The Last Door Chapter 4
The final installment of season one of The Game Kitchen's popular point-and-click horror adventure series has finally been made available to everyone, and The Last Door Chapter 4 races towards its unthinkable conclusion. In Chapter One a letter from a childhood friend brought you to their seemingly abandoned estate, and Chapter Two sent you back to a place you barely remembered to search for answers you might wish you never learned, while Chapter Three continued down a dark path into the woods. Now, it seems as if our hero Devitt has finally caught up with someone who can give him answers, but at what cost? To play, just click to interact, and the changing cursor will represent the action you can try to take. Click the magnifying glass to use it to examine items you're carrying, or just click the item itself to ready it for use. You can also try to combine things you're carrying by first clicking on one item, and then another... they'll automatically merge if they're supposed to. Once you've already been through a door or other area transition, the next time you want to go through it, just double-click it and you can immediately skip to the next area instead of needing to wait for Devitt to walk there. Just make sure you have played the first three chapters before you play this, or nothing will make any sense!
Chapter 4 of The Game Kitchen's wonderfully, creepily Lovecraftian horror series has a lot of work to do when it comes to wrapping up the game's story, though thankfully it does a solid job of balancing exposition and story with exploration and puzzle solving, even if most of your time is spent wandering around a location that's a bit too similar to the first chapter. While most of the gameplay is fairly logical, there's a lot of backtracking, and at least one instance where progress depends on discovering that something new has triggered in an old location for no reason whatsoever other than the game wouldn't proceed if it didn't, and you need a gruesome (if somewhat silly) solution to one of the game's puzzles. While Chapter 4 offers up jump scares like its predecessors, they're extremely well executed, and the atmosphere is heavy with tension and unsettling dread. Doctor Who fans will probably spend a while on the edge of their seat at one point. If you're expecting a lot of answers, however, you're out of luck, since this installment offers few and feels like it mostly exists to set up the second season rather than actually resolving anything. Engaging, creepy, and compelling? Yes. Satisfying from a narrative point of view? Ehhhhh. As of this writing, episode one of season two has been released, but is currently only available to people who donate, though as usual it will be released for free once the following chapter comes out. (Which, of course, is when we'll review it with you!) Though this finale might not bring quite enough answers to its eerie tale compared to the questions it raises, it's as beautifully executed a piece of Lovecraftian style horror as ever, and perfect for playing with the lights down and the sound up.