Weekday Escape N°246
With Selfdefiant you return to school. Nobody wants your homework - the school is empty - you just need to find your way out. With pleasure! Next comes lovely game by nettaigyo and asaha which wants you to find fifty hearts in their fairy tale land. Fun and soothing effect guaranteed. TomoLaSiDo then trapped you in their room, hid several holly branches there plus six parts of the key, as usual. From Rinnogogo we get emotional and colorful adventure with confused and pathetic bear.
Have a good time and enjoy!
Back to school with Selfdefiant. From some reason you stayed locked up in a school corridor. Many doors are opened but unfortunately not the main door - and you even don't know which are the main ones. Each locked door requires specific key, but the keys aren't just lying around, they are well hidden, mostly in boxes with codes. Your only chance for freedom is to open everything and let yourself surprise.
The cursor is changing, autosave, one ending.
This one (by nettaigyo and asaha) is not an escape. It's very well done, cute and relaxing find-the-item game with really nice tune. And simple - just find fifty hearts and click on them. You start in the 'middle area'. There are four more, closed for now, and to open them up you need to solve few simple puzzles. At the beginning, you're able to solve only one which opens a gate and so you may 'hunt' for the hearts in the new area (where you can solve another puzzle which lets you through another gate...etc.). Hearts can be black or white, some very small and some are only partially visible. To move around click and drag the game screen. Beside pluses mentioned, the game is kind, too. When you find all the hearts in an area it will tell you. Very helpful.
The cursor isn't changing, no save button, one ending.
You need to find six holly branches to completely fulfill the task in the last TomoLaSiDo's game. But five is ok, you'll be able to get away with one less. Some branches are very thorny indeed and the game doesn't want you to get hurted, so look for some aid. Can you escape?
The cursor isn't changing, autosave, one ending.
Again you wander in Rinnogogo's woods when suddenly - a bear! A sad one, crying for help. The bear isn't trying to move you or trick you - he's genuinely unhappy about the loss of a key. He's absolutely sure it must be somewhere in his house but unfortunately he's not able to find it. The goal is clear. Solve all the puzzles you stumble upon, search the house thoroughly, every corner, every drawer and cabinet, until you discover the key. Notice, that you'll need some time for this beautiful game; although the house isn't big, there is more content than it seems at first.
The cursor isn't changing, autosave, two endings
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