Pegas Games' Tiny King is short on stature but big on d'awwwww in this point-and-click puzzle game where our miniscule monarch cruelly awakens from a snuggly dream to find his cake has been stolen. As he travels in search of it, through a magical fanged blue door because reasons, you have to figure out what to click or otherwise manipulate in each level in order to proceed, usually by finding the key and dragging it to open the door's maw. Of course, just because you can see the key doesn't always mean you can get to it, so you'll have to click around and experiment with everything in each stage, be it sentient bookshelf, pile of worms, cow shelf... whatever. Don't expect it to make sense, just expect it to be cute and weird. Each level, apart from the first, also has a secret golden piece hidden in it, and if you want to find out what's behind that door on the stage select screen, you should probably track them down!
These sorts of "click the thing in order to go to the thing" puzzles aren't exactly uncommon, but Tiny King shines just because of how happily weird and surreal it is. In any given level there are piles of things to be clicked on, and while most of them will only play a short animation, it still gives the game a great sense of silly discovery and experimentation. The problem, aside from some slightly finicky physics and small, fiddly hot spots for interaction, is that the deliberately surreal design can make it hard for you to tell what you're looking at, and thus make it difficult to proceed. Unlocking the final door is more than a little anticlimactic, but Tiny King is so cute and full of charm and creativity that it's forgiven. Strange is a good thing, sometimes, and hopefully this is just the start of Tiny King's adventures.