Weekday Escape N°247
Circus Atos just wants you to fix few things in their lovely room, and offer you a reward for that - nice bottle of wine. Whether you deserve it or not is another question. Then you get to Shigeyuki Kagamura's cabin, escape it and materialize in Pixel Kobo's spaceship capsule. The last comes Nicolet. You won't be disappointed. Their latest game is cute, clever, colorful and even perhaps a bit longer than previous ones!
Have a good time and enjoy!
Game development team Circus Atos made this game during Global Game Jam 2020; and it's much fun even though it's short. Your goal is simple. You get a list of errands, quite easy ones, and you're kindly aksed to fix everything. At the beginning you feel confident about it; then, the reality strikes...
Luckily, the team's programming skills are much much better than the fixing ones (probably, the plot is based on real-life events). The resemblance with Amanita Design's creations isn't a coincidence, there are personal links between both studios.
The cursor is changing, no save button, one ending.
P.S. What's the do-it-yourself man saying you can guess easily, he's very expressive. It's going from "Oh that's easy." and "Pfft, it's done in a second!" via "Oh." or "Oh no!" to "F**k! It's broken!" or "Fine. I'm not doing this." etc. He speaks Czech.
Shigeyuki Kagamura locked you in a wood cabin and to open the door, you need to find the correct code. There aren't many obstacles to overcome, but it may take a while to find a proper clue and understand it. One would happily stay longer in the room, listening to a pleasant tune, if there were more puzzles to solve...
The cursor isn't changing, no save button, one ending.
This first part of Pixel Kobo's series isn't a new game but wasn't posted when it was its time. Let's play it now! You find yourself inside a spaceship and you're supposed...hmm, I'm not sure what exactly you're supposed to achieve so just start with usual routine. You know, exploring the place, and looking for items and hints. If some puzzle isn't active, you're missing a clue. Can you escape the ship? Well, that's not the right question, more important is to get the screen working. Not so easy, right?
The cursor isn't changing, autosave - saves (after certain actions only), one good ending and one bad (which you may provoke anytime during playing).
P.S. Here is the link to the next chapter: Reoda: Chapter 2. I'm posting the link only, because the game is very short and completely without any puzzles. Your only task is to find five buttons.
Nicolet's fox suddenly feels an urge to eat some honey. However, the cabinet is empty - and this part isn't very clear - did the fox eat all the honey and forgot about it or did the honeypot dissapear like poof, it's gone? No matter what happened, you need to get some honey to make the fox and his friends happy as the fox isn't mean and wants to share the honey with them. If only there was any - can you find it? The whole village needs to be explored, very thoroughly, including private areas.
The cursor isn't changing, autosave, one ending.
We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.