What do you get when you cross a stegosaurus with a bear? You get the lovable creatures in Tamus and Mitta, a new puzzleplatformer produced by Lartar Games with programming by Hector Sobrevilla and art by Axolot Studio. The sun has had all its toys stolen by evil bats, and it's your job, playing as either Tamus or Mitta, to get all 120 of them back (though you can finish the game with just 100) so the sun can shine again. Control your chosen stego-bear with [arrow] keys, jump with [X] and use an item or pay a fee with [Z], or customize these controls in the main menu if you like. You would think in a world where candy is used as currency no dark creatures would exist, but they do and they need to be jumped on and stunned!
The outside world acts as a level select area with the actual gameplay occurring in the mines. Although they are numbered, the mines do not have to be played in order and, in fact, you have to backtrack to previous levels as certain toys may be blocked by an obstruction that you cannot get through without acquiring the proper tool. Don't worry, standing at the door of the mine will pop up information showing how many toys you have left to attain there, how many miners to save and if there are any tools to acquire. This saves you from having to hunt through each mine to find something you need. Once you enter a mine, you'll only have your lonely candle (which has an upgrade later in the game) to help light the way, so you'll need to rely on the mini-map in the upper right corner to navigate each level. The map will only show the locations of the platforms and torches, but part of being evil toy-snatchers involves your eyes glowing in the dark meaning you can use your enemies ocular whereabouts to your advantage. As you progress in the game, the map becomes more valuable since you'll need to carefully plan your route to reach the next torch before your candle dies out. While you won't die if your candlelight fails, you will be sent back outside, losing all the toys you collected or miners you rescued during that run. Only exiting the level will save your progress.
Moles and scorpions and ghosts, oh my! Okay, so you're playing as a cute, cuddly creature buying your way into mines with candy and recovering toys for the sun. You lose candlelight instead of health and the worst you can do is stun a baddie. Well, don't let this kid-friendly exterior deter you from playing a well made, challenging platformer that will likely have you playing a few levels more than once. Even those of us kids who take vitamins that aren't Flintstones-shaped can appreciate this game. It's nice to see a developer create something meant for the whole family to enjoy. Gather 'round everyone and help out! Can you find the blue candies, get all 120 toys and get the sun back to its cheery old self?