Weekday Escape N°218
No surprises this week. You came here to play some good escape games, and that's exactly what you get - another stylish Amajeto's living room, new great game by Nicolet (not cube this time), and standard tomoLaSiDo's room decorated with red and white stripes wallpaper. And after you escape it, you should reserve some time for the last Selfdefiant's asylum. It's vast.
Have a good time and enjoy!
Amajeto's started series of rooms in one color recently, and now it's brown's turn. If there were some ashtrays around and velvet smoking jacket with cap hanging on a coat-stand, it would be nice smoking room, but what we find are coded drawers and cabinets, and TV without controller. You need to crack several codes to collect all the tiles for final jigsaw puzzle which gives you the key from exit door.
The cursor is not changing, no save button, one ending.
From Nicolet's tiny cubes through bigger cubes we finally get to a proper room (nothing wrong with the cubes!). The room has big bed (what do you think, is there anything under the pillow?), working desk with PC and an unaccesible (at the moment) balcony. You are locked here of course, and the door can be opened only with correct code and the boxes by the bed as well, so look around for hints and clues, and enjoy all the clever and intuitive puzzles Nicolet's prepared for us.
The cursor is not changing, autosave, one ending.
Typical tomoLaSiDo's room went through a change - has a new tune (this time quite recognizable) and the exit key's turned yellow. Otherwise nothing has changed - you need to get six components of the key (obligatory task) and find ten small bottles of liquid paste (optional task); one bottle is important and you use it several times, nine are just part of the quest. Puzzles are cunning with twists, as usual.
The cursor is changing, no save button, one ending.
The skippable intro at the beginning explains, why would you enter such a dark and dangerous place as Selfdefiant's haunted asylum is. The reasons are serious and valid. Your girlfriend influenced by a strange book went missing, and you need to explore the whole building infested by evil spirits and find her. Not an easy task - the asylum is huge! First get the green bottle for purple orbs; then find the 'shop' and change the orbs for a map and necessary items. Take the crystal ball as the last thing - teleportation is very helpful, but the ball too expensive and you may stay trapped. Changing cursor is your good friend as some items are small and difficult to spot.
You need to place seven magical gems into the sockets (they appear on walls when you find the seventh gem) to get rid of Evil and rescue your girlfriend, can you?
The cursor is changing, autosave, one ending.
We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.