An adventure of epic proportions. Perfect for young readers.

  • Review

  • Browser Games

The New Switcheroo


  • Currently 3.4/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.4/5 (57 votes)
Comments (16) | Views (3,598)
PsychotronicThe New SwitcherooIt may feel like someone's pulling the old switcheroo on you, but don't be fooled. It's Flash author Samgine rolling out The New Switcheroo, a puzzle game based on the Lights Out template, where the object is to turn all the bulbs in a formation to the same color. In classic Lights Out, whenever you click a bulb, it and all its neighbors switch states, from lit to unlit or vice versa. Over the course of 30 tricky and creative levels, The New Switcheroo adds a handful of twists, both figurative and literal, to that formula.

The first level will prime you for what's to come. A few of the bulbs display a plus mark, which means that clicking them will affect five bulbs in a cross configuration like you'd expect. The bulbs with a single dot affect only themselves when clicked. Later, you'll encounter bulbs that affect a diagonal line, or an X, or a diamond shape, or other permutations on that same idea.

The real confusion starts with the bulbs that have the power to move other bulbs, or even rotate them. That may not sound so bad, but wait till you try to wrap your poor brain around it in practice. Complicating matters is the fact that you never know which color you're going for, so it's easy to get lost trying to turn everything white, when the only solution is to turn everything gold. The difficulty curve is fair, but it takes a few giant steps to reach the mountainous heights of the hard levels. I swear the very last puzzle looks like Samgine just pulled out 60 random bulbs from a hat.

Analysis: Other than a brief tune when the game first loads, The New Switcheroo has no sound effects and minimal graphics. The only nod to presentation is a cute option to change the two main bulb colors in the game (This also serves to make the game more colorblind accessible). I miss having some basic audio/visual perks to go with my puzzle solving, but they're not really necessary. You've always got the option of shouting "PING" and making blinking gestures with your hands at the screen, whenever you beat a stage.

30 levels isn't very many, but you'll see a new idea on almost every one. There's enough variety to make each puzzle feel distinct, rather than just a larger, more complicated interpretation of the rules. There are still places this concept could go (gravity-changing bulbs? bulbs that burn out after a certain number of moves? long florescent bulbs?), but it's a solid beginning, more than enough to keep you pondering for an hour or two.

Play The New Switcheroo

16 Comments

I like logic puzzles, but for some reason have always been rather put off by this light-bulb style puzzles. I don't know, there's just something too frustrating in never knowing whether you are moving towards your goal or away from it.

That said, I like the smooth and minimalistic interface. The only thing missing is "reset level" button, because you need three clicks to restart it. Other then that, a nice puzzle game, especially if you dig the lightbulb puzzles.

Reply

This game is awesome in a really painful way. The thinking involved to solve these reminds me of doing a rubik's cube.

Reply
bigboishunny February 2, 2009 1:11 PM

Aaaargh! I'm stuck on level 3. Great game never the less!

Reply

Thanks for the review and all the feedback/comments!

We will definitely take all feedback into consideration.

We will definitely add a reset button and we plan to get into adding sound effects to our puzzles in the near future.

Reply
chibidani February 2, 2009 1:50 PM

baba44713 already commented that a "reset" button is missing. there should also be a "return to main menu" option. other than that, neat concept. and i didn't miss sound effects, as most of the time, i have my speakers off anyway.

Reply

This game doesn't work for me, at all... the buttons do nothing. Running Flash 10 on Vista in Firefox here.

Reply

lukas and anyone else experiencing issues, if you have a sec, could you send me an email at new-game[at]samgine dotcom

I have both FF 3.0.5 and IE7 - Vista and Flash Player 10. What version of FF are you using?

Reply
Schmorgluck February 2, 2009 6:06 PM

Yeah, a reset button would be definitely fine, but displaying the goal of the level would be too, and complementary at that.

Reply

Agree with the others that it would be nice to have a reset button and to have a display of the fewest moves necessary. Maybe make it optional to display the fewest moves, since that's sort of a hint.

Otherwise, nice presentation.

Reply
Scratch N' Sniff February 3, 2009 3:58 AM

i really liked the different way you had to analyze this with diagonals and squares and diamonds. different from other games i've played of this genre. i thought it was really original and fun. the original poster said it best:
"There's enough variety to make each puzzle feel distinct, rather than just a larger, more complicated interpretation of the rules"
but when there's the rotate and spin tiles i found myself just guessing and testing rather than analyzing and puzzling.
thats my 2 cents. maybe some people can do that easily but my dumb brain found that incomprehensible.
i skipped those levels and had a lot of fun on the others. great game.

Reply
Cowardly custard February 3, 2009 6:38 AM

Re: Level 3, read the instructions carefully and examine your assumptions.

You don't need to turn the lights on.

You can turn them off instead!

Reply

Level 5 can be done in 6 moves istead of 7 as the goal suggests:

21-21-11-22-3-13

Reply

i cant beat 18 how do i beat 18!!!! its driving me nuts..

Reply

I need help with level 9! I love this game nonetheless. It's really cool. (:

Reply

Tgulli, what do you mean? I don't undertsand it.

Reply

Hmmm...nothing happens when I click on the link. I'll try quitting Camino and reopening the browser.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 66 - Retro with four games! After you find the ten monkeys in the chapter, look in the inventory. You will find a...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 65 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons (the...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Hi! Weekday Escape and Weekday Puzzle are here! First we have two new cans from tomoLaSiDo and then two small rooms from isotronic. That's all for this...  ...
6,365 Views
0 Comments
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to Mobile Monday! We have another beautiful game from Nicolet and it's a winter game as it should be. Tasuku Yahiro have released another of their...  ...

HELP Jayisgames.com

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives