JiG is on Patreon and Needs You! Click here for more information


  • Review

  • Browser Games

Teddy's Excellent Adventure


  • Currently 4.5/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.5/5 (341 votes)
Comments (8) | Views (2,164)

DoraTeddy's Excellent AdventureI'll be honest. I don't know much about kids, and I tend to assume that if you just leave them a can of some meat paste, something to poop in, and a cardboard box to mess around in they'll be fine. (Or is that cats?... eh!) But it doesn't take a parental dynamo to recognise that Jimp and Gary Smith's utterly adorable kid-oriented game Teddy's Excellent Adventure is something children would presumably enjoy. Part platform, part puzzle, and even a little point-and-click adventure-sy, it tells the story of a teddy bear trying to find his way back home to the little girl who lost him. Use the [WASD] or [arrow] keys to move and jump, and the mouse to click and interact with certain objects. If Teddy falls off a platform, he'll have to start over at the last screen he entered, but you'll also have to solve little puzzles in different areas by figuring out what to click and in what order.

It goes without saying that this is, by and large, a fairly easy game. A few of the later areas require a smidgen of platforming skills, but by and large this is simply a quick, colourful game meant to engage the young or young at heart. A few of the areas have some scenes and action that might be a little intense for really little'uns, and bigguns might be mildly annoyed at the way you have to keep moving with moving platforms or they'll slip right out beneath you. But with its sweet story, gorgeous cartoon and fabric style, and accessible gameplay, Teddy's Excellent Adventure is a warm and cuddly little treat that is just the right size for itty-bitty gamers to grasp, and for bigger ones to relax with while it lasts.

Play Teddy's Excellent Adventure

8 Comments

As a parent, this is a no-go for the teddy bear set.

The controls are ridiculously unresponsive, especially in the flight sequence, resulting in a lot of frustration and bandaids for Teddy.

There are several scenes in which the timing has to be fairly precise -- too precise for the age group this is aimed for, and too childish a theme for those old enough to have the coordination to get all the jumps and buttons triggered at the right time.

Adorable graphics and nice theme....but unfortunately mechanically far too difficult for the kids it's designed for.

Reply
oldguy07 May 17, 2012 4:02 PM

I don't know about it being a 'kids' game, but I thoroughly enjoyed this one! Nice and cute graphics, good control mechanics, sweet music. Kind of a hybrid between a platformer and interacting with the environment. My only gripe is that it gets laggy a lot. Would love to see more of these types of games.

Reply
jcfclark May 18, 2012 10:52 AM

I have to agree with JustMe. Playing Teddy, I got hurt far too many times, and I'm an adult with (supposedly) better 'coordination' skills than a child. I also thought that the travels Teddy took became a bit redundant, but maybe they are always designed that way for children, to keep them interested? Sweet graphics and great music!

Reply
Carny Asada May 20, 2012 12:25 PM

What they said, plus: trackpad unfriendly, and respawning all the way back at the start of the level is not good for kids.

Cute graphics, though!

Reply
barbara May 21, 2012 10:08 AM

I hardly ever give anything less than four mushrooms, but I only gave this one two. I don't expect to ragequit on a game aimed at children.

The levels were either extremely easy (good for children) or too long and too hard. Each piece of those long and difficult levels might not be so bad, but the controls are touchy enough that it's difficult to get everything right in one go.

Finally, for a kids' game, there should be some kind of reward at the end of a level other than a curtain going across. A picture, a map, anything would be better.

I'm mildly curious to see whether Teddy gets back to Rachy finally, but not enough to play this game.

Reply

I am wondering if folks saying this game is difficult are "over playing" it.

Granted the controls seem slow but I assume this is by design given its intended audience and also they are teddy bear paced. There is no change of speed and a child could virtually play the whole game keeping one finger on the right arrow and jumping occasionally.

Even the bees do not chase you fast, they move slower than you - you actually have to stop to even let them stay on the screen.

Reply

I love the style and music, but totally agree that it seems too difficult for small children. I would think one of the hardest spots for a small child would be the level where you have to

jump onto a falling platform, hit the button to lower a teddy statue, then jump onto that statue, all before the platform falls.

Did I think the game was difficult? Not really. But for a small child it could be frustrating.

I also want to second how annoying it was to have to move WITH the moving platforms - especially since it just seemed like lazy programming, not an intentional game mechanic.

I would be interested to hear from a parent who has had their small child play. Maybe we are just underestimating the children.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
1,414 Views
2 Comments
Frog Fable> Arceus You thought it would be a simple errand. Just run along and get some milk for the King of the Village's Friday pancakes, right? The trouble for protagonist Zbylut (pronunciation unknown) begins when guards block the entrance to the town....  ...
Greetings From Potato Island> Arceus Tell me--do you believe? Believe in what, I hear you asking. Santa? The Easter Bunny? The Tooth Fairy? All good guesses indeed, but the answer Carmel Games' Escape from Potato Island was looking for was actually potatoes! Eye couldn't believe...  ...
Weekday Escape N°133> chrpa Hi! It´s time for a break, three escape games are coming on Weekday Escape! You can escape from reality to a virtual world for a while! And then find your way out from three places and come back relaxed, and...  ...
The Trader of Stories - Chapter 1> nomyle The Big Old Tree that Dreams came into our lives a few years ago, unfolding the fantastic universe of the Forest Bed, and telling the story of one character, Myosotis, The Trader of Stories. With Bell's Heart it got...  ...
Emerland Solitaire: Endless Journey

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week

Haunted Hotel: The Thirteenth

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives