The Three Thieves
Sometimes a point-and-click game emerges that has so much to like about it; artistic backgrounds, unusual personalities and a nice, albeit quirky, little story. Welcome to The Three Thieves, a curious and fun game from 2DPlay. Set in Paris, in the year 1892, help three almost intrepid thieves to escape their various predicaments, encountering some amusing Parisian characters along the way.
Use your mouse to locate and sometimes combine objects, interact with the environment, activate the thieves' unusual powers and click through the dialogue. There is quite a lot of conversation and banter that occurs between the three thieves, and although it's tempting to click through it the dialogue actually adds to the charm and the humor of the game. The game itself is not overly challenging, with only the ocassional pixel-hunting moment, but there's the relieving presence of a changing cursor to alleviate any minor frustration. There may be the presence of a slight glitch or two, but they're not game-breaking. I've played The Three Thieves quite a few times, and any glitches occurred only rarely.
2DPlay have definitely created a unique game in The Three Thieves. The artwork is superb, with detailed backgrounds and fantastic animations. The story is simple, but enriched and enlivened by the characters who are proud of their unique abilities, yet curiously humble which makes them somewhat endearing. The gameplay is not completely flawless, but any minor imperfections are easily overlooked by the quality of the presentation and the quirky humour of the dialogue and animations.
The Three Thieves may not to be to everyone's tastes, but then neither are snails, no matter how much garlic butter they're smothered in. But to overlook this charming game is to deny yourself a moment or ten of some engaging gameplay. As Marcel Marceau once famously said, "......"
... um... let's play, shall we?