Weekday Escape N°164
Playful game by Tototo Room is short, but sweet (literally) and clever. Riddle Escape takes you to beatiful temple at night, nobody's there, only you and puzzles and they give you a katana to play with! Who would resist? Sadly, you have to leave your katana behind...you would find use for it in Selfdefiant's asylum...well, you have to get something else for dealing with evil spirits there...
Have a good time and enjoy!
Eleven grey dots above exit door in Tototo Room's room stand for eleven blobs to be found. Some of them are visible at the first sight, some only partially, some are well hidden in unexpected places and can be small or big; all change to smiley orange face after you click them and so does one dot above the door. Few texts in Japanese may be discouraging, but you can simply ignore them. Mostly. One clue consisting of four signs is crucial for one code; solution can be deduced by similarity of signs though.
Can you make the upset gingerbread man happy? Make his life sweeter? Can you help the yellow ghost outside? Can you...get out?
The cursor is not changing, no save button, one ending.
New game from Riddle Escape is awesome (again), atmospheric and with strong magical feeling; also bigger than it seems. First you find yourself locked in not very temple like hall, just a big room with few cupboards and some shelves around, reminding a lot of Yomino Kagura's rooms. It is backstage area of a temple only, but before you get further, there is something to be done...puzzles and riddles, of course! Can you escape?
There is one puzzle at the end of the game in Japanese, but quite simple (four Kanji signs found during playing and four pictures to be matched) and can be done with a little help of Google Translate.
The cursor is not changing, autosave, one ending.
The game is avalable for Android too.
You are locked in abandoned and haunted Selfdefiant's asylum, atmosphere is heavy and dark, glowing purple orbs are flowing in the air everywhere around you, but you can't touch them...what now? First you have to find a sacred jar (bright green bottle), it's in one of accessible rooms, just waiting to be picked up. With the bottle in your inventory you can collect the orbs and change them in special "shop" for something useful, like a map or some items (the crystal ball on the right isn't necessary item, transfers you to any unlocked room on the map and makes playing more comfortable only). There are seven blood-red gems to be found in the asylum; after you find the seventh one, seven spots for placing them miraculously appear on walls in seven rooms - and after you place all gems, golden skull gives you skeleton key and you can leave then, because you did it - the evil spirits are gone! Thanks to you!
The cursor is changing, autosave, one ending.
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