo wants you to find sixteen tea leaves in their room and outside it. The last comes Detarame Factory with an angelic story where you need to help to two angels to meet and meanwhile can play with colors.

Have a good time and enjoy!

Micro Escape #27


Micro Escape #28


Microescapes by Gotmail are short indeed with very few puzzles. Not difficult ones and you've probably came across similar ones and not once but nice.
The cursor isn't changing, no save option, one ending.

Escape Challenge 135: Room with the Tea Leaves


TomoLaSiDo's tiled room hides sixteen fresh tea leaves and it's important to find all of them since one device (that huge white box by a waste paper basket) accepts only this quantity. Not a leaf less. You need to get it work because the last white-blue capsule with a key part is inside the device and you can see it through the tiny window but not grab it...
The cursor isn't changing, no save option, one ending.

White Room


We've got a new Detarame Factory very soon after the last one - and that's not the last good new! White Room is longer, with more interesting puzzles and a short story about two angels. At the beginning is the room you're stuck in almost colorless and with each solved puzzle one of the eight stands activates and the room gets a new color. Nice play with colors.
The cursor isn't changing, no save option, one ending.

P.S. If you're fond of playing with colors there is very nice game for Android/iOS in Mobile Monday N°278.


mearcstapa May 13, 2021 9:48 AM

Hey, nice room we're in! Too bad we can't just walk out. Ah, well, let's get going, shall we?

A box on the floor. How messy. Let's just pick that up and...

There's a roll of tape in there. Let's grab the ELECTRICAL TAPE.
And the bottom of the box has a 0 with a line through it. Hmm.

As we're over here, let's check out the Desk area. There's nothing we can use on the top shelf. Normal lamp. Can't use the camera. What about the Printer?

Hey...the cord is cut. Let's see if we can fix that.

Use the TAPE on the Power Cord.

Now, let's see if the Printer can turn on.

What if we press the button that says Open..

Let's grab that sheet of Paper. Good! There's some numbers and letters on it. Right! They're Roman Numerals. But what should we do with them? Nothing, yet. Let's keep looking.
Hey! there's some marking on the Drawers. An Up Arrow and a Down Arrow. Pressing them seems to do nothing. Maybe we can find a clue somewhere else.

The bookcase seems like a place where something we can use may be, seeing as how there is nothing to do with cute pillow or the thinking man.
Checking out the shelves seems to be a bust, but behind the chair there seems to be something...

Cool! Cactii with googly eyes! Some are tall, some are short. How's that helpful?

Tall, short, tall, tall, short. Or rather, Up, Down, Up, Up Down.

We know where we can use that!

Press U, D, U, U, D. The Drawer opens! And now we get a Vial, and there is an Equation underneath.


If we use the Paper with the Roman Numerals, we can fill in the Equation.

CD x CM / M , or (400x900)/1000.
Now, if only we had a place for it.

Let' check out the bookcase one more time. Ah! beside the Cactii is a Cabinet! But, it's locked with a 2 digit code.

There's 2 numbers needed, but we only have a 3 digit number.

The box at the beginning told us to strike out a 0. That gives us 36.

Put 36 in the Cabinet and it pops open! Look! A key! but it's glass.


How can we get this key out? There seems to be no opening.

Maybe if we use what's in the vial it will help us. Bingo! I guess the acid(???) dissolved the glass, giving us the Key!

If we take the Key over to the door, then Boom! It opens!


Billy-o May 13, 2021 9:00 PM

I don't think the link for White Room is working. Could it be me?


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